Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 12, D:1) a +0 club (12, -23, D:1) a +0 robe (17, 1, D:1) a +0 leather armour (19, -36, D:1) a +0 short sword (27, -21, D:1) a +0 ring mail (29, -31, D:1) a +0 whip (33, -36, D:1) a +0 dagger (44, -1, D:1) a +0 club (46, -15, D:1) a +0 club Level 2 of the Dungeon (1, 42, D:2) a +0 mace (9, 43, D:2) a +0 club (13, 58, D:2) a +0 short sword a +4 longbow (14, 11, D:2) a +0 leather armour (16, 12, D:2) a +0 ring mail (26, -1, D:2) a +0 hand axe (27, 43, D:2) a +0 robe (37, 2, D:2) a +0 dagger (38, 13, D:2) a scroll of teleportation Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 25, D:3) a +0 short sword (2, 2, D:3) a +0 club (2, 4, D:3) a +0 club (3, 2, D:3) a cursed -2 club (11, -10, D:3) a +0 flail a +0 scythe a +0 robe (11, 19, D:3) a +0 dagger (18, 0, D:3) a +0 club (24, 3, D:3) a wand of random effects (28/48) a wand of slowing (13/48) (32, 10, D:3) a potion of degeneration (34, 18, D:3) a +0 short sword a +0 robe Level 4 of the Dungeon [Shop] Lesat's Elemental Accessories a fan of gales (400 gold) an uncursed staff of cold (250 gold) Sif Muna's Handbook of Fire (528 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 g - Bolt of Fire Conjuration/Fire 6 a wand of digging (10/24) (280 gold) (0, 0, D:4) a +0 dagger (3, -9, D:4) a +0 short sword (4, -6, D:4) a +0 war axe (6, -14, D:4) a +0 whip a +0 robe (8, -2, D:4) a +0 chain mail (14, -2, D:4) a +0 dagger (25, -12, D:4) a +0 dagger (29, 2, D:4) a +0 ring mail a cursed -2 club (32, 0, D:4) a wand of iceblast (0/15) a wand of lightning (0/15) a wand of acid (0/15) (41, 0, D:4) a +0 hand axe (41, 2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -24, D:5) a +0 flail (10, -16, D:5) a +0 club a +0 leather armour (12, -2, D:5) a +0 giant spiked club (12, 2, D:5) a +0 shortbow (14, 0, D:5) a +3 shortbow (25, -23, D:5) a +0 dagger (47, -12, D:5) a +0 ring mail (55, 8, D:5) a cursed -1 long sword (57, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 9, D:6) a +0 trident (7, 4, D:6) a scroll of random uselessness (11, 23, D:6) a +0 leather armour (11, 24, D:6) a +0 trident (12, 26, D:6) a +0 dagger (12, 27, D:6) a cursed +0 leather armour (17, 17, D:6) a +0 mace a cursed +0 chain mail (22, 26, D:6) a +0 club (35, 1, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 34, D:7) a +0 ring mail (6, -4, D:7) a wand of flame (33/48) (8, -3, D:7) a +0 flail (26, 23, D:7) a +2 whip of flaming a +0 robe (41, 19, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a potion of mutation (1, -4, D:8) a +0 giant club (4, -4, D:8) a +0 robe (7, -5, D:8) a +0 trident (8, -1, D:8) a scroll of random uselessness (10, 23, D:8) a +0 giant spiked club (11, 3, D:8) a +0 long sword (15, 3, D:8) a -1 spear (17, 10, D:8) a +0 hand axe a +0 animal skin (23, 14, D:8) a +1 animal skin (24, 3, D:8) a +0 shortbow (41, 13, D:8) a Grand Grimoire Level 9 of the Dungeon [Shop] Coeho's Weapon Emporium a +2 long sword of electrocution (289 gold) 20 stones (28 gold) a +0 shortbow of freezing (103 gold) a +2 longbow of evasion (243 gold) the +9 battleaxe of Bukky {vamp, MR+ Str+5} (1226 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+5). It affects your resistance to hostile enchantments. the +2 quarterstaff of Gehenna {crush, rC+ MP+9} (420 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). the +4 dagger of Superiority {flame, Dex+3} (516 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). a +0 battleaxe of electrocution (254 gold) a +2 