CollectiveS Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -24, D:1) a +0 dagger (16, -9, D:1) a +0 club (18, -5, D:1) a +0 mace (23, -14, D:1) a +0 leather armour (26, -20, D:1) a +0 hand axe (28, 3, D:1) 3 stones (29, -4, D:1) a +0 dagger (30, -15, D:1) a +0 dagger (31, 4, D:1) a +0 robe (38, -26, D:1) a +0 club (38, -10, D:1) a +0 dagger (51, -15, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 0, D:2) 2 stones (21, 24, D:2) a stone a +0 short sword (23, 14, D:2) 3 stones a +0 short sword (25, 7, D:2) a +0 robe (30, -6, D:2) a +0 whip (34, 21, D:2) a +0 club (36, 25, D:2) a +0 club a +0 animal skin a +0 helmet (39, -4, D:2) a +0 club a +0 dagger a +0 dagger (42, -2, D:2) a +0 club (46, 17, D:2) 6 stones (53, 16, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) 6 javelins (8, -3, D:3) a +0 hand axe 5 stones (15, 13, D:3) 6 stones (18, 4, D:3) a +0 club (26, 5, D:3) a +0 dagger (28, -5, D:3) a +0 leather armour a +0 club (28, -1, D:3) a +0 scale mail a +0 war axe (35, -4, D:3) a +0 dagger a +0 ring mail (42, -20, D:3) a +0 dagger a +0 scale mail (43, 20, D:3) 4 stones (48, 6, D:3) a +0 leather armour a +0 dagger (49, 8, D:3) a +0 whip (50, 7, D:3) a +0 leather armour a +0 dagger (58, -17, D:3) a +0 whip 3 boomerangs (59, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 7 stones (5, 8, D:4) a +0 giant club (13, 13, D:4) a +0 quarterstaff (19, 18, D:4) 5 stones (24, -8, D:4) a +2 dagger of speed a +0 robe (24, -6, D:4) a +0 short sword (24, 4, D:4) a +0 dagger a +0 robe (24, 5, D:4) a +0 trident 2 boomerangs a +0 ring mail (26, 19, D:4) a +0 hand axe (27, 24, D:4) a +0 hunting sling (35, 16, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, -1, D:5) a +0 ring mail a +0 falchion (6, 16, D:5) a +0 hunting sling (7, -1, D:5) a +0 ring mail a +0 whip (7, 0, D:5) a +0 ring mail a +0 club (10, 4, D:5) a +0 club (12, 17, D:5) a +0 ring mail (22, 10, D:5) a +2 scythe of venom a +0 robe (30, 12, D:5) a +0 robe (51, -13, D:5) a +0 robe (51, 1, D:5) a +0 leather armour a +2 flail of pain (52, -34, D:5) a +0 trident (53, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 5 stones (2, 25, D:6) a +0 hunting sling (4, 33, D:6) 9 stones (5, 4, D:6) a +0 spear (22, -6, D:6) a +0 helmet (22, 7, D:6) a +0 dagger a +0 robe (22, 11, D:6) a +0 shortbow 2 atropa-tipped darts (24, 28, D:6) a +0 whip of freezing a +0 robe (25, 14, D:6) a +0 robe a +0 dagger (28, 30, D:6) a +0 robe a +0 dagger (28, 32, D:6) a +0 war axe +0 swamp dragon scales (33, -10, D:6) a +0 mace (33, 0, D:6) a +0 dagger (42, 23, D:6) a +0 dagger (57, 39, D:6) a +0 flail (63, 5, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (5, 43, D:7) a +0 whip (still there?) a potion of lignification (still there?) (5, 44, D:7) a +0 club (7, 1, D:7) a +0 helmet (13, 21, D:7) a +0 whip (16, 35, D:7) a +0 whip (21, 16, D:7) a +0 war axe (unseen) (21, 17, D:7) a +0 leather armour (still there?) a +0 mace (still there?) (24, -2, D:7) a +0 club (still there?) a potion of mutation (still there?) (24, 37, D:7) a +0 flail of venom (25, 3, D:7) a +0 club a +0 robe 4 gold pieces (25, 37, D:7) a +0 robe (still there?) a +0 ring mail (still there?) a scroll of identify (still there?) a wand of flame (20) (still there?) a +0 flail (still there?) a +0 club (still there?) (26, 26, D:7) a +0 whip a +0 leather armour (27, 14, D:7) a +0 club (27, 53, D:7) 20 gold pieces (28, 12, D:7) a +0 robe a +4 dagger (28, 14, D:7) a +0 robe a +0 dagger (28, 43, D:7) a +0 hand axe (29, 14, D:7) a +0 robe a +0 dagger (32, 25, D:7) a +0 halberd (38, 30, D:7) a +0 robe a +0 dagger (38, 51, D:7) a +0 hunting sling a +0 quarterstaff a +0 leather armour (43, 11, D:7) a +0 plate armour (still there?) a +0 long sword (still there?) (48, 36, D:7) a +0 flail (50, 38, D:7) a +0 scimitar (still there?) a +0 plate armour (still there?) (50, 39, D:7) a +0 dagger (still there?) a +1 robe of cold resistance (still there?) Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 hand axe (12, -8, D:8) a +0 ring mail (20, 15, D:8) a +0 dagger (21, -17, D:8) a +0 dagger a +0 robe of willpower (23, -28, D:8) a +0 club a +0 chain mail (23, -9, D:8) a +0 quarterstaff (31, 19, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a boomerang a +0 dagger (2, 32, D:9) a +0 short sword (2, 33, D:9) a +0 dagger a +0 dagger a +0 robe (4, 5, D:9) +0 acid dragon scales a +0 robe a +3 spear (4, 32, D:9) a +0 club a +0 chain mail (7, 32, D:9) a +0 mace (12, -21, D:9) 6 stones (12, 1, D:9) a +0 spear (12, 20, D:9) a lightning rod (4/4) (15, -1, D:9) a +0 robe a +3 hand axe (16, -1, D:9) a +0 robe a +0 short sword (18, -4, D:9) a +0 robe a +2 spear (19, 24, D:9) a potion of mutation (24, 31, D:9) a scroll of summoning (26, 16, D:9) a +0 chain mail a +0 halberd (27, 11, D:9) a +0 whip a +0 robe (28, -5, D:9) a +1 short sword of electrocution (28, 26, D:9) 18 gold pieces (32, 16, D:9) a +0 ring mail a +3 mace (33, 16, D:9) a +0 leather armour a +0 flail a +0 plate armour a +1 glaive of pain (38, -2, D:9) a +0 leather armour 3 boomerangs a +0 hand axe a +0 robe a +0 dagger (39, -2, D:9) a +0 leather armour a +2 dagger of speed (40, -2, D:9) a +0 scale mail a +0 club (42, 8, D:9) a +0 chain mail a +0 club a +0 plate armour a +0 hand axe (42, 9, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 mace (1, -4, D:10) a +0 falchion (15, -17, D:10) a +0 hand axe a +0 flail (15, -16, D:10) a +0 dagger a +0 robe a +0 dagger of speed a +0 robe (16, -37, D:10) a +3 leather armour a +0 whip (18, -39, D:10) a +0 falchion a +0 leather armour a +0 mace a +0 flail (19, -43, D:10) a +0 dagger (20, -43, D:10) a +0 plate armour a +0 morningstar a +0 plate armour a +0 dire flail (23, -42, D:10) a +0 leather armour a +0 flail a +0 scale mail a +0 club a +0 leather armour a +0 dagger a boomerang a +0 short sword a +0 dagger a +0 leather armour a +0 dagger (24, -42, D:10) a +0 leather armour a +0 mace a +0 chain mail a +0 club (25, -42, D:10) a +0 plate armour a +0 battleaxe (31, -32, D:10) a +0 robe (40, -43, D:10) a +0 plate armour a +0 scimitar (41, -13, D:10) a boomerang a +2 dagger of electrocution (41, -12, D:10) a +0 ring mail (41, -11, D:10) a +0 dagger (48, -53, D:10) a +0 robe a +0 chain mail a +0 war axe of electrocution (48, 0, D:10) a +0 dagger a +0 robe (51, -53, D:10) a +0 plate armour a +0 battleaxe a +0 arbalest (55, -2, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident a +0 chain mail Level 12 of the Dungeon (42, -4, D:12) a +5 great sword 7 silver javelins a +0 scale mail (44, -10, D:12) a +0 buckler (45, -10, D:12) a scroll of brand weapon Level 13 of the Dungeon Level 15 of the Dungeon (0, 0, D:15) 3 large rocks (14, -39, D:15) a +0 arbalest (14, -38, D:15) a +0 mace (14, -37, D:15) a +0 glaive (15, -39, D:15) a +3 scimitar of flaming (22, -18, D:15) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +7 trident of Bynk {holy, *Noise Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). *Noise: It may make noises in combat. the +11 shortbow of the Toadstool {freeze, rElec Will+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Will: It increases your willpower. the +4 quarterstaff "Qefa" {freeze, rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. (30, -30, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 7, Orc:1) a +0 dagger a +0 robe (0, 30, Orc:1) a +0 plate armour a +0 hand axe (0, 31, Orc:1) a +0 plate armour a +0 dire flail (1, 2, Orc:1) a +0 falchion (1, 30, Orc:1) a +0 chain mail a +0 glaive (1, 31, Orc:1) a +0 whip (3, -6, Orc:1) a +0 giant spiked club (3, 29, Orc:1) a +0 scale mail a +0 hand axe (6, -1, Orc:1) a +0 dagger (11, -4, Orc:1) a +2 trident of protection a +0 chain mail (23, 17, Orc:1) a +0 chain mail a +0 club (24, 18, Orc:1) a +0 robe a +0 dagger (25, 15, Orc:1) a +0 robe a +1 dagger of venom (26, 18, Orc:1) a +0 flail (29, -11, Orc:1) a +0 dagger of venom a +0 cloak (31, -8, Orc:1) a +0 dagger a +2 robe of the Archmagi (32, -9, Orc:1) a +0 dagger of distortion (33, -9, Orc:1) a +0 club (33, -8, Orc:1) a +0 hand axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Fomeutut's Gadget Gallery a wand of flame (3) (35 gold) a piece from Xom's chessboard (15/15) (280 gold) a box of beasts (560 gold) a condenser vane (560 gold) a wand of mindburst (10) (196 gold) a wand of flame (13) (105 gold) a wand of iceblast (5) (126 gold) a piece from Xom's chessboard (15/15) (280 gold) [Shop] Cagum's Weapon Emporium a +0 trident (56 gold) a +0 whip (40 gold) 7 stones (11 gold) a +1 vampiric long sword (280 gold) a +0 whip of pain (131 gold) a +0 club (16 gold) the +6 quarterstaff "Acarinebane" {drain, rF+} (819 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. a +0 long sword (56 gold) [Shop] Gaffiulig's Weapon Emporium a +0 rapier (56 gold) 2 stones (2 gold) 9 stones (12 gold) a +1 shortbow of flaming (173 gold) a +0 long sword (49 gold) 2 javelins (22 gold) a +0 falchion (42 gold) a +0 dagger (28 gold) [Shop] Enta's Distillery a potion of haste (150 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of magic (120 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of brilliance (60 gold) a potion of flight (45 gold) [Shop] Mahufep's Armour Shop a +0 scale mail (56 gold) a +0 chain mail (63 gold) +1 pearl dragon scales (1468 gold) a +0 cloak (63 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +2 leather armour of fire resistance (266 gold) (0, 0, Orc:2) a +0 dagger a +2 robe of willpower a +0 mace a +0 plate armour (0, 8, Orc:2) a +4 dire flail a +0 chain mail a +0 dagger a +0 robe (1, 0, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 ring mail (1, 1, Orc:2) a +0 trident a +0 hand axe 3 boomerangs a +0 plate armour (1, 8, Orc:2) a +0 dagger a +0 robe (1, 9, Orc:2) a +0 club (2, 1, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +2 robe of willpower (2, 9, Orc:2) a +0 long sword a +0 chain mail (2, 10, Orc:2) a +0 dagger a +0 scale mail (3, 4, Orc:2) a +0 halberd a +0 chain mail (3, 5, Orc:2) a +0 halberd a +0 chain mail (3, 8, Orc:2) a +0 dagger a +0 robe (3, 10, Orc:2) a +0 dire flail (11, 1, Orc:2) a +0 whip (13, 1, Orc:2) a +3 great sword of electrocution a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +1 trident of venom (39, 27, Elf:1) the +0 robe of Buonk {Str+5} Str: It affects your strength (+5). Level 2 of the Elven Halls [Shop] Biruha's Jewellery Boutique a ring of flight (192 gold) a ring of see invisible (165 gold) the ring of Noliat {rC+ Str+2 Dex+6} (843 gold) [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rC: It protects you from cold. a +4 ring of slaying (858 gold) a +4 ring of evasion (396 gold) a ring of positive energy (220 gold) an amulet of regeneration (330 gold) a ring of ice (275 gold) (0, 0, Elf:2) a +0 rapier a +0 chain mail (0, 15, Elf:2) 2 stones (1, 22, Elf:2) a +2 vorpal long