Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14795336516008775171 22 CommanderKeen the Stinger (level 3, -6/24 HPs) Began as a Formicid Venom Mage on June 21, 2023. Mangled by Terence ... wielding a +1 mace of holy wrath (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:12 (884 turns). CommanderKeen the Stinger (Formicid Venom Mage) Turns: 884, Time: 00:06:13 Health: -6/24 AC: 2 Str: 12 XL: 3 Next: 7% Magic: 0/6 EV: 12 Int: 16 God: Gold: 69 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . e - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Missiles c - 2 throwing nets Armour a - a +0 robe (worn) Jewellery j - a ring of protection from fire (left hand) Scrolls d - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} i - a scroll of poison {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of resistance {unknown} g - a potion of haste {unknown} Skills: + Level 1.8 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting + Level 1.4 Transmutations + Level 4.8 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 18% N/A 11% 2 Olgreb's Toxic Radiance Pois 17% N/A 26% 4 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: Terence, wielding a +1 mace of holy wrath and wearing a +3 ring mail of fire resistance (75% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of holy wrath and wearing a +3 ring mail of fire resistance (poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of holy wrath and wearing a +3 ring mail of fire resistance (lightly wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is lightly wounded. Terence barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of holy wrath and wearing a +3 ring mail of fire resistance (lightly wounded, very poisoned, 75% to hit) The sting misses Terence. The sting misses the jackal. Terence asks, "Do you want it fast or slow?" Terence hits you with a +1 mace of holy wrath! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +1 mace of holy wrath! * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of holy wrath and wearing a +3 ring mail of fire resistance (moderately wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +1 mace of holy wrath! You die... ######.## #. #.# ... #.# #.# ##'## #.# ##...## #####.# ##.....## ......## ##.......## ###...####.........# #....hh@@'.........+ #.#...####.........# #......## ##.......## ###.#### ##.....## # ##...## ##+## { You could see Terence (very poisoned) and 2 jackals. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:2) 2 quokkas A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CommanderKeen the Formicid Venom Mage began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 764 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 870 | D:2 | Noticed Terence 882 | D:2 | HP: 1/24 [Terence/+1 mace of holy wrath (11)] 884 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic D:2: layout_loops_corners, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 16 Mace || 14 Cast: Sting || 32 Armour: Robe || 7 Dodge: Dodged || 27