Dungeon Crawl Stone Soup version 0.18-a0-1120-g03bd624 (webtiles) character file. 0 Chiseanne the Gusty (level 1, 0/14 HPs) Began as a Centaur Air Elementalist on Jan 17, 2016. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (16 turns). Chiseanne the Gusty (Centaur Air Elementalist) Turns: 16, Time: 00:00:09 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: + Level 0.0 Fighting - Level 1.3 Dodging - Level 1.2 Stealth - Level 1.5 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You enter a teleport trap! The teleport trap disappears. Your surroundings seem slightly different. The hobgoblin hits you with a club. You die... .. .. .# .# .# ###.###.# #.......# ########g@.....# #....ยง'........# #.....##......## #.....#####+### #..<..# #.....# ####### You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Chiseanne the Centaur Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 16 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rooms_b Action || total -------------------------++------- Melee: Unarmed || 10