sword (3, -28, Elf:2) a +0 dagger a +0 ring mail (3, -8, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (5, 21, Elf:2) a +0 dagger (6, -28, Elf:2) a scroll of vulnerability (6, 22, Elf:2) a +0 short sword (7, 15, Elf:2) a +0 long sword a +0 quarterstaff (8, -28, Elf:2) 8 stones (13, -20, Elf:2) a +0 chain mail a +0 long sword (14, -24, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (14, -21, Elf:2) a +0 leather armour a +0 short sword (14, -19, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (14, 1, Elf:2) a +0 short sword a +0 short sword a +0 longbow a +0 leather armour (14, 14, Elf:2) a +0 long sword (15, -20, Elf:2) a +0 leather armour a +0 long sword (15, 1, Elf:2) a +0 short sword a +0 leather armour (18, -26, Elf:2) 4 stones a +0 leather armour a +0 short sword a +0 shortbow (18, -23, Elf:2) a +0 scimitar (19, -23, Elf:2) a +0 short sword (20, -16, Elf:2) a +0 leather armour a +0 dagger (21, -24, Elf:2) a +0 scimitar (21, -23, Elf:2) a +0 ring mail a +0 long sword (21, -16, Elf:2) a +0 ring mail a +0 long sword (43, -25, Elf:2) a +0 dagger (unseen) (43, 21, Elf:2) a +2 vampiric trident a +0 trident of protection (44, 23, Elf:2) a +0 short sword of speed (45, 23, Elf:2) a +5 vorpal war axe a +1 short sword of holy wrath (47, 25, Elf:2) a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (18, -4, Elf:3) a +0 long sword (still there?) a +0 leather armour (still there?) (21, -5, Elf:3) a +5 vorpal dire flail (still there?) 5 gold pieces (still there?) (24, -23, Elf:3) a +0 vorpal long sword (24, -19, Elf:3) a +0 long sword an elf corpse (24, -8, Elf:3) a +0 long sword (still there?) a +0 ring mail (still there?) 36 gold pieces (still there?) (25, 0, Elf:3) the +8 Wrath of Trog {antimagic, *Rage Rampage} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the ring "Vubruy" {rElec rF+ rC+ rCorr Dex+6} (still there?) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (26, 0, Elf:3) a +0 long sword (still there?) 30 gold pieces (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (2, 29, Lair:1) a +0 scale mail (2, 32, Lair:1) a +0 robe (10, 16, Lair:1) a scroll of noise (16, -7, Lair:1) a +0 trident (22, 5, Lair:1) a +0 plate armour (36, 39, Lair:1) 2 stones (47, 37, Lair:1) a +0 ring mail (48, 7, Lair:1) the +8 falchion of the Turnip {vorpal, rC++ Str+3 Int-5 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (-5). rC: It greatly protects you from cold. Stlth: It makes you more stealthy. (52, 10, Lair:1) a +1 dagger of distortion 4 curare-tipped darts (52, 26, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (1, -8, Lair:2) a +0 long sword (5, -5, Lair:2) a +0 war axe (8, -12, Lair:2) a +0 cloak (9, -9, Lair:2) the +0 robe "Iboakeme" {rF+ rN+ Int-4} Int: It affects your intelligence (-4). rF: It protects you from fire. rN: It protects you from negative energy. (9, -8, Lair:2) 5 stones (12, -34, Lair:2) 5 datura-tipped darts (15, 3, Lair:2) a +0 chain mail (35, -33, Lair:2) a +2 scimitar of electrocution (41, -32, Lair:2) a +0 chain mail (43, -21, Lair:2) a +0 scale mail (47, -26, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (1, 21, Lair:3) a book of Flames (4, 17, Lair:3) a +0 robe (9, 41, Lair:3) a +0 leather armour (12, 42, Lair:3) 5 boomerangs (16, 16, Lair:3) 3 stones (21, 17, Lair:3) 8 stones (26, 29, Lair:3) a phial of floods (29, 28, Lair:3) 7 stones (32, 19, Lair:3) a +0 plate armour (32, 20, Lair:3) a +0 chain mail (36, 51, Lair:3) a +0 battleaxe (38, 43, Lair:3) a +0 leather armour (56, 29, Lair:3) 4 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shortbow (4, 3, Lair:4) 3 poisoned darts (7, 35, Lair:4) a +0 shortbow a +0 halberd a +0 robe (10, 9, Lair:4) a +0 robe a +2 dire flail of protection (13, 20, Lair:4) a +0 rapier (14, -4, Lair:4) 5 stones (14, 4, Lair:4) 5 poisoned darts (16, 16, Lair:4) 3 poisoned darts (41, 6, Lair:4) 7 gold pieces (42, 6, Lair:4) a staff of cold (43, 6, Lair:4) a potion of mutation (44, 6, Lair:4) 2 potions of resistance (still there?) 