CollectiveS Level 1 of the Dungeon (0, 0, D:1) 14 stones (-1, 8, D:1) a cursed -1 dagger (-6, 13, D:1) a +0 club (-38, 15, D:1) 10 stones (-18, 18, D:1) a +0 short sword 3 stones (-15, 18, D:1) a stone (1, 18, D:1) a +0 robe (-13, 20, D:1) a stone (-30, 32, D:1) 21 stones (-4, 34, D:1) a +0 club (-17, 35, D:1) a throwing net (-6, 35, D:1) a +0 hand axe a +0 robe (-23, 37, D:1) a +0 club (-36, 38, D:1) a +0 club (-35, 38, D:1) a +0 robe (-5, 40, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-8, 7, D:2) a +0 rapier (-22, 11, D:2) a cursed -3 war axe (-21, 11, D:2) a potion of degeneration (-15, 11, D:2) a +0 hand axe (-21, 34, D:2) a +0 dagger (-6, 40, D:2) a +0 morningstar (12, 40, D:2) a +0 dagger (2, 45, D:2) 10 bolts of frost (-17, 47, D:2) a cursed -2 club 4 stones (-12, 47, D:2) a cursed -3 hunting sling (-27, 55, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones a +0 robe (39, 6, D:3) a +0 buckler (61, 7, D:3) a +0 club (49, 10, D:3) a +0 hand axe (37, 14, D:3) a stone (53, 15, D:3) 11 stones (53, 16, D:3) a +0 quarterstaff (37, 17, D:3) a +0 leather armour 21 stones a +0 trident (33, 18, D:3) a +0 short sword (51, 18, D:3) a cursed -3 mace (51, 21, D:3) 19 stones (44, 24, D:3) a +0 club (67, 31, D:3) a +0 rapier (62, 32, D:3) 3 stones (62, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 1, D:4) an uncursed staff of wizardry (-42, 4, D:4) a +0 dagger (-22, 8, D:4) 23 stones (4, 13, D:4) 15 stones (-41, 15, D:4) a +0 club (-51, 20, D:4) a +0 whip of flaming a +0 robe (-52, 37, D:4) a +0 animal skin (-33, 38, D:4) a +0 animal skin a +0 animal skin (-51, 48, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, 1, D:5) a +0 leather armour (19, 10, D:5) a cursed amulet of faith a +0 scale mail (14, 13, D:5) a +0 dagger (-10, 15, D:5) 14 poisoned needles (18, 17, D:5) 26 arrows (10, 21, D:5) a +0 spear (43, 31, D:5) a +0 spear (29, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 long sword 9 exploding sling bullets (3, 0, D:6) a +0 club (-6, 1, D:6) 17 stones (-2, 4, D:6) a +0 hunting sling (-16, 6, D:6) 22 stones (17, 7, D:6) a cursed +0 flail a cursed -1 robe (-7, 12, D:6) a cursed -2 dagger a cursed +0 robe (-15, 15, D:6) a +0 shortbow 21 arrows a +0 robe (39, 19, D:6) a +0 scale mail (40, 19, D:6) 2 potions of poison (41, 20, D:6) a +2 dagger of freezing (-4, 22, D:6) a +0 club (22, 22, D:6) a +0 giant club (-19, 25, D:6) 10 poisoned needles (-11, 25, D:6) a +0 mace (-10, 25, D:6) 18 stones (-7, 31, D:6) a +0 flail (14, 33, D:6) 2 arrows (-9, 34, D:6) a +0 animal skin (14, 34, D:6) an arrow (13, 35, D:6) a +0 giant club a +0 shortbow 3 arrows (8, 36, D:6) an uncursed amulet of faith (34, 40, D:6) 14 stones (39, 46, D:6) a +0 long sword a +0 robe (41, 46, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Tikhlyl's Weapon Shop a +2 longbow of flaming (261 gold) a +4 glaive of freezing (438 gold) the cursed +1 glaive of Baepluha {flame, Stlth+} (305 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. It has a curse placed upon it. the cursed +1 hand crossbow "Ligyef" {velocity, rElec} (275 gold) Any bolt fired from it inflicts extra damage. It insulates you from electricity. It has a curse placed upon it. a +5 longbow of flaming (456 gold) a +1 antimagic halberd (247 gold) a +2 flail of protection (210 gold) a +2 demon whip of flaming (507 gold) a +0 hand axe of chopping (84 gold) a +0 quick blade (195 gold) (0, 0, D:7) a +0 dagger (17, 1, D:7) a +0 dagger a +0 robe (7, 3, D:7) a cursed +0 falchion (7, 4, D:7) a +0 war axe a +0 leather armour a +0 whip a +0 leather armour (31, 5, D:7) 2 arrows (19, 8, D:7) a +0 giant club (30, 8, D:7) an arrow (18, 9, D:7) a +0 mace (30, 9, D:7) an arrow (28, 10, D:7) an arrow (28, 11, D:7) a +0 falchion a +0 chain mail (29, 11, D:7) a cursed -2 shortbow 13 arrows (30, 14, D:7) a +0 hand axe (25, 15, D:7) a +0 club (30, 17, D:7) a +0 dagger a +0 robe a cursed +0 morningstar a +0 robe (20, 19, D:7) a +0 robe (30, 28, D:7) a cursed +3 flail a +0 robe (19, 31, D:7) a potion of lignification (12, 34, D:7) a +0 ring mail (18, 38, D:7) a +0 robe (30, 43, D:7) a +0 giant club (30, 44, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Duetoej's Armour Boutique the +4 robe of Eternity {rPois rC- Regen+ Dex+4} (466 gold) It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It increases your rate of regeneration. a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) the +9 plate armour of Uzuifiso {rN+} (1108 gold) It protects you from negative energy. a +2 plate armour of magic resistance (560 gold) a +0 robe (9 gold) the cursed +1 robe of the Armoured One {rElec rF+ MR++ Str-2} (390 gold) It affects your strength (-2). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe (9 gold) a +0 ring mail (56 gold) a cursed +0 pair of gloves (21 gold) the +2 scale mail "Xott" {rC+ Dex+3} (480 gold) It affects your dexterity (+3). It protects you from cold. a +2 robe of cold resistance (247 gold) the cursed +0 plate armour of Impatience {rElec} (476 gold) It insulates you from electricity. It has a curse placed upon it. a +2 pair of gloves of strength (301 gold) (0, 0, D:8) 6 javelins (6, 7, D:8) a +0 cloak (21, 7, D:8) a +0 club (4, 17, D:8) a +0 giant club (6, 19, D:8) a +0 club a +0 scale mail (24, 19, D:8) a cursed +2 long sword (unseen) (25, 19, D:8) a cursed +0 mace (unseen) (13, 20, D:8) a +0 dagger a +0 robe (4, 21, D:8) a +0 war axe a +0 robe (8, 21, D:8) a scorpion corpse (1, 22, D:8) a +0 dagger (10, 26, D:8) a yak corpse the Ecumenical Temple