Colonial Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 27, D:1) 20 poisoned needles (14, 12, D:1) a +0 leather armour (20, -16, D:1) a +0 whip (21, 7, D:1) a +0 club (24, 14, D:1) 26 stones (31, -5, D:1) a +0 hand axe (35, 13, D:1) a +0 club (35, 14, D:1) a +0 club (37, 18, D:1) a +0 club (45, 10, D:1) a +0 club (48, 11, D:1) 26 bolts (49, 10, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 28 stones (4, -7, D:2) a +0 club (5, 20, D:2) a +0 club (6, 9, D:2) 14 stones (6, 18, D:2) a stone a +0 club (7, 43, D:2) a +0 short sword (11, 7, D:2) a +0 club (12, 2, D:2) 5 poisoned needles (18, 14, D:2) 11 stones (24, 33, D:2) a +0 hunting sling (45, 32, D:2) a +0 robe (46, 33, D:2) a +0 club (47, 11, D:2) a +0 whip (48, 31, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 mace an orc skeleton (3, 17, D:3) a +0 whip (6, -21, D:3) a +0 war axe (8, 13, D:3) a +0 club (11, -19, D:3) a +0 leather armour (12, 0, D:3) a quokka skeleton (17, 22, D:3) a +0 dagger (20, 20, D:3) a +0 hand axe (25, -6, D:3) a +0 short sword a frilled lizard skeleton