Dungeon Sprint DCSS version 0.22-a0-110-g5b255cf (webtiles) character file. 30 Conn321 the Magician (level 3, -4/31 HPs) Began as an Octopode Wizard on Jan 27, 2018. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:47 (412 turns). Conn321 the Magician (Octopode Wizard) Turns: 412, Time: 00:03:48 Health: -4/31 AC: 1 Str: 11 XL: 3 Next: 20% Magic: 2/10 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/13 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: berserking, very slightly contaminated, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 2.5 Dodging + Level 3.1 Stealth + Level 1.4 Unarmed Combat + Level 5.6 Spellcasting + Level 1.4 Conjurations + Level 1.1 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None b - Blink Tloc N/A 10% 2 None c - Call Imp Summ ##...... 10% 2 None d - Conjure Flame Conj/Fire #....... 22% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Distant voices call out to you! Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You tentacle-slap the ogre. The ogre is heavily wounded. You bludgeon the ogre! The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...))...)'...O@+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre. Vanquished Creatures 2 dart slugs (D) A hobgoblin (D) A kobold (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D) A shadow imp (D) An adder zombie (D) An orc (D) 4 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn321 the Octopode Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 10 | D | Reached skill level 4 in Spellcasting 30 | D | Reached XP level 2. HP: 4/17 MP: 0/7 284 | D | Learned a level 2 spell: Blink 287 | D | Learned a level 2 spell: Call Imp 290 | D | Noticed an ogre 318 | D | Reached skill level 1 in Unarmed Combat 318 | D | Reached skill level 5 in Spellcasting 345 | D | Reached XP level 3. HP: 16/21 MP: 2/10 350 | D | Learned a level 3 spell: Conjure Flame 412 | D | Slain by an ogre Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.6 Unarmed Combat | 1 | 1.4 Stealth | 3 | 3.1 Fighting | | 0.2 Dodging | | 2.5 Conjurations | | 1.4 Summonings | | 1.1 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 6 Tentacles || 3 Cast: Magic Dart || 10 Call Imp || 6 Blink || 3 Conjure Flame || 1 Use: Potion || 4 Armor: Skin || 2 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 44 | 0.0 | 0 | 9 | 0.0 | 412 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 44 | 0.0 | 0 | 9 | 0.0 | 412 +---------+---------+-------+---------+---------+-------+---------