Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 15, D:1) a +0 dagger a +0 dagger (22, -6, D:1) a +0 hatchet (22, 0, D:1) a cursed +2 dagger of venom {(Curse: *Rage)} (23, -17, D:1) a scroll of random uselessness (31, 29, D:1) a +0 club (36, 5, D:1) a scroll of vulnerability (40, 10, D:1) a +0 dagger of pain (45, 10, D:1) a +0 whip (49, -1, D:1) a +0 club a +0 hunting sling an uncursed amulet of the gourmand Level 2 of the Dungeon [Shop] Jaetur's Antique Armour Boutique a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 helmet (130 gold) a +0 ring mail (116 gold) a +2 helmet (478 gold) a +2 scutum of protection (565 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +3 ring mail of fire resistance (754 gold) a +1 buckler of cold resistance (420 gold) a +1 buckler of cold resistance (420 gold) a cursed +0 ring mail {(Curse: *Corrode)} (29 gold) a +0 robe (20 gold) a +0 buckler of protection (275 gold) a +0 leather armour (58 gold) [Shop] Nanuxkar's Book Shop Alolun's Incunabulum of the Arsonist (481 gold) Spells Type Level Known a - Flame Tongue Fire 1 yes b - Summon Butterflies Summoning 1 no c - Recall Summoning/Translocation 3 no d - Airstrike Air 4 no e - Lightning Bolt Air 5 no f - Borgnjor's Vile Clutch Necromancy/Earth 6 no a book of Spatial Translocations (500 gold) a book of Necromancy (270 gold) a manual of Axes & Hammers (800 gold) a book of the Earth (500 gold) a book of Changes (200 gold) a book of Enchantments (650 gold) a book of Geomancy (300 gold) a book of Cantrips (160 gold) a book of Dreams (650 gold) a book of Enchantments (650 gold) a book of Transfigurations (450 gold) [Shop] Rohiwem's Antique Armour Shop a +2 pair of gloves (313 gold) a +0 buckler (85 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (594 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a +0 robe (13 gold) [Shop] Kellukeph's Assorted Antiques a scroll of teleportation (78 gold) a +0 trident of venom (215 gold) a potion of invisibility (208 gold) a potion of degeneration (26 gold) a potion of brilliance (104 gold) a +1 chain mail of magic resistance (429 gold) a scroll of summoning (247 gold) a crystal ball of energy (520 gold) a potion of resistance (260 gold) a +2 robe of cold resistance (460 gold) a scroll of enchantment (195 gold) (0, 0, D:2) a +0 spear (22, -18, D:2) a scroll of random uselessness (26, -5, D:2) a +0 dagger (34, -52, D:2) a +0 robe (38, -40, D:2) a +2 dagger of venom (40, -40, D:2) a +0 short sword (41, -44, D:2) a +0 dagger of electrocution (42, -33, D:2) a cursed +0 dagger {(Curse: rC-)} (43, -51, D:2) a +0 chain mail (45, -27, D:2) a cursed +0 dagger {(Curse: *Drain Stlth-)} a +1 hand crossbow of molten steel (45, -26, D:2) a +0 club (45, -25, D:2) a +0 short sword (57, -15, D:2) a scroll of random uselessness (60, -2, D:2) 13 gold pieces (unseen) (61, -57, D:2) a scroll of silence (69, 2, D:2) a +0 cloak (72, 0, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Dekh's Book Shoppe a book of Summonings (605 gold) a book of Clouds (473 gold) a book of Beasts (495 gold) a book of Fire (550 gold) a pamphlet of Polearms (165 gold) a book of Geomancy (330 gold) the Collected Works on Heat (457 gold) Spells Type Level Known