Dungeon Crawl Stone Soup version 0.23.2-11-gf996548c65 (webtiles) character file. Game seed: 17583583366047468853 2 ConnectionFaild the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on June 4, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (119 turns). ConnectionFaild the Sneak (Vampire Enchanter) Turns: 119, Time: 00:00:19 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 2/3 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.5 Stealth + Level 2.1 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. You die... ## .. #. #. . ######h # .....hh##### # ## #@...# ##.. #.#### ##.# #.# ##.# #.# .#.# # #. #.# .#.# .# #. #.# +#.####.# #.# #.# ...#....###.# #.# ....(.....#.# #.# You could see 3 jackals. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ConnectionFaild the Vampire Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 10 Bite || 1 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 4