40 gold pieces (still there?) Level 5 of the Lair of Beasts (18, 31, Lair:5) a +0 ring mail (22, -9, Lair:5) an amulet of guardian spirit a ring of ice a ring of wizardry (23, 10, Lair:5) 7 stones (32, 6, Lair:5) a +0 scale mail (54, -18, Lair:5) 4 stones Level 1 of the Swamp Level 2 of the Swamp (0, 0, Swamp:2) a +2 vorpal flail (2, 2, Swamp:2) a +0 chain mail Level 3 of the Swamp Level 4 of the Swamp (6, 2, Swamp:4) a +0 morningstar (11, -6, Swamp:4) +0 swamp dragon scales (15, -4, Swamp:4) +0 swamp dragon scales Level 1 of the Snake Pit [Shop] Dgutoid's Desiderata Depot a +0 double sword (240 gold) a +4 demon blade of electrocution (952 gold) a +0 dagger (32 gold) a +0 demon whip (240 gold) a staff of death (400 gold) a book of Dangerous Friends (640 gold) a book of Death (704 gold) a book of Displacement (384 gold) (0, 0, Snake:1) 4 javelins (65, 31, Snake:1) a +0 glaive (65, 33, Snake:1) a +0 shortbow a +0 battleaxe Level 2 of the Snake Pit (9, 14, Snake:2) a +0 glaive (30, 9, Snake:2) a +0 glaive Level 3 of the Snake Pit [Shop] Lecrarr's Weapon Boutique a +3 lajatang (512 gold) the +1 quarterstaff of the Wasp {freeze, Contam rF- rC+++ Will+} (755 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. 5 stones (8 gold) the +12 dire flail of the Extremes {vorpal, +Blink Fly Str+4} (1448 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Fly: It grants you flight. +Blink: It lets you blink. a +0 mace (48 gold) a +0 trident (56 gold) [Shop] Sixkit's Book Shop a book of Rime (476 gold) a book of the Wilderness (646 gold) a book of Death (748 gold) a book of Storms (544 gold) a book of Air (374 gold) a book of the Tundra (578 gold) (37, 14, Snake:3) a +0 shortbow of flaming 4 stones Level 4 of the Snake Pit (0, 0, Snake:4) a +0 glaive a +0 robe a +0 dagger (5, -42, Snake:4) a +0 halberd (17, 0, Snake:4) a +0 spear a +0 shortbow of flaming (20, 5, Snake:4) a +0 glaive a +0 short sword (33, 0, Snake:4) a +2 long sword of holy wrath a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the -1 pair of gloves of the Barracuda {Will+} Will: It increases your willpower. Level 1 of the Depths [Shop] Aher's Firing Range 5 silver javelins (192 gold) a +0 arbalest (72 gold) a +0 shortbow (48 gold) 4 datura-tipped darts (25 gold) 5 boomerangs (40 gold) 4 silver boomerangs (96 gold) a +0 triple crossbow (160 gold) (0, 0, Depths:1) a +0 war axe (9, -22, Depths:1) a +0 chain mail (23, 4, Depths:1) the +4 executioner's axe "Ikyol" {antimagic, rF+ rC+ SInv Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you less stealthy. (33, 26, Depths:1) 5 large rocks (38, 33, Depths:1) a +0 chain mail (39, 24, Depths:1) a +0 spear (46, 33, Depths:1) a stone (47, 35, Depths:1) a stone (49, 33, Depths:1) a stone (50, 20, Depths:1) a +0 giant spiked club (50, 21, Depths:1) a +3 great mace a +0 plate armour (50, 33, Depths:1) a boomerang (51, 19, Depths:1) a +1 demon blade of flaming a +0 chain mail a +3 glaive a +1 plate armour of fire resistance (51, 22, Depths:1) a +0 troll leather armour (51, 33, Depths:1) a throwing net (51, 34, Depths:1) a stone (51, 35, Depths:1) a stone (still there?) a stone (still there?) (57, 7, Depths:1) a +2 great sword of flaming