a - Infusion Charms 1 no b - Flame Tongue Fire 1 yes c - Pain Hexes/Necromancy 1 no d - Summon Butterflies Summoning 1 no e - Regeneration Charms/Necromancy 3 no f - Blinding Spray Hexes/Poison 3 no g - Cause Fear Hexes 4 no h - Death Channel Charms/Necromancy 6 no a Young Poisoner's Handbook (440 gold) a pamphlet of Unarmed Combat (165 gold) a book of Clouds (473 gold) a book of Air (330 gold) a manual of Maces & Staves (880 gold) (10, -27, D:3) a +0 ring mail (10, 7, D:3) a +0 mace (16, 10, D:3) a +0 flail a +0 ring mail (17, -46, D:3) a scroll of random uselessness (30, -3, D:3) a +0 giant spiked club (36, 2, D:3) a scroll of random uselessness (40, -26, D:3) a +0 flail (42, 1, D:3) a cursed +0 dagger {(Curse: rC-)} (46, -4, D:3) a +0 spear (46, -1, D:3) a +0 rapier (47, -26, D:3) a +0 robe a +0 dagger (48, -26, D:3) a +0 chain mail a +0 hatchet (51, -26, D:3) a +0 mace a +0 club (57, -47, D:3) a cursed -2 leather armour {(Curse: MR-)} Level 4 of the Dungeon [Shop] Ustued Titee's Jewellery Shoppe a cursed ring of teleportation {(Curse: *Slow)} (49 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of intelligence (453 gold) an uncursed amulet of rage (440 gold) a cursed amulet of chaos {(Curse: Slay-5)} (242 gold) the cursed ring of the Tempest {*Drain rElec MR+++ rCorr Str-4, (Curse: -Vis)} (310 gold) [ring of resist corrosion] It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. { (Curse: -Vis)} the ring of the Spinneret {rF- rC++ Str-2 Dex+8 Stlth+} (523 gold) [ring of stealth] It affects your strength (-2). It affects your dexterity (+8). It makes you vulnerable to fire. It greatly protects you from cold. It makes you more stealthy. an uncursed amulet of faith (440 gold) an uncursed ring of resist corrosion (220 gold) (3, 1, D:4) a scroll of silence (5, 25, D:4) a +0 heater shield (6, 25, D:4) a +0 short sword of venom (7, 9, D:4) (unseen) (7, 25, D:4) a cursed +0 long sword {(Curse: *Drain)} (8, -17, D:4) a +0 dire flail (12, 3, D:4) a scroll of random uselessness (12, 8, D:4) a +0 nunchaku a +0 flail (14, 4, D:4) 2 scrolls of random uselessness (20, 14, D:4) (unseen) (22, 40, D:4) a +0 dagger (33, -3, D:4) a +0 short sword (36, 5, D:4) a +0 halberd (37, 31, D:4) a cursed ring of protection {(Curse: rF-)} a cursed ring of dexterity {(Curse: rF-)} (42, 26, D:4) a +0 robe a +3 hammer (43, 23, D:4) a +0 robe a +3 morningstar of freezing (43, 25, D:4) a +0 robe of softness a +0 dire flail (47, -4, D:4) a cursed +2 dagger of venom {(Curse: *Slow)} (52, 7, D:4) a +0 flail (53, 1, D:4) a +0 giant spiked club (54, 1, D:4) a +0 halberd (54, 2, D:4) a +0 flail (55, 1, D:4) a +0 halberd (56, 11, D:4) a +0 dagger (61, 41, D:4) a -2 staff of fire Level 5 of the Dungeon [Shop] Coytuy's Jewellery Emporium the cursed ring of Enul Cua {rElec rF- rN+ MP+9 Stlth+, (Curse: *Slow)} (403 gold) [ring of magical power] It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. { (Curse: *Slow)} an uncursed ring of poison resistance (260 gold) a cursed ring of positive energy {(Curse: rC-)} (221 gold) an uncursed ring of intelligence (535 gold) a cursed ring of strength {(Curse: rC-)} (496 gold) the cursed ring of Qazlal's Condemnation {rN+ Int+4 Dex+5 Stlth-, (Curse: rF-)} (449 gold) [ring of attention] It affects your intelligence (+4). It affects your dexterity (+5). