Conn321 the Dungeon (0, 15, D) a +0 club a +0 robe (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 11, D) a +0 club (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +2 plate armour (8, 9, D) a +0 hand axe of chopping (8, 10, D) a +1 dagger of draining (8, 19, D) a water moccasin corpse (skeletalised by now) (9, 8, D) a +3 ring mail (9, 9, D) a +2 quarterstaff of protection (9, 10, D) a +0 trident of piercing (9, 11, D) a +1 mace of crushing (10, 21, D) a river rat corpse (skeletalised by now) (17, 19, D) a +0 cloak (17, 20, D) a +5 ring mail (17, 21, D) a +2 war axe of freezing (17, 23, D) a +2 halberd of venom (18, 19, D) a +0 centaur barding (18, 20, D) a +4 chain mail (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 morningstar of crushing (22, 10, D) a kobold corpse