Dungeon Crawl Stone Soup version 0.18-a0-1195-g77a4f03 (webtiles) character file. 2 Chiseanne the Gusty (level 1, 14/14 HPs) Began as a Centaur Air Elementalist on Jan 29, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (354 turns). Chiseanne the Gusty (Centaur Air Elementalist) Turns: 354, Time: 00:00:28 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 25% Magic: 3/3 EV: 9 Int: 14 God: Gold: 29 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . f - -3 club (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons f - a cursed -3 club (weapon) Armour a - a +0 robe (worn) Potions d - a potion of invisibility {unknown} e - a potion of flight {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: + Level 0.2 Fighting * Level 1.5 Dodging - Level 1.2 Stealth - Level 1.5 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History w - Wait here. f - Follow me. Anything else - Stay silent. Okay, then. Your magical contamination has completely faded away. All of the chunks of flesh in your inventory have rotted away. Found a club. You see here a club. A giant newt comes into view. A goblin comes into view. It is wielding a dagger. There are monsters nearby! There are monsters nearby! Unknown command. You see here a club. f - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! f - a cursed -3 club (weapon) Read which item? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...........# ###>#####.### .#.....# ######.##### ........########## .................# .###############.# #.# #@# .#.g..#.# ...#.#.# #.g..#.# ....#.# ..l#.# ..#.# #.#.# #.#.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Chiseanne the Centaur Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 354 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_open_corners Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Shock || 2