Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 short sword (11, -7, D:1) a +0 dagger (14, -41, D:1) a cursed +0 pair of boots {(Curse: rF-)} (14, -32, D:1) a +0 whip (14, -24, D:1) a +0 club (16, 1, D:1) a +0 club (20, 1, D:1) a +0 short sword (21, -40, D:1) a +0 dagger (22, 1, D:1) a +0 club (29, -9, D:1) a +0 dagger (30, -43, D:1) a +0 scutum (33, -43, D:1) a +0 whip (34, -11, D:1) (unseen) (36, -33, D:1) a +0 short sword (39, -39, D:1) a +0 short sword (45, -37, D:1) a +0 club (47, -17, D:1) a +0 rapier (49, -17, D:1) a +0 dagger (50, -5, D:1) a +0 club (59, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a potion of mutation a +0 club (11, -19, D:2) a +0 leather armour (33, -8, D:2) a +0 ring mail (unseen) Level 3 of the Dungeon [Shop] Nuara Ceo's Antique Weapon Emporium a +0 shortbow (72 gold) a +0 dagger (48 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) a +0 club (24 gold) the +3 arbalest "Leviticus" {molten, *Slow rElec rPois rF++} (1276 gold) It melts metal ammo placed within it; making them malleable so they can partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense, occasionally melts through shields, and burns causing additional damage to those that don't resist heat. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It may slow you when you take damage. a +0 short sword (72 gold) a +2 heater shield of poison resistance (396 gold) a +5 demon blade of electrocution (1548 gold) a +0 falchion (72 gold) a +0 hunting sling (36 gold) a +0 club (24 gold) (0, 28, D:3) a +0 giant spiked club (14, 26, D:3) a +0 ring mail (18, 16, D:3) a +0 dagger a +0 leather armour (19, 16, D:3) a +0 hatchet a cursed +0 flail {(Curse: rF-)} a +0 robe a +0 dagger (20, 19, D:3) a +0 heater shield (40, 40, D:3) a +0 scale mail (43, 31, D:3) a +0 heater shield (47, 26, D:3) a +0 robe (48, 22, D:3) a +0 leather armour (48, 26, D:3) a cursed +0 dagger {(Curse: *Slow)} (52, 24, D:3) a +0 short sword a +0 robe a +0 dagger (53, 2, D:3) a +0 chain mail (58, -3, D:3) a scroll of random uselessness Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (unseen) (3, -8, D:4) a +0 leather armour an uncursed amulet of faith 26 gold pieces (3, -5, D:4) a +0 ring mail a +0 trident a wand of ensnaring (1) (4, -7, D:4) 20 gold pieces a +0 mace a +0 club (5, -12, D:4) 15 gold pieces (5, -6, D:4) a +0 flail (6, -9, D:4) a +0 whip (still there?) 44 gold pieces (still there?) a +0 flail (still there?) a +0 spear (still there?) (9, -24, D:4) 9 gold pieces (9, -21, D:4) 16 gold pieces (19, -23, D:4) a cursed +0 scale mail {(Curse: *Tele)} (22, -27, D:4) a potion of lignification (33, -18, D:4) 9 gold pieces (37, -31, D:4) 12 gold pieces (47, 3, D:4) 12 gold pieces the Ecumenical Temple (1, -7, Temple) (unseen) (4, -2, Temple) a +0 scale mail a +0 war axe (7, 0, Temple) a +0 chain mail a +0 trident