Conn321 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a cursed staff of summoning (49, 36, D) an uncursed staff of conjuration an uncursed staff of power (49, 37, D) a lightning rod (4/4) (50, 13, D) the +0 acid dragon scales "Kegauq" {-Tele rPois rC+ rCorr Str+4} It affects your strength (+4). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. It protects you from acid and corrosion. (50, 36, D) a phantom mirror (50, 41, D) a cursed +4 dagger a +0 robe (51, 13, D) the amulet of Sosuixty {Faith rF+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. (51, 25, D) a +1 scale mail of cold resistance (51, 27, D) the cursed +0 flail "Zankel" {protect, Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It has a curse placed upon it. (51, 37, D) a +2 scale mail of magic resistance (51, 41, D) a +3 blowgun (52, 13, D) an uncursed staff of energy (52, 24, D) an uncursed staff of conjuration (52, 36, D) a +0 mace (52, 37, D) a fan of gales (52, 40, D) a +1 flail of draining a +0 robe (52, 41, D) a +0 dagger a +0 robe (53, 13, D) an uncursed staff of wizardry (53, 24, D) a +2 longbow of flaming (53, 25, D) a +2 mace of holy wrath (53, 36, D) a lamp of fire (53, 41, D) a +0 dagger a +0 robe (54, 13, D) a box of beasts (54, 25, D) a +2 chain mail of fire resistance (55, 13, D) an uncursed staff of cold (55, 24, D) a lightning rod (4/4) (59, 36, D) a +5 shortbow of flaming (59, 37, D) a +4 scimitar of holy wrath (60, 36, D) the +5 plate armour "Limowk" {+Blink rF+ Str-2} It affects your strength (-2). It protects you from fire. It lets you blink. (60, 38, D) a cursed +0 spear of venom a +0 robe (60, 39, D) a +3 scythe of slicing (60, 41, D) an uncursed staff of summoning (61, 2, D) a +0 trident (61, 26, D) an uncursed staff of earth (62, 1, D) a +1 plate armour of fire resistance (62, 2, D) a +0 trident 3 throwing nets (62, 3, D) a +0 trident a +0 trident 2 throwing nets (62, 8, D) a +2 vampiric spear (62, 16, D) a phantom mirror (62, 26, D) the +10 long sword "Fawnoor" {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. a +0 robe a +0 short sword (62, 27, D) a +0 rapier a +0 arbalest of flaming a +0 robe (63, 0, D) a fan of gales (63, 17, D) a +2 pair of gloves of archery (63, 26, D) a +1 cloak of invisibility (63, 27, D) a lamp of fire (63, 31, D) a +0 spear (63, 36, D) a +0 helmet of intelligence (63, 37, D) an uncursed staff of poison (64, 16, D) the +0 centaur barding "Udadep" {rPois rN+ rCorr Dex-2} It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. (64, 17, D) a +0 chain mail of positive energy (64, 26, D) an uncursed amulet of faith (64, 27, D) a box of beasts (64, 30, D) a +1 rapier of electrocution a +0 robe (65, 26, D) the +10 scimitar "Dragonslayer" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). (67, 0, D) a +3 chain mail of cold resistance (69, 36, D) a +0 broad axe of flaming (70, 9, D) a +4 dagger of venom (70, 37, D) a +1 plate armour of poison resistance (71, 8, D) a +1 great mace of holy wrath (71, 37, D) a +3 chain mail of cold resistance (72, 8, D) an uncursed staff of summoning (72, 17, D) a +1 falchion of holy wrath (72, 26, D) a +2 plate armour of cold resistance (72, 27, D) a +1 pair of boots of stealth (72, 36, D) the cursed +2 hand axe of Ronentan {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. (72, 37, D) quicksilver dragon scales (73, 1, D) a +2 arbalest of flaming (73, 16, D) a +3 great sword of flaming (73, 26, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (73, 27, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (73, 36, D) a +3 plate armour of cold resistance (73, 37, D) the +4 ring mail "Boyv Sit" {-Cast Str+4 SInv Stlth+} It affects your strength (+4). It lets you see invisible. It prevents spellcasting. It makes you more stealthy. (75, 1, D) a +4 battleaxe of electrocution