CrazyArbalest Level 1 of the Dungeon (0, 0, D:1) 3 stones (7, 12, D:1) a stone (8, 11, D:1) a +0 dagger (9, 11, D:1) a stone (10, 9, D:1) 15 sling bullets (10, 10, D:1) a stone a +0 dagger (16, 7, D:1) a +0 dagger (33, -3, D:1) a +0 club (38, -12, D:1) 19 stones (42, -5, D:1) a +0 robe (45, -8, D:1) a +0 club a stone (45, -7, D:1) a +0 club a stone (45, -6, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -1, D:2) a +0 dagger (8, -23, D:2) a stone (18, -9, D:2) a cursed +0 robe (31, -4, D:2) a +0 short sword a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (17, 30, D:3) a +0 short sword (18, -12, D:3) a +0 spear (20, -12, D:3) a +0 halberd (21, -12, D:3) a +0 whip a +0 robe a +0 club (30, 11, D:3) a +0 robe (31, 8, D:3) a cursed -3 mace (33, 2, D:3) a cursed +0 whip (34, 31, D:3) 30 sling bullets (36, -19, D:3) a +0 dagger (50, -14, D:3) a +0 dagger (53, 3, D:3) 6 tomahawks (56, -19, D:3) 21 stones Level 4 of the Dungeon [Shop] Tuadgh's Weapon Boutique a +0 whip (30 gold) 9 stones (10 gold) a +0 club (12 gold) a +0 falchion (36 gold) 21 stones (25 gold) the +1 quick blade of Doom {pierce, rPois MR+ Str-5 Dex+3} (481 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +0 rapier (48 gold) a +0 hand axe (36 gold) a +1 scythe of slicing (138 gold) a +0 trident (42 gold) (0, 0, D:4) a +0 war axe (4, 22, D:4) a +0 dagger (6, 15, D:4) 18 stones (8, 6, D:4) a +0 leather armour (18, 2, D:4) 20 stones (18, 26, D:4) a +0 club (20, 2, D:4) 26 stones (27, 16, D:4) a +0 scale mail (28, 24, D:4) 15 stones (38, -16, D:4) 14 sling bullets (42, 15, D:4) a +0 giant spiked club (48, 0, D:4) a +0 short sword Level 5 of the Dungeon (37, 1, D:5) a +0 mace (43, -21, D:5) a +0 leather armour a +0 morningstar (47, -25, D:5) a +0 dagger (47, -14, D:5) a +0 short sword (55, -44, D:5) a +0 spear (56, -45, D:5) a +0 whip (57, -45, D:5) a +0 club (59, -37, D:5) a +0 shortbow 12 arrows (61, -46, D:5) a throwing net Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun (14, 19, D:6) a +0 chain mail (14, 23, D:6) a +0 shortbow 20 arrows (15, 22, D:6) a +0 trident a +0 scale mail a +0 shield (16, 5, D:6) a ration (18, 29, D:6) a +0 long sword a +0 shield a +0 long sword a +0 ring mail (21, 33, D:6) a scroll of fear (22, 20, D:6) a +0 long sword a +0 ring mail (23, 0, D:6) a tomahawk (23, 22, D:6) a +0 long sword a cursed +0 ring mail a +0 shield (24, -2, D:6) 2 tomahawks (24, 26, D:6) a potion of curing (25, 31, D:6) the cursed +0 long sword of Ointment {slice, rF- rC+ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (26, 25, D:6) 3 bolts (26, 26, D:6) a bolt (26, 34, D:6) a +0 naga barding the Ecumenical Temple