Conn321 Level 1 of the Dungeon (0, 0, D:1) a +0 club (-4, 2, D:1) a +0 club (-19, 10, D:1) a +0 club (-13, 27, D:1) a +0 dagger (-34, 35, D:1) a +0 ring mail Level 2 of the Dungeon (4, 2, D:2) a +0 plate armour (-23, 4, D:2) a +0 leather armour (-24, 5, D:2) a +0 club (13, 5, D:2) a +0 hand axe (1, 7, D:2) a +0 robe (2, 7, D:2) 2 scrolls of noise a +0 dagger (2, 9, D:2) a cursed -1 club (3, 9, D:2) a cursed -2 whip (-1, 12, D:2) a +0 dagger (-9, 13, D:2) a -2 scythe a +0 short sword a +0 quarterstaff of speed 3 scrolls of random uselessness (1, 13, D:2) a +0 short sword (4, 16, D:2) a +0 dagger (21, 21, D:2) a cursed -3 club (15, 32, D:2) a +0 club (4, 34, D:2) a +0 whip (0, 38, D:2) a +0 club a +0 dagger (-20, 40, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 4, D:3) a +0 short sword (13, 5, D:3) a +0 scale mail a +0 falchion (3, 9, D:3) a +0 robe a +0 club (-5, 10, D:3) a +0 dagger (4, 26, D:3) a +0 robe (2, 27, D:3) a +0 chain mail (9, 29, D:3) a +0 pair of gloves (-5, 40, D:3) a +0 club a cursed -3 war axe a +0 club (-5, 42, D:3) a +0 short sword (-10, 43, D:3) a +0 club (25, 58, D:3) a +0 club Level 4 of the Dungeon [Shop] Laemnaziost's Jewellery Shoppe an uncursed amulet of resist corrosion (260 gold) a +5 ring of intelligence (535 gold) an uncursed ring of sustain attributes (227 gold) the ring of Roadonep {SustAt Int+4} (427 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+4). a +3 ring of dexterity (204 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of stealth (227 gold) a +2 ring of protection (130 gold) a cursed amulet of inaccuracy (26 gold) [Shop] Qyoneomu's Weapon Emporium 11 stones (11 gold) a +4 scimitar (260 gold) a +2 war axe of draining (183 gold) a +0 flail (35 gold) a cursed -2 war axe (1 gold) the +8 great sword of Spontaneous Combustion {slice, MR+ Str+2} (665 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. a +0 hunting sling (15 gold) a +4 scythe of freezing (274 gold) the +6 long sword of Quarrel {freeze, rF+++ MP+9 Dex-4} (699 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It renders you almost immune to fire. It affects your magic capacity (+9). a +0 scimitar (40 gold) a +2 hand crossbow of freezing (183 gold) (0, 0, D:4) a +0 naga barding (5, 0, D:4) a +0 chain mail (56, 1, D:4) a +0 robe (27, 10, D:4) a potion of magic (29, 10, D:4) a scroll of amnesia (32, 11, D:4) a scroll of teleportation (25, 12, D:4) 9 gold pieces (16, 21, D:4) a +0 hand axe a +0 leather armour (16, 23, D:4) a +0 mace a +0 leather armour (16, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a bread ration (-18, 3, D:5) a potion of might (-5, 7, D:5) an arrow (-5, 9, D:5) 2 arrows (-2, 9, D:5) an arrow (7, 9, D:5) a meat ration (12, 13, D:5) 13 gold pieces (-23, 14, D:5) an arrow (-18, 14, D:5) an arrow (-12, 16, D:5) 2 arrows (-7, 18, D:5) a +0 whip (-29, 20, D:5) a +0 dagger (-7, 20, D:5) a +0 flail (13, 30, D:5) 17 bolts the Ecumenical Temple