Dungeon Crawl Stone Soup version 0.18-a0-1014-g3bbf375 (webtiles) character file. 9 Chiseanne the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on Jan 6, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (459 turns). Chiseanne the Magician (Demonspawn Wizard) Turns: 459, Time: 00:00:41 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls e - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 1.6 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A bat comes into view. Found 15 stones. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##..######### #.. #..### ..# ..##..# #.. #.. #..# ############..##### ..................# #..#######..###.# #..........†# #.# #[@...#####.# #.# #.....##.# #.# #.# .....#$#(.... ..# #.# .##. #. †#.#########.### # #.....# ........... ###.### #######..## .. ##.# .. #.# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 hobgoblins (D:1) A kobold (D:1) A giant newt (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Chiseanne the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 458 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 458 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 459 | D:1 | Quit the game Vault maps used: D:1: lightli_iron_boxes Action || total -------------------------++------- Melee: Club || 6 Cast: Magic Dart || 17