Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -6, D:1) a +0 club (8, 28, D:1) a +0 club (27, 19, D:1) a +0 dagger (33, -1, D:1) a +0 leather armour (36, -5, D:1) a scroll of teleportation (36, -4, D:1) a potion of might (36, -3, D:1) a +0 spear (37, -5, D:1) a +0 short sword (37, -4, D:1) a +0 short sword (37, -3, D:1) 3 fruits (38, -5, D:1) 5 gold pieces (38, -4, D:1) a scroll of immolation (38, -3, D:1) 12 gold pieces (38, 13, D:1) a +0 dagger (48, -13, D:1) a +0 ring mail (54, 35, D:1) a +0 leather armour Level 2 of the Dungeon (4, -33, D:2) a cursed -2 dagger (8, -33, D:2) a potion of degeneration (9, -31, D:2) a cursed -2 club (10, -31, D:2) a +0 dagger (12, -12, D:2) a +0 dagger (13, -29, D:2) a +0 robe (13, 1, D:2) a +0 shortbow (22, -44, D:2) a +0 dagger (43, -33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (4, 2, D:3) a +0 dagger (6, 28, D:3) a -2 rapier (8, 26, D:3) a +0 shortbow (9, 26, D:3) a +1 chain mail of cold resistance (10, 26, D:3) a +0 club (15, 15, D:3) a +0 club (16, 11, D:3) a +0 robe (21, 24, D:3) a +0 robe (29, 12, D:3) 3 potions of mutation (36, 5, D:3) a +0 whip Level 4 of the Dungeon [Shop] Cidiotol's Jewellery Shoppe a cursed ring of teleportation (63 gold) an uncursed ring of ice (350 gold) the ring "Liff" {SustAt -Tele rPois Int+6} (499 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+6). It protects you from poison. It prevents most forms of teleportation. the amulet "Ugrapt" {Dismiss -Tele *Drain rElec rC+++} (949 gold) [amulet of dismissal] It may teleport away creatures that harm you. It renders you almost immune to cold. It insulates you from electricity. It prevents most forms of teleportation. It causes draining when unequipped. the amulet of Ydob {Faith +Blink +Inv rF++ Int-4} (981 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-4). It greatly protects you from fire. It lets you turn invisible. It lets you blink. (0, 0, D:4) a +0 robe (12, -55, D:4) a +0 leather armour (13, -30, D:4) a +0 halberd (19, -31, D:4) a +0 leather armour (26, -49, D:4) a +0 giant spiked club (26, -14, D:4) a +0 club (27, -10, D:4) a +0 dagger (35, -61, D:4) a +0 ring mail (47, -5, D:4) a +0 robe (66, -7, D:4) a +0 hand axe a +0 leather armour (69, -12, D:4) a +0 whip a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a cursed -2 flail (6, -13, D:5) a scroll of random uselessness (7, -18, D:5) a wand of iceblast (0/15) (22, 1, D:5) a +2 scale mail of magic resistance (24, -3, D:5) a +0 leather armour (32, -2, D:5) a +0 scale mail (32, -1, D:5) a wand of flame (31/48) (37, -21, D:5) a cursed -3 mace (38, -22, D:5) a +0 leather armour a +0 war axe (38, -21, D:5) a +0 leather armour (49, 1, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (15, 3, D:6) a +0 flail a +0 spear a +0 halberd a +0 whip (16, -7, D:6) 3 scrolls of noise (18, -32, D:6) a +0 quarterstaff (20, 15, D:6) a potion of degeneration (25, 8, D:6) a +0 flail a +0 scale mail (27, 10, D:6) a +0 leather armour (30, 2, D:6) a +0 ring mail (35, -3, D:6) a +0 shortbow (37, -24, D:6) a +0 spear (38, -20, D:6) a +0 pair of boots (39, 9, D:6) a +2 quarterstaff of chaos (49, 1, D:6) an uncursed ring of stealth a -3 ring of protection (50, 11, D:6) a cursed -2 mace Level 7 of the Dungeon (0, 0, D:7) a -3 ring of protection (13, -18, D:7) a +0 long sword (13, -2, D:7) a +0 halberd (17, -21, D:7) a +0 dagger (19, -19, D:7) a +0 club a +0 dagger a +0 robe (19, -18, D:7) a cursed -3 hand axe a +0 ring mail (21, -21, D:7) a +0 hat (34, -21, D:7) a +0 flail (37, -1, D:7) a +0 dagger a +1 battleaxe of freezing (40, 0, D:7) a +0 robe a +0 dagger (41, 1, D:7) a +0 robe a +1 falchion (43, 1, D:7) a +0 robe a +1 short sword (44, -9, D:7) a +0 giant club (47, 