Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 16, D:1) a +0 dagger (2, 17, D:1) a +0 club (3, 17, D:1) a +0 leather armour a +0 club (5, 25, D:1) a +0 dagger (22, 24, D:1) a +0 dagger (23, -4, D:1) a +0 club (36, 3, D:1) a +0 pair of boots (44, 27, D:1) a cursed +0 club a +0 robe (56, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -25, D:2) a cursed -1 club (22, -8, D:2) a +0 whip a +0 flail a +0 scale mail (38, -38, D:2) a +0 spear (39, -3, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -27, D:3) a +0 plate armour (6, -10, D:3) a +0 club (11, 6, D:3) a +0 spear (27, -31, D:3) a +0 hand axe (27, -30, D:3) a +0 hunting sling a +3 dagger of holy wrath (33, -9, D:3) a +0 spear (38, -18, D:3) a cursed -3 flail (43, -28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (7, 17, D:4) a +3 short sword a +0 morningstar a +0 hand axe (12, -5, D:4) a +0 giant club (14, 10, D:4) a cursed -2 ring mail (19, -26, D:4) a +0 dagger (24, -27, D:4) a +0 scale mail a +0 club a +0 dagger (44, -3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (8, -19, D:5) a +0 chain mail (37, -14, D:5) a +0 giant club (61, -41, D:5) a +0 long sword (62, -40, D:5) a +0 short sword a +0 scale mail (69, -8, D:5) a scroll of noise (70, -9, D:5) a +0 whip Level 6 of the Dungeon (0, 5, D:6) a +0 falchion (4, -7, D:6) a +0 long sword (6, -3, D:6) a potion of mutation (10, 9, D:6) the +8 falchion "Norr" {pain, *Drain rPois Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It protects you from poison. It causes draining when unequipped. (14, -1, D:6) a +0 dagger (18, -21, D:6) a +0 morningstar (25, 7, D:6) a +0 short sword a +0 leather armour (25, 8, D:6) a +0 short sword a +0 ring mail (25, 9, D:6) a cursed +0 short sword a +0 leather armour (25, 10, D:6) a +0 whip a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (17, -2, D:7) a +0 short sword a +0 ring mail (18, -2, D:7) a +0 dagger a +0 robe (20, 13, D:7) a +0 shortbow (21, 32, D:7) a wand of flame (44/48) (25, 4, D:7) a +0 dagger (33, 8, D:7) a +0 giant club (35, 20, D:7) a +0 scale mail (39, -6, D:7) a +0 flail (39, 12, D:7) a +0 mace a +0 hunting sling a +0 club (39, 13, D:7) a cursed -1 battleaxe (41, 8, D:7) a +0 flail a +0 leather armour (42, -12, D:7) a +0 club (46, 16, D:7) a +0 dagger a +0 robe (46, 23, D:7) a +0 giant spiked club (47, 17, D:7) a +0 long sword a +0 robe (50, 17, D:7) a +1 flail a +0 robe (53, 11, D:7) a cursed +0 morningstar a +0 robe (55, 10, D:7) a cursed +0 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (8, 16, D:8) 17 gold pieces (8, 19, D:8) a royal jelly (11, 16, D:8) a +0 falchion (20, 22, D:8) 7 gold pieces (unseen) (21, -6, D:8) a cursed +0 dagger a +0 robe (22, 21, D:8) a +0 short sword a +0 leather armour (22, 22, D:8) a +0 whip a +0 ring mail (23, 42, D:8) 7 gold pieces (24, -7, D:8) a +0 mace (27, 43, D:8) a +0 dagger (29, -7, D:8) a +0 mace a cursed +0 plate armour (30, -7, D:8) a +0 whip (34, -7, D:8) a +0 leather armour (35, -7, D:8) a +0 trident a +0 leather armour (41, 17, D:8) a +0 leather armour (42, -4, D:8) an uncursed amulet of dismissal a +0 short sword (42, 22, D:8) a +0 robe a +0 dagger (48, 0, D:8) a +0 leather armour a +0 club a +0 dagger a +0 robe (50, 33, D:8) 7 gold pieces (59, 21, D:8) a +0 dagger (59, 22, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Ygrimin's Weapon Boutique the +9 battleaxe "Ciafrah" {vamp, rF+ rC+ Str+4} (1220 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It protects you from fire. It protects you from cold. the cursed +0 war axe "Pokkatt" {venom, +Inv rN+ Str+4} (361 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +1 mace of crushing (149 gold) a +2 hunting sling of flaming (191 gold) a +1 rapier of draining (184 gold) a +2 scimitar of protection (218 gold) the +2 triple sword "Humuoqu" {slice, +Rage rN+ Str-4 Int+2 Dex+4} (570 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. It lets you go berserk. 16 stones (20 gold) the +5 morningstar "Luilyr" {holy, rF+} (600 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. a +5 mace of draining (421 gold) a +2 hand crossbow of flaming (237 gold) a +1 morningstar of protection (153 gold) (0, 0, D:9) 15 gold pieces (31, -3, D:9) a +0 shortbow (48, -38, D:9) 7 gold pieces (51, -18, D:9) 18 gold pieces the Ecumenical Temple