falchion of draining (243 gold) a +3 flail of protection (296 gold) (0, 0, D:9) a wand of flame (41/48) (2, -6, D:9) a +0 robe a +4 dagger of distortion (10, 2, D:9) a scroll of vulnerability (11, 0, D:9) a +0 dagger (19, 2, D:9) a +0 hand crossbow (26, -31, D:9) a +0 war axe (31, -36, D:9) a +0 leather armour a +0 flail (31, -35, D:9) a +0 leather armour (32, -37, D:9) a +0 scale mail (32, -36, D:9) a +0 robe a +0 dagger (33, -37, D:9) a +0 robe a +0 dagger (33, -20, D:9) a +0 morningstar (44, -42, D:9) a +0 ring mail (45, -17, D:9) a +0 shortbow (56, -32, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (10, 6, D:10) a potion of degeneration (12, 14, D:10) a +0 chain mail (15, 16, D:10) a wand of random effects (18/48) (23, 16, D:10) a +0 giant spiked club (27, 2, D:10) a +0 robe (28, 2, D:10) a +0 shortbow (31, 13, D:10) a +0 ring mail a +0 dagger (34, 13, D:10) a +0 trident (35, 12, D:10) a +0 leather armour a +0 flail (35, 13, D:10) a +1 trident of distortion (35, 14, D:10) a cursed -1 glaive a +0 chain mail a +0 ring mail (36, -3, D:10) a +0 dagger (36, 12, D:10) a +0 short sword a +0 whip (36, 13, D:10) a +0 trident (37, 13, D:10) a +0 hand axe a cursed +0 chain mail a cursed -2 dagger (37, 14, D:10) a +0 ring mail a +0 leather armour a +0 hand axe (38, -1, D:10) a +0 hand axe a +0 shield (41, 18, D:10) a +0 flail (42, 17, D:10) a +0 whip a +0 leather armour a +0 whip (42, 19, D:10) a +2 halberd of protection (43, 18, D:10) a +0 club a +0 giant spiked club (43, 19, D:10) a +0 flail (46, 32, D:10) a potion of degeneration (46, 33, D:10) a potion of degeneration (47, 33, D:10) a potion of degeneration (56, 9, D:10) a +0 club (57, 19, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Vasots's Antique Weapon Shop a +2 flail of distortion (538 gold) a +1 vampiric bardiche (884 gold) a +0 greatsling of velocity (637 gold) a +1 scythe of venom (275 gold) the +1 eveningstar of Blind Justice {venom, rC- MR+ Str+5 Dex+4} (1235 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +4 blowgun (637 gold) a +4 vampiric glaive (1079 gold) a +1 vampiric scimitar (494 gold) a +0 quarterstaff of protection (176 gold) a +2 falchion of slicing (429 gold) (0, 0, D:11) a +0 leather armour (1, 42, D:11) a +0 whip a +1 leather armour of positive energy (5, 41, D:11) a +0 leather armour (5, 45, D:11) a +0 leather armour (10, 33, D:11) a +0 leather armour (12, 46, D:11) a +0 short sword a +0 leather armour (12, 47, D:11) a +0 ring mail (13, 46, D:11) a +0 flail a +3 leather armour a +0 broad axe a +0 plate armour (28, 29, D:11) a +0 leather armour a cursed +0 short sword a cursed +0 chain mail a +0 flail a +0 leather armour a +0 hand axe (33, 42, D:11) a +0 hand axe (55, 51, D:11) a +0 robe (56, 45, D:11) an uncursed amulet of harm Level 12 of the Dungeon (0, 0, D:12) a plain deck of changes {drawn: 2} (1, 5, D:12) a +0 shortbow 16 arrows a scroll of vulnerability (2, 3, D:12) a +0 cloak (3, 0, D:12) an arrow (5, 5, D:12) a scroll of identify (6, 15, D:12) 16 gold pieces (8, -3, D:12) a +3 great sword a +0 robe a +0 war axe a +0 chain mail (8, -2, D:12) 3 large rocks (8, 13, D:12) 17 gold pieces (8, 17, D:12) 2 gold pieces (9, -3, D:12) a +0 longbow a +0 dire flail a +0 ring mail (10, 15, D:12) 17 gold pieces (10, 16, D:12) 19 gold pieces (18, -15, D:12) a +1 plate armour of cold resistance a +2 eveningstar (21, -19, D:12) a +0 morningstar (35, -26, D:12) a +0 robe (36, 3, D:12) a +0 robe (48, -1, D:12) a +0 ring mail the Ecumenical Temple