Chkropok Level 1 of the Dungeon (0, 0, D:1) a +0 club (46, -5, D:1) a +0 whip (52, -27, D:1) a +2 centaur barding (56, -36, D:1) a cursed -3 club Level 2 of the Dungeon (1, 4, D:2) a +0 dagger (2, -3, D:2) a +0 club (2, 15, D:2) a +0 war axe a +0 dagger a +0 dagger a +0 robe (3, 16, D:2) a +0 whip (4, 30, D:2) a +0 club (23, 27, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -4, D:3) a +0 scale mail (3, 2, D:3) a +0 robe (5, 14, D:3) a +0 ring mail (12, 40, D:3) a cursed -3 dagger (13, -10, D:3) a +0 leather armour (14, 5, D:3) a +0 mace (16, 28, D:3) a +0 war axe (19, 24, D:3) a +0 hand axe a +0 leather armour (20, 24, D:3) a +0 leather armour a +0 hand axe a +0 club (34, 23, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Rituas's Antique Weapon Shop the +3 falchion "Ozioxtel" {drain, rElec MR+} (760 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. the +4 war axe of Soomp {chop, rElec Str-3 Dex+3} (744 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+3). It insulates you from electricity. a +0 dagger (38 gold) a +0 quarterstaff (76 gold) the +1 hand crossbow "Rehaemol" {speed, Str+4 Int+3} (706 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+3). a +0 hand axe of electrocution (180 gold) a +1 glaive of distortion (440 gold) a +0 flail (66 gold) a +0 spear (57 gold) the cursed +2 dagger "Miggimioh" {freeze, rPois rC- rN+ Str+3} (480 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (0, 0, D:4) a +0 whip (20, -10, D:4) a +0 flail of protection a +0 ring mail (31, 14, D:4) a +0 whip a cursed +0 ring mail (32, 13, D:4) a +0 ring mail a +0 trident (33, 13, D:4) a +0 whip (33, 14, D:4) a +0 flail (35, 10, D:4) a +0 mace (55, 21, D:4) 22 arrows (58, 16, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 1, D:5) a +0 robe a +1 dagger of electrocution (1, 2, D:5) a +0 club (1, 5, D:5) a +0 dagger (1, 10, D:5) a +0 whip (6, -24, D:5) a +0 ring mail (6, -22, D:5) a +0 chain mail (7, -8, D:5) a +0 dagger (8, -28, D:5) a +0 ring mail (15, -17, D:5) a +0 whip (18, -36, D:5) 12 bolts (18, -35, D:5) a +0 dagger (21, -1, D:5) a +0 chain mail (27, -10, D:5) a +0 shortbow 24 arrows (28, -9, D:5) 2 arrows (29, -31, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Yfacleq's Antique Weapon Shop a +2 mace of crushing (379 gold) a +0 flail (80 gold) a +1 longbow of flaming (347 gold) a +0 mace (69 gold) a +6 war axe of venom (832 gold) the +7 trident of Yrefurchema {protect, *Slow Int+5} (1175 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+5). It may slow you when you take damage. a +0 halberd (92 gold) a +0 long sword (80 gold) a +0 rapier (92 gold) a +0 short sword (69 gold) a +0 war axe (80 gold) a +0 whip (57 gold) the cursed +0 broad axe of Nemelex Xobeh's Whim {drain, *Corrode +Inv MP+9 Stlth+} (788 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). It lets you turn invisible. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 dagger (46 gold) [Shop] Ibureceh's Weapon Emporium 9 poisoned needles (43 gold) a +2 demon whip of draining (468 gold) a +2 hand crossbow of freezing (219 gold) a +0 trident (42 gold) a +0 rapier (48 gold) 28 stones (33 gold) a +0 double sword (180 gold) a +0 whip (30 gold) a +0 war axe (42 gold) 15 stones (18 gold) a +0 quarterstaff (48 gold) 6 large rocks (50 gold) a +5 mace of crushing (378 gold) [Shop] Nizer's Antique Armour Shop the +8 plate armour of Bedevilment {rPois rF+ MR+} (2951 gold) It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe (23 gold) a +0 robe (23 gold) the +4 buckler of the Eleven Realms {-Cast rElec Regen+} (1071 gold) It insulates you from electricity. It prevents spellcasting. It increases your rate of regeneration. a +0 robe (23 gold) a +0 plate armour (782 gold) the cursed +0 ring mail of Dotimeot {Dex+5} (629 gold) It affects your dexterity (+5). It has a curse placed upon it. a +0 leather armour (68 gold) a +0 plate armour (782 gold) a +1 ring mail of cold resistance (544 gold) (0, 0, D:6) 5 arrows (4, -28, D:6) a +0 