CipHuK Level 1 of the Dungeon (31, 3, D:1) a +0 club (35, 8, D:1) 9 sling bullets (33, 9, D:1) a +0 club (-3, 13, D:1) a +0 hand axe (-7, 19, D:1) a +0 whip (6, 30, D:1) a +0 short sword (4, 37, D:1) a +0 club (2, 42, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 26 stones (-22, 3, D:2) a +1 short sword of flaming (-42, 6, D:2) 2 stones (-42, 7, D:2) a stone (-40, 7, D:2) a stone (-38, 7, D:2) a +0 dagger a stone (-27, 8, D:2) a +0 club (-7, 8, D:2) 26 stones (-18, 9, D:2) a +0 club (-18, 11, D:2) a +0 club (8, 11, D:2) a +0 leather armour (3, 25, D:2) 21 arrows (-32, 26, D:2) a cursed -2 short sword (-26, 26, D:2) a +0 club (-23, 26, D:2) 22 arrows (-37, 28, D:2) a +0 dagger (-25, 29, D:2) a +0 pair of boots (-4, 30, D:2) a cursed -3 dagger (6, 35, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour a cursed -3 club (2, 0, D:3) a +0 falchion a cursed +0 leather armour (-1, 1, D:3) a +0 morningstar a +0 leather armour (38, 3, D:3) a +2 flail of draining (-4, 4, D:3) 12 stones (13, 6, D:3) 4 tomahawks (48, 11, D:3) a +0 helmet a +0 whip a +0 animal skin a cursed -3 club (49, 11, D:3) a +0 club (47, 12, D:3) a +0 club (48, 12, D:3) a +0 club (48, 13, D:3) a +0 club (49, 13, D:3) a +0 club (5, 18, D:3) a cursed -2 dagger (24, 18, D:3) a +0 chain mail (5, 19, D:3) 2 stones (24, 19, D:3) a +0 mace a +0 trident (4, 20, D:3) a stone (35, 23, D:3) a +0 hunting sling (12, 33, D:3) a +0 flail a +0 flail (13, 33, D:3) a +0 flail a +0 dagger a +0 robe (36, 37, D:3) a +0 short sword (36, 38, D:3) a +0 short sword (34, 40, D:3) a +0 dagger a +0 whip a +0 ring mail Level 4 of the Dungeon [Shop] Dedam's Antique Weapon Boutique a +1 shortbow of evasion (93 gold) a +0 dagger (62 gold) a +0 mace (93 gold) a +0 whip (77 gold) a +2 vampiric morningstar (124 gold) a +0 hand axe (93 gold) a +0 hunting sling (46 gold) a +0 broad axe (124 gold) a +0 mace (93 gold) the cursed +0 halberd "Egg" {flame, +Inv Str+3 Dex+6 Stlth-} (279 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+6). It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. a +2 shortbow of flaming (93 gold) a +0 hunting sling (46 gold) (0, 0, D:4) 17 stones (31, 7, D:4) a +0 falchion a +0 leather armour (30, 8, D:4) 14 arrows (51, 24, D:4) 8 stones (5, 28, D:4) a +0 ring mail (41, 33, D:4) a +0 dagger a +0 robe (46, 33, D:4) a +0 dagger a +0 robe (46, 34, D:4) a +0 club (47, 34, D:4) a +0 flail (57, 38, D:4) a +0 hand axe a cursed +0 chain mail (58, 38, D:4) a cursed -1 mace (57, 39, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour (61, 43, D:4) a +0 leather armour (46, 60, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (-15, 11, D:5) a +0 robe (8, 13, D:5) 16 stones (-11, 21, D:5) 8 poisoned sling bullets (-16, 23, D:5) a +4 flail of crushing a +0 scale mail (-18, 25, D:5) a +0 short sword a +0 leather armour (-20, 26, D:5) a +0 dagger a +0 robe (-15, 33, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (40, 0, D:6) a +0 dagger a +0 robe a +0 ring mail (-4, 1, D:6) a +0 mace a +0 chain mail (40, 1, D:6) a cursed -3 club a +0 leather armour a +0 club a +0 scale mail (-7, 4, D:6) a +0 club (25, 12, D:6) a +0 dagger a +0 robe (20, 15, D:6) a +0 hand axe (43, 23, D:6) a +0 giant club (-7, 31, D:6) a +0 giant club (44, 32, D:6) a +0 robe (10, 43, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-18, 6, D:7) a +0 helmet (15, 7, D:7) a +0 robe a +0 dagger a +0 dagger of protection a +0 robe (15, 8, D:7) a +0 flail (17, 8, D:7) a +0 club (1, 10, D:7) a throwing net (-18, 14, D:7) a +0 robe (-8, 16, D:7) a +0 ring mail (12, 17, D:7) 10 arrows a +0 shortbow (13, 17, D:7) a +0 ring mail a +0 trident (14, 17, D:7) an arrow a +0 robe a +0 dagger a +0 giant club (15, 17, D:7) a +0 giant club a +0 flail a +0 giant spiked club a +0 mace a cursed -2 dire flail a +0 giant club (-5, 23, D:7) a +0 whip (-19, 25, D:7) a +0 shortbow (-7, 25, D:7) 15 bolts (-6, 26, D:7) a +1 hunting sling of flaming (-5, 29, D:7) 18 sling bullets (-9, 31, D:7) 15 arrows (12, 33, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe of venom (12, 1, D:8) an arrow (13, 2, D:8) an arrow the Ecumenical Temple