Conn321 the Dungeon (0, 10, D) a +2 halberd a +0 robe (0, 11, D) a +0 flail a +0 robe a +0 great sword a +0 robe (0, 12, D) a +0 club (0, 15, D) a +0 flail a +0 club a cursed -1 club (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 17, D) a +0 whip a cursed +0 leather armour (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 mace (8, 9, D) a +0 quarterstaff of protection (8, 10, D) a +2 long sword of flaming (8, 11, D) a +0 hand axe of freezing (8, 12, D) a +3 chain mail (8, 19, D) a +0 giant spiked club (8, 21, D) 2 stones (9, 10, D) a +1 trident of piercing (9, 11, D) a +1 mace of crushing (9, 12, D) a +3 ring mail (14, 7, D) a +4 war axe a +0 robe (16, 23, D) a potion of mutation (17, 19, D) a +0 pair of boots (17, 20, D) a +4 scale mail (17, 22, D) a +2 dire flail of protection (17, 23, D) a +4 quarterstaff of speed (18, 8, D) a cursed +5 morningstar of freezing a +0 robe (18, 19, D) a +5 ring mail (18, 20, D) a +0 cloak (18, 22, D) a +2 scimitar of holy wrath (22, 11, D) a +0 falchion a +0 robe (22, 12, D) a cursed +5 falchion a cursed +0 robe