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. { (Curse: rF-)} an uncursed ring of resist corrosion (260 gold) an uncursed ring of intelligence (535 gold) an uncursed ring of intelligence (535 gold) (0, 0, D:5) a +0 leather armour (1, -25, D:5) a +0 giant club (1, 0, D:5) a +0 chain mail (14, -13, D:5) a +0 dagger a +0 mace a +0 leather armour a +0 animal skin (14, -8, D:5) a +0 whip of molten steel a +0 robe a cursed +0 flail {(Curse: rC-)} a +0 ring mail a +0 heater shield (16, -12, D:5) a +0 dagger (16, -10, D:5) a +0 long sword (16, -8, D:5) a +0 animal skin (17, -10, D:5) a +0 animal skin (17, -8, D:5) a +0 robe a +0 ring mail (19, -6, D:5) a +0 club (19, -3, D:5) a +0 ring mail (20, -2, D:5) a +0 club (22, -23, D:5) a +0 mace (22, -21, D:5) a +0 falchion a +0 leather armour (23, -22, D:5) a +1 dagger of caustic ooze a +0 shortbow a +0 robe (23, -21, D:5) a cursed +0 war axe {(Curse: *Slow)} a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (23, -2, D:5) a cursed +0 mace {(Curse: MR-)} (23, -1, D:5) a +0 trident a +0 plate armour (23, 0, D:5) a +0 short sword (25, 12, D:5) a scroll of random uselessness (27, -6, D:5) a cursed ring of ice {(Curse: Dex-5)} (40, -30, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (0, 17, D:6) an uncursed ring of magical power (0, 18, D:6) a +0 scimitar (0, 19, D:6) a +0 mace a +0 spear (0, 29, D:6) a +0 great mace of protection a cursed +0 scale mail {(Curse: *Corrode)} (1, -1, D:6) a +0 shortbow of molten steel a centaur corpse (skeletalised by now) (5, 18, D:6) a +0 long sword a +0 leather armour (5, 31, D:6) a worker ant corpse (6, 31, D:6) a sky beast corpse (7, -7, D:6) the +2 chain mail "Goqirphi" {-Tele Str+4 Dex+5} It affects your strength (+4). It affects your dexterity (+5). It prevents most forms of teleportation. (12, -17, D:6) a +0 spear (12, 17, D:6) a -2 spear a +2 animal skin (14, 10, D:6) a +0 robe (22, -8, D:6) a +0 long sword a scroll of torment (23, -8, D:6) a +0 giant club (36, -17, D:6) a +0 dagger (37, 36, D:6) a +0 scale mail (39, 8, D:6) a cursed +0 hunting sling {(Curse: *Drain rF-)} (43, -14, D:6) a hippogriff skeleton (46, 12, D:6) (unseen) (49, 15, D:6) 17 gold pieces (unseen) (50, 12, D:6) 20 gold pieces (unseen) (51, 20, D:6) a +2 cleaver of chaos a +2 robe (57, 15, D:6) a +0 shortbow (60, 4, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Otya's Weapon Boutique a +0 buckler (54 gold) a +0 flail (42 gold) a +0 rapier (48 gold) a +0 cleaver (48 gold) a +3 falchion of holy wrath (268 gold) a +0 war axe (42 gold) the +4 hammer "Lateoh Aqear" {molten, Dex+3} (486 gold) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. It affects your dexterity (+3). a +0 flail (42 gold) a +0 club (12 gold) a +3 morningstar of protection (261 gold) (0, 0, D:7) a cursed +1 hatchet of molten steel {(Curse: -Vis rF-)} (0, 10, D:7) a wand of ensnaring (7) (unseen) (2, -16, D:7) a vampire mosquito corpse (3, 4, D:7) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (5, 1, D:7) a +0 mangonel a wand of scattershot (1) a cyclops corpse (7, 8, D:7) (unseen) the Ecumenical Temple