Conn321 Level 1 of the Dungeon (0, 0, D:1) 27 bolts (-33, 4, D:1) a +0 dagger (-14, 7, D:1) a +0 club (-42, 8, D:1) 15 poisoned needles (3, 8, D:1) a +0 ring mail (-15, 19, D:1) a +0 club (-1, 24, D:1) 14 poisoned needles (-34, 26, D:1) a +0 club (-29, 30, D:1) a +0 hand axe (-7, 34, D:1) a +0 short sword (-29, 47, D:1) a +0 ring mail (-25, 48, D:1) a +0 club (-59, 58, D:1) a cursed +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 ring mail (-12, 7, D:2) a +0 club (1, 9, D:2) a +0 short sword (-18, 12, D:2) a +0 short sword (-6, 12, D:2) a +0 short sword (19, 20, D:2) a scroll of immolation (20, 20, D:2) 13 bolts (-21, 22, D:2) a +0 robe (2, 32, D:2) a throwing net (-28, 33, D:2) a +0 leather armour (-2, 36, D:2) 2 scrolls of random uselessness Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, 2, D:3) a scroll of immolation (-43, 3, D:3) a +0 club (-56, 11, D:3) a +0 ring mail (-7, 27, D:3) a +0 leather armour (-7, 29, D:3) a +0 scale mail a +0 hand axe (-10, 33, D:3) a +0 ring mail a +0 short sword (-9, 33, D:3) 12 poisoned needles (-43, 43, D:3) a +0 club (-11, 55, D:3) a scroll of immolation (-32, 56, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone (7, 9, D:4) a +0 dagger (24, 15, D:4) a +0 short sword (7, 16, D:4) a +0 flail (10, 17, D:4) a +0 flail (13, 17, D:4) a cursed -3 whip (9, 18, D:4) a +0 flail (-15, 19, D:4) a +0 robe (-3, 19, D:4) a +0 club (24, 19, D:4) a +0 whip a cursed +0 ring mail (24, 25, D:4) a +0 mace of crushing (-32, 26, D:4) a cursed -2 rapier (11, 27, D:4) a +0 hand axe (11, 28, D:4) a +0 leather armour (5, 39, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Xyachyti's Assorted Antiques the +6 hunting sling "Wibou" {freeze, rC+ rN+ MR+ MP+9} (162 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +2 mace of holy wrath (75 gold) a +0 ring mail (100 gold) a phantom mirror (750 gold) a scroll of enchant weapon (187 gold) a +0 spear (75 gold) a plain deck of changes (350 gold) a potion of poison (22 gold) (-13, 1, D:5) a +0 club (-34, 13, D:5) a +0 club (9, 16, D:5) a +0 robe (-16, 35, D:5) a +0 mace (8, 42, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (-19, 4, D:6) a +0 flail (-12, 11, D:6) a +0 spear (-20, 17, D:6) a +0 club (8, 18, D:6) a +0 giant club (-5, 23, D:6) a +0 club (12, 27, D:6) a +0 mace (-5, 29, D:6) a +0 halberd (13, 34, D:6) a +0 short sword (0, 39, D:6) a +0 hammer (0, 40, D:6) a +4 quarterstaff of chaos a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 0, D:7) a +0 club (-3, 2, D:7) a +0 dagger (-6, 8, D:7) a +0 shortbow (-23, 9, D:7) a +0 dagger (14, 9, D:7) a +0 club a cursed +0 scale mail (-8, 13, D:7) a +0 mace a +0 scale mail (25, 13, D:7) a +0 flail (5, 30, D:7) a +0 club (8, 40, D:7) a +0 flail Level 8 of the Dungeon (5, 1, D:8) a +0 flail a +0 dagger 13 stones a +0 leather armour (5, 2, D:8) a +0 dagger a +0 robe a +0 hand axe (-26, 3, D:8) 10 poisoned needles (5, 6, D:8) a +0 mace (5, 7, D:8) a stone (-33, 9, D:8) a +0 great sword (-31, 11, D:8) a +0 shortbow (-6, 12, D:8) a +0 club a tomahawk a +0 chain mail (-33, 13, D:8) 4 poisoned needles a +0 dagger a +0 blowgun (-27, 13, D:8) a +0 pair of gloves a poisoned needle (-22, 13, D:8) a scroll of random uselessness (-18, 13, D:8) a +0 robe a cursed +2 halberd of freezing (-16, 13, D:8) a +0 robe a +0 flail (-12, 13, D:8) a +0 robe a +2 flail of freezing (-12, 14, D:8) 3 tomahawks (-10, 14, D:8) a +0 flail a +0 robe (-11, 15, D:8) a +0 ring mail a +0 dagger (-21, 18, D:8) a +0 robe a +1 mace (-12, 18, D:8) a +0 robe (-31, 29, D:8) 2 scrolls of noise Level 9 of the Dungeon (2, 1, D:9) 2 javelins (-26, 7, D:9) a cursed ring of teleportation (5, 18, D:9) a +0 mace (4, 23, D:9) 29 arrows (16, 23, D:9) a +0 giant spiked club (-13, 24, D:9) a cursed -2 short sword (24, 24, D:9) a cursed -2 hand axe (-13, 26, D:9) a +0 dagger a +0 robe (-38, 29, D:9) a +0 flail (20, 33, D:9) a book of Geomancy (-11, 35, D:9) a +0 chain mail (20, 39, D:9) a +0 scale mail (20, 40, D:9) a +0 giant spiked club (13, 42, D:9) 2 throwing nets Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 scale mail (1, 6, Lair:1) a +0 scale mail (7, 18, Lair:1) a +0 scale mail (14, 19, Lair:1) a +0 plate armour (-41, 29, Lair:1) 3 poisoned needles (-12, 39, Lair:1) a scroll of random uselessness (-40, 44, Lair:1) a +0 mace (11, 51, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail of holy wrath (1, 3, Lair:2) an ornate deck of war (-51, 31, Lair:2) 18 stones (-15, 43, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of disintegration (13) (-41, 2, Lair:3) a +3 ring of dexterity a +0 hunting sling of venom 30 bolts of flame 41 poisoned needles a potion of flight 3 tomahawks 2 potions of agility a +0 mace 13 arrows of flame (-4, 4, Lair:3) a +6 ring of dexterity (-45, 12, Lair:3) a +0 leather armour (-31, 33, Lair:3) a cursed amulet of inaccuracy (-47, 35, Lair:3) 12 arrows of frost Level 4 of the Lair of Beasts (9, 2, Lair:4) 8 tomahawks (-5, 3, Lair:4) 2 potions of might a +0 blowgun (16, 17, Lair:4) 16 stones (-33, 20, Lair:4) 21 arrows (-18, 22, Lair:4) a +0 scale mail (5, 25, Lair:4) a +0 arbalest (22, 29, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (-1, 2, Lair:5) a basilisk corpse (skeletalised by now) (13, 39, Lair:5) a wyvern corpse (16, 39, Lair:5) a fire drake corpse Level 1 of the Swamp