shortbow 20 arrows (4, -26, D:6) 2 arrows (4, -24, D:6) an arrow (5, -25, D:6) an arrow (24, -23, D:6) a +0 long sword (30, -25, D:6) 2 arrows (30, -23, D:6) a +0 dagger a +0 shortbow 7 arrows (32, -31, D:6) a +0 halberd a +0 chain mail (35, -34, D:6) a +0 mace (38, -27, D:6) a +0 shortbow 12 arrows a +0 robe (39, -29, D:6) an arrow (40, -32, D:6) an arrow (41, -33, D:6) an arrow (43, -11, D:6) a +0 scale mail a +0 spear (43, -10, D:6) a +0 flail (43, -9, D:6) a +0 spear (47, -31, D:6) a +0 whip (47, 2, D:6) a +0 chain mail a +0 chain mail a +0 short sword a +0 chain mail a +0 ring mail a +0 dagger a +0 ring mail 156 stones a +0 club a +0 club a +0 animal skin a +0 mace (48, -20, D:6) a +0 robe a +0 dagger (49, -23, D:6) a +0 spear (50, -1, D:6) a cursed -1 flail a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 17 arrows (0, 6, D:7) a +0 flail a +0 leather armour (2, -19, D:7) a +0 dagger a +0 robe (5, -17, D:7) a +0 falchion (5, 6, D:7) a +0 dagger (5, 7, D:7) a +0 halberd a +0 plate armour (6, 6, D:7) a +0 ring mail a +0 dagger a +0 robe (9, -20, D:7) a +0 leather armour (23, -19, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail (24, 7, D:7) a +0 dagger a cursed +0 robe a +0 leather armour (25, 8, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 rapier a +0 ring mail a +4 dagger a +0 robe a +0 flail a +0 chain mail (35, -19, D:7) a +0 flail (35, 12, D:7) a +0 ring mail (45, -11, D:7) 3 stones (45, 11, D:7) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 mace (49, -19, D:7) 19 bolts (51, -9, D:7) a +0 short sword (51, -8, D:7) a +0 short sword (52, -7, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 hand axe (1, 1, D:8) a +0 hand axe (2, 0, D:8) a +0 hand axe (9, 38, D:8) a +0 animal skin a +0 robe a +0 whip of flaming (10, 39, D:8) a +0 animal skin (25, 32, D:8) a +0 dagger a +0 robe (31, 14, D:8) 11 arrows (32, 25, D:8) a +0 ring mail (52, 9, D:8) 23 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +1 robe of positive energy (0, 1, D:9) a +0 falchion a +0 robe (1, -26, D:9) 20 bolts (1, 3, D:9) a +4 scimitar a +0 robe a +2 hand axe a +0 robe (8, -49, D:9) a +0 ring mail (19, -26, D:9) a stone (19, -11, D:9) a cursed -3 giant club a +0 robe (20, -26, D:9) a +0 dagger a +0 short sword (21, -27, D:9) 3 stones (26, -44, D:9) 2 stones (29, -44, D:9) a stone (30, -48, D:9) 4 stones (30, -44, D:9) a stone (31, -44, D:9) a stone (32, -50, D:9) a +0 dagger a +0 robe of magic resistance 8 stones a +0 chain mail (32, -47, D:9) a stone (32, -46, D:9) 2 stones (33, -51, D:9) a +0 mace a +0 ring mail a +0 leather armour a +0 war axe a +0 leather armour a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (36, -6, D:9) a +0 long sword (42, -50, D:9) a +0 short sword (54, -17, D:9) a +0 shortbow (56, -18, D:9) a stone (57, -18, D:9) 2 stones (58, -17, D:9) 2 stones (58, -16, D:9) a +0 giant spiked club (58, -10, D:9) a stone (59, -48, D:9) a +0 giant club (59, -47, D:9) a +0 club a +0 leather armour (59, -16, D:9) 3 stones (60, -31, D:9) a +0 club (60, -3, D:9) 19 stones (64, -23, D:9) a +0 flail a +0 robe (65, -24, D:9) a +3 dire flail a +0 robe a +2 mace of freezing a +0 robe (66, -24, D:9) a +3 dagger of freezing a +0 robe a +0 flail a +0 robe (67, -35, D:9) a +0 short sword a cursed -3 whip a +0 whip (67, -34, D:9) 2 stones a +0 whip of venom (68, -35, D:9) a +0 club (68, -34, D:9) a +0 short sword 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (9, 10, Lair:1) a cursed +0 dagger a +0 robe (15, -2, Lair:1) a +0 helmet (25, 40, Lair:1) a +0 ring mail (35, -1, Lair:1) a +0 leather armour (48, 35, Lair:1) a +0 flail (50, 8, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (0, 23, Lair:2) 31 bolts (1, 33, Lair:2) a +0 leather armour (3, -6, Lair:2) 21 stones (11, 37, Lair:2) a +0 robe (12, 35, Lair:2) a +0 leather armour (14, 12, Lair:2) a +0 robe (14, 20, Lair:2) a +0 leather armour (19, 23, Lair:2) a wand of random effects (23) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. an