10, D:7) a +0 dagger a +0 robe (47, 13, D:7) a cursed +3 halberd a +0 robe a +0 robe a cursed +1 halberd (47, 15, D:7) a +0 robe (53, -16, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail a +0 dire flail (21, -2, D:8) a +0 short sword (22, 20, D:8) a +0 robe (24, 0, D:8) a +0 short sword (24, 14, D:8) an uncursed ring of stealth (34, 3, D:8) a wand of random effects (0/48) (34, 7, D:8) a +1 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 leather armour (0, 1, D:9) a cursed +0 hand axe (0, 5, D:9) a cursed -2 spear (1, 5, D:9) a +0 robe a +0 dagger a +0 scale mail a +0 flail (1, 6, D:9) a +0 leather armour a +0 war axe a +0 robe a +0 dagger a +0 ring mail a +2 spear of venom (2, 34, D:9) a +0 long sword (3, 9, D:9) a +0 short sword (4, 10, D:9) a +0 plate armour a +0 mace (5, 4, D:9) a +0 club (6, 11, D:9) a +0 chain mail a +0 scimitar (7, 12, D:9) a +0 ring mail a +0 flail a +0 leather armour (10, -5, D:9) a +0 plate armour a +0 dire flail (10, 13, D:9) a +0 giant club a +0 club (10, 14, D:9) a +0 dagger (10, 35, D:9) a +0 plate armour (11, -5, D:9) a +0 shield a +0 scale mail a +0 spear (11, 45, D:9) a +0 rapier (14, -4, D:9) a +0 short sword (20, 0, D:9) a +0 short sword (21, 39, D:9) 7 gold pieces (unseen) (22, 39, D:9) 7 gold pieces (unseen) (24, 2, D:9) a +0 giant club (24, 38, D:9) a cursed +1 hand axe a +0 robe a +2 mace of freezing a cursed +0 robe (26, 38, D:9) a +2 battleaxe a +0 robe (33, 12, D:9) a +0 blowgun (45, 8, D:9) a -1 robe a cursed -2 long sword a +0 robe (45, 9, D:9) a +3 battleaxe a +0 robe a +3 dagger a +0 robe a +0 hand axe a cursed +2 battleaxe a +0 robe (51, 52, D:9) a wand of acid (0/15) a wand of iceblast (0/15) a wand of lightning (0/15) a +0 helmet (53, 14, D:9) a +0 shortbow (58, 42, D:9) a +0 club (58, 43, D:9) a +0 scale mail (58, 44, D:9) a +0 spear a +0 spear of piercing (58, 45, D:9) a +0 flail Level 10 of the Dungeon [Shop] Yjuloone's Antique Weapon Shoppe a +0 hand crossbow of evasion (179 gold) the +6 hunting sling "Ravointyv" {velocity, *Contam rF++ rC+ Int+2} (1806 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It greatly protects you from fire. It protects you from cold. It causes magical contamination when unequipped. a +6 great sword of protection (1154 gold) a +4 antimagic war axe (942 gold) a +0 great mace of crushing (339 gold) a +1 mace of protection (307 gold) a +2 whip of freezing (478 gold) a +4 whip of venom (725 gold) the +5 whip "Uzxeu" {venom, Dex+6} (1380 gold) It poisons the flesh of those it strikes. It affects your dexterity (+6). (0, 0, D:10) a +0 robe (5, 38, D:10) a +0 short sword a +0 leather armour (6, 39, D:10) a +0 flail (11, 44, D:10) a +0 club a +0 scale mail a +0 dagger a +0 robe (22, 53, D:10) a +0 shortbow (29, 49, D:10) a +2 trident of venom (30, 22, D:10) a +0 dagger (30, 48, D:10) the +1 falchion of Quantum Leap {vamp, Fragile rPois Dex+3 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (36, 53, D:10) a +0 giant club (38, 52, D:10) a +0 leather armour (43, 27, D:10) a +0 chain mail (46, 3, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 21 gold pieces (1, -24, D:11) 12 gold pieces (11, 4, D:11) 14 gold pieces (16, -21, D:11) a +0 dagger a +0 robe (16, -14, D:11) a +0 falchion (17, -21, D:11) a +0 short sword a cursed +0 hand axe a +0 spear a +0 flail (17, -20, D:11) a +0 mace a +0 leather armour (19, -23, D:11) a +0 spear (25, -29, D:11) a +0 dagger a +0 robe (25, -28, D:11) a +0 short sword (26, -30, D:11) a +0 dagger a +0 robe (26, -29, D:11) a +0 dagger a +0 scale mail (26, 7, D:11) 16 gold pieces (27, -30, D:11) a +0 giant spiked club (27, -28, D:11) a +0 halberd a +0 plate armour (42, -33, D:11) a cursed +0 trident the Ecumenical Temple