Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 4 CollectiveS the Grave Robber (level 1, 0/14 HPs) Began as a Draconian Necromancer on Mar 30, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (365 turns). CollectiveS the Grave Robber (Draconian Necromancer) Turns: 365, Time: 00:01:37 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles b - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal bites you but does no damage. Your jackal skeleton misses the jackal. Your jackal skeleton barely misses the jackal. The jackal misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. Your jackal skeleton misses the jackal. The jackal bites you. You die... #### ##..###### #........## #<........# ##..####@.# #######hh# ##....Z..# #.......## #..###### #..###### #.......## ##.......# ######%.# You could see 2 jackals and a friendly jackal skeleton. Vanquished Creatures A leopard gecko (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CollectiveS the Draconian Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 302 | D:1 | Learned a level 1 spell: Animate Skeleton 365 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 22 Tailslap || 3 Cast: Pain || 5 Animate Skeleton || 2 Armor: Skin || 16 Dodge: Dodged || 48