Dungeon Sprint DCSS version 0.22-a0-362-g535178c (webtiles) character file. 25 Conn321 the Magician (level 2, -6/22 HPs) Began as a Draconian Wizard on Apr 20, 2018. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:45 (300 turns). Conn321 the Magician (Draconian Wizard) Turns: 300, Time: 00:02:45 Health: -6/22 AC: 4 Str: 9 XL: 2 Next: 82% Magic: 1/8 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 10/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - a potion of magic Comestibles c - a ration Skills: + Level 0.6 Fighting + Level 2.6 Dodging + Level 2.3 Stealth + Level 5.3 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: an ogre, wielding a giant club (heavily wounded) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'O@# #..'..#..+ #..#####+# #..# #).# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn321 the Draconian Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D | Noticed Ijyb 28 | D | Killed Ijyb 28 | D | Reached skill level 5 in Spellcasting 28 | D | Reached XP level 2. HP: 5/22 MP: 1/8 273 | D | Noticed an ogre 300 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.6 Stealth | 2 | 2.3 Spellcasting | 5 | 5.3 Fighting | | 0.6 Conjurations | | 1.2 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 13 Tailslap || 1 Cast: Magic Dart || 14 Use: Potion || 3 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 300 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 300 +---------+---------+-------+---------+---------+-------+---------