Conn321 Level 1 of the Dungeon (0, 0, D:1) a +0 club (-24, 4, D:1) a +0 club (3, 4, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (-23, 7, D:2) a +0 club (0, 11, D:2) a +0 club (-1, 22, D:2) a +0 leather armour (-32, 29, D:2) a +0 ring mail (-16, 31, D:2) a +0 quarterstaff (1, 32, D:2) a +0 dagger a +0 animal skin (1, 35, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of boots of Beogh's Supremacy {Int+5 Slay+2} (3040 gold) It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the +6 short sword "Bingo" {distort, rF+ rN+} (5570 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It protects you from negative energy. the +2 robe of the Slorg {-Tele rN+++ Int+3 Stlth+} (4220 gold) It affects your intelligence (+3). It renders you almost immune to negative energy. It prevents most forms of teleportation. It makes you more stealthy. the +7 hand axe of the Sea {flame, +Blink rF++} (7190 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It lets you blink. (0, 0, D:3) a giant newt corpse (skeletalised by now) (13, 9, D:3) a +0 club (11, 14, D:3) a +0 dagger (36, 18, D:3) a +0 robe (45, 18, D:3) an uncursed ring of poison resistance (31, 21, D:3) a -1 dagger a +0 hand axe (38, 43, D:3) a cursed +0 chain mail (58, 45, D:3) a +0 short sword (22, 48, D:3) a +0 shield (62, 49, D:3) an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-7, 5, D:4) a cursed +0 leather armour