uncursed staff of death a +0 buckler the +6 dagger of the Sun {flame, rPois rF+++ Str+2 Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (-3). It renders you almost immune to fire. It protects you from poison. a +0 hunting sling a +1 dire flail of crushing a +2 morningstar of freezing a +0 hunting sling 109 sling bullets a +2 buckler (27, 31, Lair:2) 15 sling bullets (29, -6, Lair:2) 14 stones (36, 5, Lair:2) 27 stones (40, 24, Lair:2) a +4 great mace of holy wrath (50, 11, Lair:2) a +0 scale mail (52, 21, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of resist corrosion (5, -27, Lair:3) a +0 chain mail (7, -41, Lair:3) 14 stones (23, -32, Lair:3) a +0 club (24, -13, Lair:3) a +0 plate armour (26, 8, Lair:3) a +0 plate armour (36, -45, Lair:3) a cursed +0 whip (38, 1, Lair:3) 27 stones (42, -23, Lair:3) a +0 ring mail (52, 2, Lair:3) an uncursed ring of resist corrosion (54, -1, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (9, -33, Lair:4) a +0 mace (14, -43, Lair:4) 23 stones (15, 1, Lair:4) a +0 pair of gloves (16, -10, Lair:4) a +0 battleaxe (19, 10, Lair:4) a +0 robe (31, -34, Lair:4) a +0 pair of gloves (34, -18, Lair:4) 32 stones (69, -7, Lair:4) a +1 trident of distortion Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Geomancy (20, 34, Lair:5) a +0 rapier (30, -21, Lair:5) a +2 ring mail of magic resistance (34, 7, Lair:5) a +7 great mace of protection (47, 6, Lair:5) 11 tomahawks 5 javelins 48 poisoned needles an uncursed ring of fire a +1 hat a +0 blowgun (49, 10, Lair:5) a +0 longbow (51, -24, Lair:5) a +0 rapier (52, 16, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 sling bullets (3, 24, Lair:6) 18 arrows (11, 50, Lair:6) a +0 rapier of venom (12, 50, Lair:6) 20 sling bullets (25, 52, Lair:6) 22 sling bullets (33, 22, Lair:6) 20 stones (50, 11, Lair:6) a +1 war axe of chaos (50, 12, Lair:6) a +1 leather armour of cold resistance (51, 18, Lair:6) 17 arrows (52, 17, Lair:6) a +0 leather armour (61, 48, Lair:6) a +0 quarterstaff (63, 0, Lair:6) 24 stones (65, 43, Lair:6) a book of the Warp Level 1 of the Spider Nest (2, -28, Spider:1) 22 stones (6, -2, Spider:1) a +0 dagger (12, 23, Spider:1) 18 stones (15, 24, Spider:1) a scroll of blinking (16, 21, Spider:1) a +0 great mace (17, 25, Spider:1) 6 poisoned needles (19, 26, Spider:1) a +0 pair of boots (21, 11, Spider:1) 23 sling bullets (26, 1, Spider:1) a +3 mace of protection (29, 15, Spider:1) 4 tomahawks (36, 3, Spider:1) a +0 robe (39, 20, Spider:1) 12 arrows (55, 19, Spider:1) a +0 trident (57, 25, Spider:1) a +0 war axe Level 2 of the Spider Nest (0, 0, Spider:2) a +0 hand crossbow (7, 19, Spider:2) a +0 broad axe of electrocution (8, 21, Spider:2) a +0 robe (9, 24, Spider:2) a +0 robe (12, -7, Spider:2) a cursed ring of teleportation (13, -12, Spider:2) a book of Necromancy (17, 12, Spider:2) a +0 spear (17, 34, Spider:2) a +0 chain mail (22, 13, Spider:2) a phial of floods (35, 33, Spider:2) 17 sling bullets (41, -4, Spider:2) a +0 club Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (5, -27, Spider:3) 2 throwing nets (7, -31, Spider:3) 31 bolts (9, -25, Spider:3) a fan of gales (10, -14, Spider:3) 21 stones (14, 8, Spider:3) a wand of iceblast (9) 11 poisoned needles (17, -9, Spider:3) an uncursed staff of earth a +0 robe (19, -12, Spider:3) 18 bolts (21, -3, Spider:3) a +0 leather armour (32, -28, Spider:3) a cursed +0 broad axe Level 4 of the Spider Nest (0, 0, Spider:4) 20 stones (4, -29, Spider:4) a +0 pair of boots (4, -15, Spider:4) 12 stones (15, -29, Spider:4) a +0 long sword (21, -29, Spider:4) a +0 chain mail (35, -35, Spider:4) 19 stones (50, -17, Spider:4) a +0 short sword (51, -25, Spider:4) a +7 morningstar of draining (58, -29, Spider:4) 24 bolts (62, -21, Spider:4) 13 arrows (65, -7, Spider:4) a jumping spider corpse (66, -29, Spider:4) a scroll of torment (66, -28, Spider:4) 23 stones (66, -22, Spider:4) 30 stones (69, -19, Spider:4) a ghost moth corpse (72, -20, Spider:4) a wolf spider corpse