Conn321 the Dungeon (0, 15, D) a +0 whip (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 10, D) a +0 club (7, 4, D) a +2 falchion (8, 8, D) a +3 chain mail (8, 9, D) a +1 trident of piercing (8, 11, D) a +0 mace of crushing (8, 20, D) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a cursed -3 club a cursed +0 scale mail a +0 whip a +0 chain mail (8, 23, D) a +1 dagger of draining a +0 scale mail (9, 5, D) a +0 dagger (9, 8, D) a +3 chain mail (9, 9, D) a +1 hand axe of chopping (9, 11, D) a +2 quarterstaff of speed (9, 21, D) a +0 giant club (17, 19, D) a +5 ring mail (17, 20, D) a +0 cloak (17, 22, D) a +2 war axe of chopping (17, 23, D) a +2 morningstar of crushing (18, 19, D) a +5 ring mail (18, 20, D) a +4 scale mail (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 scimitar of flaming (18, 23, D) a +0 lajatang (21, 13, D) an arrow (22, 8, D) 2 arrows a +0 scimitar (22, 12, D) an arrow (22, 14, D) an arrow (22, 15, D) a +0 shortbow (still there?) a tarantella corpse (still there?) (22, 17, D) a +0 dagger a +0 leather armour (22, 18, D) a leopard gecko skeleton (23, 16, D) an arrow (25, 17, D) Emub's Reference Book on Arcane Weapons and Hexes Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Fulminant Prism Conjuration/Hexes 4 e - Conjure Ball Lightning Conjuration/Air 6 f - Bolt of Fire Conjuration/Fire 6 g - Glaciate Conjuration/Ice 9 (30, 17, D) a +0 rapier (unseen) (30, 18, D) a +0 dagger (unseen) (31, 17, D) a giant cockroach corpse (35, 17, D) a +0 shortbow of freezing