ConnectionFaild Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 4, D:1) a +0 dagger (7, 4, D:1) 31 stones (14, 9, D:1) a +0 hand axe (9, 11, D:1) 26 stones (2, 12, D:1) 21 sling bullets of frost (0, 14, D:1) 25 sling bullets (38, 20, D:1) a stone (46, 25, D:1) a +0 mace (10, 26, D:1) a stone (32, 29, D:1) a +0 hunting sling (19, 33, D:1) a stone (16, 35, D:1) a stone (17, 46, D:1) 4 large rocks Level 2 of the Dungeon (18, 3, D:2) 10 stones (18, 13, D:2) a +0 dagger (-4, 21, D:2) 8 stones (17, 21, D:2) a +0 scale mail (25, 25, D:2) 6 javelins (18, 26, D:2) a +0 rapier (36, 26, D:2) an uncursed ring of loudness (34, 28, D:2) a +0 pair of gloves (30, 29, D:2) a +0 flail (28, 35, D:2) 2 stones (29, 35, D:2) a stone (47, 37, D:2) a +0 dagger a +0 club (27, 38, D:2) a +0 whip (32, 38, D:2) a +0 club (28, 39, D:2) a stone (35, 42, D:2) a +0 mace a +0 scale mail (34, 43, D:2) a +0 short sword (34, 44, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a meat ration (-17, 6, D:3) a +0 hunting sling (13, 6, D:3) 3 stones a +0 short sword (24, 6, D:3) a +0 mace (0, 10, D:3) a +0 robe (16, 10, D:3) a +0 ring mail (19, 11, D:3) a stone (-25, 12, D:3) a +0 scale mail a +0 dagger (-24, 12, D:3) a +0 flail a cursed +0 club (-19, 13, D:3) a tomahawk (3, 13, D:3) a +0 club (20, 13, D:3) a stone (-19, 15, D:3) a +0 flail (-19, 16, D:3) a +0 robe a +0 dagger (-18, 16, D:3) a tomahawk (-25, 17, D:3) a +0 dagger (1, 19, D:3) a +0 dagger (23, 19, D:3) 14 stones (-7, 22, D:3) a +2 mace of holy wrath (22, 22, D:3) a +0 short sword (23, 23, D:3) a +0 club (26, 23, D:3) a +0 chain mail a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (19, 26, D:3) a +0 dagger (-8, 27, D:3) a +0 club (unseen) (-8, 32, D:3) a +0 ring mail (-7, 32, D:3) a +0 trident (7, 36, D:3) a +0 club (-21, 37, D:3) 15 stones (8, 37, D:3) 13 stones a +0 hunting sling (-24, 39, D:3) a +0 club (3, 39, D:3) 18 stones (6, 40, D:3) a stone (7, 42, D:3) a stone (28, 42, D:3) a cursed -1 club (7, 44, D:3) a stone (30, 44, D:3) a +0 trident a +0 leather armour (27, 52, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (32, 8, D:4) 9 stones (17, 15, D:4) a +0 club (-2, 24, D:4) a +0 spear (20, 27, D:4) a +0 trident (22, 27, D:4) a +0 club a +0 leather armour (21, 28, D:4) a +0 leather armour a +0 flail (37, 35, D:4) a +0 animal skin (5, 36, D:4) 19 stones (6, 43, D:4) a +0 chain mail (22, 44, D:4) a +0 dire flail of draining a +0 scale mail (21, 49, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 3 tomahawks (-24, 6, D:5) a cursed -2 spear (-22, 6, D:5) a +0 leather armour a +0 whip (-22, 7, D:5) a +0 halberd (-4, 7, D:5) a +0 whip (-21, 8, D:5) a +0 ring mail (-24, 9, D:5) a +0 flail (9, 10, D:5) 29 stones (-31, 13, D:5) a +0 robe (-33, 23, D:5) a +0 whip a +0 leather armour (-24, 29, D:5) a +0 robe a +0 dagger a +0 club a +0 dagger a cursed +0 robe a +0 dagger a +0 leather armour (-22, 29, D:5) a +0 short sword (-7, 37, D:5) a +0 hand axe (-12, 38, D:5) 20 stones (-20, 40, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Norar's Book Shoppe a book of Fire (910 gold) a Young Poisoner's Handbook (560 gold) the Papyrus of Beguiling (966 gold) Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Mass Confusion Hexes 6 a book of Spatial Translocations (910 gold) a book of the Tempests (980 gold) a book of Fire (910 gold) a Grand Grimoire (1545 gold) a Fen Folio (1050 gold) (0, 0, D:6) a meat ration (22, 8, D:6) a +0 trident (34, 11, D:6) 8 sling bullets (26, 14, D:6) a +0 robe (-1, 15, D:6) a +0 spear (2, 18, D:6) a +0 club (3, 18, D:6) a +0 shortbow a +0 hand axe (3, 19, D:6) a +0 halberd (10, 21, D:6) a +0 pair of boots (2, 27, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Dicadden's Magic Scroll Shoppe a scroll of amnesia (35 gold) a scroll of magic mapping (35 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) (0, 0, D:7) 4 bolts (-2, 14, D:7) a meat ration (-22, 18, D:7) a cursed -2 long sword (10, 22, D:7) a potion of degeneration 3 potions of poison (4, 23, D:7) a +0 leather armour (-21, 26, D:7) 17 stones (14, 26, D:7) a meat ration (-4, 30, D:7) a meat ration (-1, 33, D:7) 18 bolts (2, 34, D:7) a +0 flail a +0 club a +0 chain mail a +0 whip (-1, 35, D:7) a +0 dagger (-29, 39, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 30 stones (1, 0, D:8) a +0 falchion (3, 0, D:8) a +0 robe (5, 3, D:8) a cursed +1 scimitar a +0 robe a cursed +0 halberd a +0 robe a +1 halberd a +0 robe (10, 15, D:8) a +0 chain mail (-20, 16, D:8) 24 sling bullets (19, 22, D:8) a +0 ring mail (-24, 24, D:8) a cursed -2 falchion (-38, 25, D:8) a cursed -1 long sword (-3, 26, D:8) 15 stones (-34, 33, D:8) 18 steel bolts (6, 35, D:8) a +0 giant club (-15, 48, D:8) a +0 trident (-15, 50, D:8) a +0 club a +0 mace a +0 leather armour a +0 club (-7, 52, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Xiod's Assorted Antiques a potion of cure mutation (1085 gold) a disc of storms (620 gold) a potion of brilliance (124 gold) a scroll of enchant armour (232 gold) a scroll of recharging (294 gold) a scroll of random uselessness (31 gold) a potion of curing (93 gold) a wand of draining (2) (124 gold) a cursed -3 hand crossbow (108 gold) a potion of magic (248 gold) the +5 scale mail of Tydal {MR+ Dex+4} (279 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +1 great mace of holy wrath (201 gold) (0, 0, D:9) a +0 whip 2 stones a +0 dagger a +0 dagger (1, 0, D:9) a +0 dagger (2, 0, D:9) a +0 whip (0, 1, D:9) a cursed -3 short sword 6 stones a +0 club (-7, 5, D:9) a +0 club a +0 leather armour (16, 13, D:9) 19 stones (4, 17, D:9) a +0 short sword (34, 17, D:9) a +0 mace (-4, 19, D:9) a +0 mace (15, 21, D:9) a beef jerky (25, 23, D:9) the cursed +1 ring mail "Bohetril" {Dex+4 Slay+5} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (7, 25, D:9) a potion of poison (48, 25, D:9) a +2 great mace of protection a +0 chain mail (48, 28, D:9) a +0 ring mail (2, 34, D:9) a +0 quarterstaff (25, 35, D:9) 21 stones (33, 35, D:9) a +1 leather armour of cold resistance (7, 43, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a throwing net (-4, 1, D:10) a +0 pair of gloves (2, 2, D:10) a throwing net a +0 giant spiked club (-12, 9, D:10) a +0 quarterstaff (15, 13, D:10) a +0 ring mail a +1 dagger of draining (-19, 16, D:10) an uncursed staff of fire a +0 animal skin (-27, 24, D:10) 18 sling bullets (-15, 24, D:10) a +0 hand axe (23, 24, D:10) a +0 robe (28, 25, D:10) a +0 giant club (-16, 26, D:10) a potion of degeneration (10, 28, D:10) a +0 dagger (25, 30, D:10) a +0 robe a -1 spear (0, 40, D:10) a book of Fire (-2, 46, D:10) a meat ration (4, 49, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a meat ration (-24, 1, D:11) a +0 hunting sling (-23, 1, D:11) a +0 giant club (-28, 11, D:11) a +0 leather armour (-34, 16, D:11) a +0 quarterstaff (-22, 16, D:11) a +0 long sword (-30, 30, D:11) 27 bolts (9, 34, D:11) a +0 ring mail (-38, 36, D:11) a throwing net (-35, 38, D:11) a +0 giant club (0, 38, D:11) a +0 cloak (-13, 45, D:11) a +0 giant club (-13, 50, D:11) a +0 falchion (-33, 51, D:11) a +0 war axe Level 12 of the Dungeon [Shop] Bicoluin's General Store a scroll of teleportation (30 gold) a potion of lignification (30 gold) a potion of haste (100 gold) a +3 leather armour of fire resistance (240 gold) the +3 plate armour of Xyecahol {rElec rN++ MR- Slay+3} (709 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. 15 bolts (30 gold) the ring of Fattuar {rN+ MR- Int+3 Stlth-} (208 gold) [ring of loudness] It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. 2 potions of curing (60 gold) an uncursed ring of wizardry (300 gold) (0, 0, D:12) a +0 pair of gloves (11, 6, D:12) 24 bolts (20, 11, D:12) a +0 dagger (-10, 12, D:12) 27 stones (-6, 12, D:12) a +0 rapier (-36, 20, D:12) a +0 shortbow (17, 20, D:12) 7 javelins (-37, 21, D:12) a +0 shortbow a +0 shortbow (-35, 21, D:12) a +0 shortbow (-37, 22, D:12) a +0 shortbow (-35, 22, D:12) a +0 shortbow (-26, 23, D:12) a +0 leather armour (-24, 28, D:12) a +0 great sword (-29, 33, D:12) a meat ration (-21, 43, D:12) a +0 scale mail (-14, 43, D:12) a potion of poison (-31, 51, D:12) a +0 giant club (-9, 54, D:12) a +0 short sword of protection 2 tomahawks a +0 chain mail (-8, 54, D:12) a +0 club a +0 dagger a cursed +0 robe (-2, 54, D:12) 2 tomahawks Level 13 of the Dungeon (0, 0, D:13) a +0 helmet (0, 5, D:13) 29 stones (7, 6, D:13) a +0 rapier (5, 7, D:13) a +0 pair of gloves (29, 7, D:13) a +0 giant spiked club (17, 10, D:13) a +0 chain mail (30, 12, D:13) a +0 flail (12, 14, D:13) a +0 longbow (1, 15, D:13) a +0 robe (0, 20, D:13) a +0 ring mail (42, 20, D:13) a +0 great sword (6, 31, D:13) a +0 chain mail (11, 31, D:13) a book of Ice (48, 31, D:13) a meat ration (5, 32, D:13) a +0 giant spiked club a +0 giant club (5, 33, D:13) a +0 giant club a +0 giant club (2, 34, D:13) a +0 cloak (4, 36, D:13) a cursed +0 robe (20, 38, D:13) a meat ration (39, 45, D:13) 17 sling bullets Level 14 of the