CollectiveS Level 1 of the Dungeon (12, -11, D:1) a +0 dagger (16, -7, D:1) a +0 club (20, 0, D:1) a +0 hunting sling (21, 10, D:1) 13 stones (25, -16, D:1) a +0 dagger (36, -15, D:1) 25 stones (38, -30, D:1) a +0 club (46, -14, D:1) a +0 mace (46, -11, D:1) a +0 club (54, -9, D:1) a +0 short sword (58, 1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 3, D:2) a +0 robe (3, -22, D:2) 13 stones (4, 3, D:2) a +0 robe (24, 0, D:2) a +0 war axe a +0 leather armour (27, -22, D:2) a +0 dagger (35, -11, D:2) a +0 dagger 2 stones (51, -11, D:2) an orb of energy (53, -12, D:2) a +0 dagger (58, -26, D:2) 20 stones Level 3 of the Dungeon [Shop] Liesiad's Book Shoppe a book of Minor Magic (252 gold) a book of Transfigurations (560 gold) a manual of Crossbows (1120 gold) Ozocubu's Autobiography (336 gold) a book of the Senses (448 gold) a Young Poisoner's Handbook (280 gold) the Reference Book on Poisonous Heat (392 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sting Transmutation/Poison 1 c - Sticky Flame Conjuration/Fire 4 d - Olgreb's Toxic Radiance Poison 4 a book of Blood (392 gold) the Papyrus of Execration and Calling (672 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Hydra Summoning 7 Ziodwuekh's Handbook of Battle Magic and Flames (532 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Static Discharge Conjuration/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Fire Storm Conjuration/Fire 9 (3, 28, D:3) a +0 scale mail (11, 15, D:3) 12 stones (11, 29, D:3) a +0 pair of gloves (13, 47, D:3) a +0 hand crossbow (15, 24, D:3) 24 stones (15, 26, D:3) 17 stones (19, 42, D:3) a +0 dagger (32, 22, D:3) a +0 hunting sling (35, 38, D:3) a +0 robe a +1 antimagic dagger (36, 9, D:3) a +0 leather armour (38, 23, D:3) a stone a +0 club (39, 43, D:3) a +0 falchion (39, 44, D:3) a +0 dagger a +0 robe (40, 38, D:3) a +1 short sword of draining (46, 19, D:3) a +0 flail (46, 44, D:3) 36 stones a +0 quarterstaff a +0 leather armour (48, 17, D:3) a +0 club Level 4 of the Dungeon (6, 8, D:4) a +0 club (7, 9, D:4) a +0 scale mail a +0 club (8, 8, D:4) a +0 club a +0 dagger (29, 38, D:4) a +0 club (32, 3, D:4) a +0 leather armour (33, -2, D:4) 13 stones (33, 41, D:4) a +0 trident a +0 dagger a +0 scale mail a +0 whip a +0 hand axe (35, 36, D:4) a +0 short sword (36, 48, D:4) a +0 club (37, 47, D:4) a +0 short sword (38, 43, D:4) 10 stones (39, 0, D:4) a +0 club a +0 hunting sling (42, 0, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 17 stones (8, -3, D:5) 29 stones (15, -25, D:5) a +0 giant club (15, 24, D:5) 15 stones (16, -17, D:5) 26 stones (18, -11, D:5) a +0 mace (20, -18, D:5) 26 stones (20, -8, D:5) a +0 mace (20, -7, D:5) a +2 quarterstaff of chaos (20, -6, D:5) a +0 mace (21, -6, D:5) a +0 mace (21, -4, D:5) a +0 mace (24, -20, D:5) a +0 robe a +0 dagger of venom (27, -6, D:5) a +0 club (29, -6, D:5) a +0 flail (29, -5, D:5) a +0 hand axe a +0 ring mail (30, -7, D:5) a +0 club a +0 ring mail (35, -19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -2, D:6) the +3 dagger of False Hope {vorpal, Int+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). (13, -29, D:6) 25 stones (17, -14, D:6) a +0 cloak (20, -45, D:6) a +0 mace (22, -12, D:6) a +0 ring mail (33, -32, D:6) a +0 dagger