CipHuK Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-10, 7, D:1) a +0 club (20, 11, D:1) a +0 scale mail (-15, 15, D:1) a +0 leather armour (-16, 18, D:1) a +0 club (16, 31, D:1) a cursed +0 club (-27, 34, D:1) a +0 whip (1, 34, D:1) a +0 dagger (-7, 35, D:1) a +0 club (10, 39, D:1) a +0 club (10, 40, D:1) a +0 short sword (9, 41, D:1) 21 sling bullets (1, 45, D:1) 28 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (27, 0, D:2) a +0 club (31, 0, D:2) a +0 robe (32, 2, D:2) a +0 club (5, 8, D:2) a +0 robe (32, 13, D:2) a cursed -1 club (30, 19, D:2) 9 silver sling bullets (18, 22, D:2) a +0 dagger (10, 26, D:2) a +3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 robe a +0 dagger (3, 2, D:3) a tomahawk (5, 4, D:3) a +0 spear a +0 club (9, 4, D:3) a +0 spear (6, 5, D:3) a +0 spear 2 tomahawks a +0 war axe (17, 10, D:3) a +0 ring mail (18, 10, D:3) 16 arrows (30, 21, D:3) 14 arrows (42, 22, D:3) a +0 hunting sling (3, 26, D:3) a +0 spear (31, 26, D:3) a +0 club (42, 34, D:3) a +0 dagger (35, 36, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Fiazeth's Gadget Shop a +4 rod of shadows (10/10) (1330 gold) a wand of lightning (5) (126 gold) a wand of enslavement (11) (182 gold) a wand of enslavement (13) (210 gold) a +0 rod of ignition (12/12) (1190 gold) a plain deck of destruction (196 gold) an ornate deck of defence (280 gold) a -3 lightning rod (13/13) (1050 gold) a fan of gales (560 gold) a wand of lightning (7) (154 gold) [Shop] Giapau's Weapon Boutique a +0 quarterstaff (48 gold) a +0 flail (42 gold) a +0 quarterstaff of speed (168 gold) a +6 battleaxe of electrocution (578 gold) a +0 hand axe (36 gold) 23 stones (27 gold) 25 arrows (60 gold) a +0 dagger (24 gold) (11, 1, D:4) a +0 giant club (23, 32, D:4) a +0 robe (30, 36, D:4) a +0 dagger (39, 37, D:4) a +0 flail a +0 leather armour (40, 37, D:4) a +0 mace (36, 42, D:4) a +0 club (38, 43, D:4) a +0 hand axe a +0 robe (6, 44, D:4) 21 arrows (15, 47, D:4) a +0 dagger (51, 53, D:4) a +0 dagger Level 5 of the Dungeon (-23, 3, D:5) a tomahawk (-21, 3, D:5) a tomahawk (-24, 4, D:5) a +0 dagger a +0 ring mail (-18, 4, D:5) a +0 leather armour a +0 dagger a +0 hand axe (-21, 5, D:5) a tomahawk (3, 16, D:5) a cursed +0 chain mail (-1, 23, D:5) a poisoned needle (-2, 26, D:5) a poisoned needle (-3, 27, D:5) a cursed -1 dagger (unseen) (6, 29, D:5) a +0 whip (7, 32, D:5) a +0 halberd (28, 34, D:5) a +0 giant spiked club (5, 44, D:5) the +1 war axe of Law {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). the Ecumenical Temple