Dungeon (0, 0, D:14) a +0 spear (2, 4, D:14) the +0 steam dragon armour "Wusask" {Str+3 Stlth+} It affects your strength (+3). It makes you more stealthy. (2, 5, D:14) a +0 short sword (53, 11, D:14) a cursed +0 great sword a +0 ring mail (7, 17, D:14) 16 sling bullets (56, 18, D:14) an uncursed amulet of the gourmand (41, 19, D:14) a stone (41, 21, D:14) 2 stones (-4, 22, D:14) a potion of degeneration (40, 22, D:14) a +0 blowgun a +0 blowgun (42, 22, D:14) a +0 club 2 stones (37, 23, D:14) a +0 shortbow (-1, 37, D:14) 10 exploding sling bullets (31, 40, D:14) a +0 flail (31, 42, D:14) 4 stones a +0 short sword (31, 43, D:14) 2 stones a +0 whip of electrocution a +0 short sword a +0 dagger (39, 61, D:14) a +3 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 short sword (-31, 1, D:15) a large rock (-2, 2, D:15) a +0 mace (-34, 3, D:15) a +0 robe a +0 flail (-30, 3, D:15) a +0 giant club (-29, 3, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (-28, 3, D:15) a +0 giant club (-30, 4, D:15) a +0 giant club (-30, 8, D:15) 4 large rocks a cyclops corpse (-32, 12, D:15) 2 arrows (-4, 12, D:15) a scroll of identify (-24, 13, D:15) an arrow (-29, 14, D:15) an arrow (-27, 21, D:15) an arrow (-26, 21, D:15) an arrow (-25, 22, D:15) an arrow (-30, 23, D:15) an arrow (-24, 23, D:15) an arrow (-10, 23, D:15) a +0 short sword a +0 leather armour (-14, 26, D:15) a large rock (-10, 26, D:15) a +0 shortbow (-9, 26, D:15) 2 large rocks (-41, 40, D:15) 25 gold pieces (-40, 40, D:15) a +0 shortbow (-21, 44, D:15) a +0 dagger a +0 robe (-37, 50, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a beef jerky (-2, 2, Lair:1) a +0 dagger (14, 4, Lair:1) a +0 flail (-43, 6, Lair:1) a throwing net (-24, 23, Lair:1) a +0 ring mail (-6, 33, Lair:1) a +0 robe (9, 33, Lair:1) 32 stones (-19, 34, Lair:1) 24 bolts (-17, 45, Lair:1) a +0 broad axe Level 2 of the Lair of Beasts (0, 0, Lair:2) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. a +1 hat of intelligence a +0 quarterstaff of freezing a +2 dagger of venom a +0 dagger of draining (5, 1, Lair:2) 22 sling bullets (0, 2, Lair:2) a +1 robe of fire resistance the +0 troll leather armour of Caret {rN+ Regen+ Stlth+} It protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. (1, 2, Lair:2) a +2 hand crossbow of flaming a +1 greatsling of flaming 2 needles of frenzy 80 poisoned needles a +3 blowgun 6 curare-tipped needles (2, 2, Lair:2) an uncursed ring of protection from magic an uncursed ring of stealth an uncursed ring of positive energy an uncursed ring of protection from magic a +3 ring of intelligence a +3 ring of intelligence an uncursed ring of teleportation an uncursed ring of stealth a +2 ring of strength (2, 3, Lair:2) a Grand Grimoire a book of Transfigurations a book of Frost a book of the Warp a book of Clouds a book of Ice a book of Fire a book of Hinderance (0, 4, Lair:2) 4 royal jellies (1, 4, Lair:2) a scroll of immolation a potion of cure mutation 3 scrolls of fog a scroll of amnesia 2 scrolls of enchant armour a scroll of recharging 2 potions of magic 3 scrolls of noise 2 potions of brilliance (2, 4, Lair:2) a box of beasts a disc of storms a plain deck of summoning a wand of paralysis (9) an ornate deck of wonders a wand of magic darts (16) a wand of cold (11) a wand of frost (12) a wand of lightning (8) a wand of fire (6) a wand of paralysis (14) a wand of fire (8) a plain deck of war a plain deck of summoning an ornate deck of defence a wand of invisibility (5) a wand of fire (7) a wand of slowing (26) (4, 14, Lair:2) 18 sling bullets (44, 19, Lair:2) the +8 dagger "Omamn" {vamp, rC+++ rN+ Dex+2 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It renders you almost immune to cold. It protects you from negative energy. It lets you see invisible. (-5, 31, Lair:2) a +0 robe (-4, 31, Lair:2) a +0 plate armour (39, 36, Lair:2) a +0 ring mail (0, 37, Lair:2) a +0 club (7, 37, Lair:2) 21 stones (3, 43, Lair:2) a cursed +0 short sword (15, 44, Lair:2) a +0 rapier (0, 48, Lair:2) a meat ration Level 3 of the Lair of Beasts (-21, 13, Lair:3) a cursed -1 chain mail (-35, 16, Lair:3) a +0 quarterstaff (-35, 38, Lair:3) a cursed +0 ring mail (-11, 48, Lair:3) a +0 leather armour (8, 49, Lair:3) a potion of degeneration (3, 51, Lair:3) 13 stones Level 4 of the Lair of Beasts (30, 8, Lair:4) 15 stones (17, 9, Lair:4) a +0 pair of gloves (24, 15, Lair:4) a +0 long sword (-35, 17, Lair:4) 17 stones (-31, 18, Lair:4) a cursed -2 trident (25, 22, Lair:4) an uncursed staff of energy (-23, 25, Lair:4) 16 sling bullets (-7, 25, Lair:4) a +0 trident Level 5 of the Lair of Beasts (27, 1, Lair:5) a +0 hand axe (-13, 4, Lair:5) 19 sling bullets (8, 5, Lair:5) a +0 ring mail (-17, 7, Lair:5) 27 bolts (-32, 11, Lair:5) 18 stones (17, 12, Lair:5) a +0 plate armour (-2, 15, Lair:5) a +0 chain mail (4, 19, Lair:5) an uncursed staff of conjuration (-36, 23, Lair:5) 17 bolts (-25, 34, Lair:5) a +0 war axe (6, 40, Lair:5) a cursed +0 leather armour (-24, 41, Lair:5) a +0 shield (-38, 45, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand axe (-31, 2, Lair:6) a +0 morningstar (-32, 12, Lair:6) a +0 short sword (0, 15, Lair:6) a +0 rapier (3, 32, Lair:6) a meat ration (-2, 42, Lair:6) a cursed +0 scale mail (-14, 46, Lair:6) a +0 flail (12, 48, Lair:6) a +1 robe of fire resistance (2, 55, Lair:6) a +0 morningstar Level 7 of the Lair of Beasts (40, 2, Lair:7) a +0 hunting sling (6, 21, Lair:7) 6 tomahawks (-12, 23, Lair:7) 17 stones (28, 25, Lair:7) a +0 halberd (4, 29, Lair:7) a +0 quarterstaff (25, 29, Lair:7) a +0 ring mail (8, 37, Lair:7) 5 javelins (4, 44, Lair:7) 18 stones (42, 48, Lair:7) a +2 buckler Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 plate armour (8, 14, Lair:8) a throwing net (14, 18, Lair:8) a +0 robe (-4, 30, Lair:8) a +0 scale mail (29, 34, Lair:8) a +0 falchion (11, 39, Lair:8) a +1 trident of protection a +1 hat of magic resistance (23, 53, Lair:8) a +0 cloak (24, 53, Lair:8) a book of Clouds