Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) 9 poisoned needles (2, 10, D:1) a meat ration (8, 8, D:1) a +0 dagger (9, 5, D:1) 12 stones (15, -6, D:1) a +0 ring mail (22, -1, D:1) a +0 dagger (28, 2, D:1) a +0 club (29, 22, D:1) a +0 club (31, 25, D:1) 14 stones (36, 9, D:1) a +0 dagger (36, 14, D:1) a +0 dagger (38, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -1, D:2) a +0 dagger (11, -1, D:2) a +0 leather armour (12, 20, D:2) a cursed -1 robe a +0 dagger (13, -5, D:2) a +0 leather armour (15, 0, D:2) a +0 club (15, 21, D:2) a +0 club (16, 16, D:2) a +0 falchion a +0 chain mail (17, 13, D:2) 13 stones (17, 25, D:2) a +0 club (18, 2, D:2) a cursed -2 club (20, -18, D:2) a +0 dagger 3 stones (22, -15, D:2) a stone (24, 10, D:2) 23 stones (26, 28, D:2) a +0 hat (29, 1, D:2) a +0 club (29, 20, D:2) 5 stones (33, -9, D:2) a +0 dagger (44, -3, D:2) 16 stones (45, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 0, D:3) a +0 whip (6, 18, D:3) a +0 club (11, -6, D:3) a +0 falchion (12, -7, D:3) a +0 mace (12, -5, D:3) a +0 mace (13, -9, D:3) a stone (13, -4, D:3) a +0 spear a +0 spear (13, -3, D:3) a cursed +0 hand axe a +0 leather armour (13, -1, D:3) a +0 leather armour (13, 0, D:3) a cursed +0 flail a cursed -3 war axe (17, -8, D:3) a stone (21, 24, D:3) a +0 whip (32, -14, D:3) a cursed -3 club (34, -14, D:3) a +0 dagger (35, -7, D:3) a stone (39, 2, D:3) a +0 robe (42, -13, D:3) 22 stones a +0 club a cursed -2 hunting sling (43, -16, D:3) a +4 dagger of pain (43, -3, D:3) a +0 leather armour (46, -12, D:3) a +0 mace (48, -12, D:3) a stone (49, -12, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Puman's Antique Weapon Shop a +0 great sword (162 gold) a +0 dire flail (100 gold) a +0 flail (87 gold) a +0 arbalest (112 gold) a cursed -3 spear (2 gold) a +0 falchion (75 gold) the +8 war axe "Xaoh" {drain, +Rage rC+ MR+} (1735 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 long sword (87 gold) a +0 mace (75 gold) a +0 rapier (100 gold) a +0 quarterstaff (100 gold) (0, 0, D:4) a cursed -1 flail (7, 29, D:4) a +0 ring mail (14, 29, D:4) a +0 scale mail (26, 36, D:4) 18 stones (28, 2, D:4) a potion of degeneration (30, 23, D:4) a +0 plate armour (32, 1, D:4) 7 stones (32, 46, D:4) a +0 whip (42, 9, D:4) an uncursed staff of summoning Level 5 of the Dungeon [Shop] Tarchun's Antique Armour Shop a +2 ring mail of magic resistance (609 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +2 plate armour of magic resistance (1160 gold) a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a cursed -2 scale mail (2 gold) a +0 ring mail (116 gold) a +1 naga barding of cold resistance (1015 gold) a +0 robe (20 gold) a +0 robe (20 gold) (0, 0, D:5) 14 arrows of frost 59 arrows 14 arrows of flame (1, 0, D:5) a +0 shortbow (5, -2, D:5) a cursed +4 mace a +0 robe a +0 long sword a +0 robe (10, -10, D:5) 2 stones (10, -9, D:5) 2 stones (11, -11, D:5) 5 stones (12, 1, D:5) a stone (13, -11, D:5) 3 stones (15, 1, D:5) a stone (19, -11, D:5) a cursed +0 halberd a +0 robe (21, 2, D:5) 17 stones (21, 8, D:5) a stone (21, 9, D:5) 3 stones (22, -6, D:5) a +1 chain mail of cold resistance a +0 dire flail (22, 9, D:5) a stone (24, 9, D:5) a stone (25, 9, D:5) a stone (28, 9, D:5) a +0 robe a cursed +0 spear (30, 35, D:5) a +0 robe (30, 36, D:5) a +2 dire flail of protection (34, 27, D:5) 21 stones (40, -5, D:5) a +0 war axe (44, 0, D:5) a wand of flame (14/48) a +0 robe (47, 0, D:5) a +0 hand axe (47, 2, D:5) a +0 dagger (47, 3, D:5) a +0 flail a +0 scale mail (48, -10, D:5) a +0 ring mail (52, 7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 5, D:6) a +0 falchion a +0 chain mail (0, 6, D:6) a +0 dagger a +0 leather armour (1, 2, D:6) an arrow of flame (1, 7, D:6) a +0 flail (1, 9, D:6) a +0 shortbow 11 arrows of flame (1, 12, D:6) a +0 whip a +0 club (3, 14, D:6) a +0 giant club (4, 3, D:6) a +3 ring of strength (4, 14, D:6) a +0 leather armour a +0 flail a +0 dagger a +0 robe (5, 24, D:6) a +0 scale mail (7, 17, D:6) a +0 dagger (7, 19, D:6) a +0 robe a +0 dagger (8, 16, D:6) a +0 leather armour (28, 36, D:6) a +0 robe (29, 15, D:6) a +0 scale mail (29, 42, D:6) a +0 mace (30, 18, D:6) a +2 dagger of chaos (30, 42, D:6) a +0 robe of magic resistance a +0 cloak a +4 quarterstaff of chaos (32, 17, D:6) a +2 spear of chaos (34, 9, D:6) a +0 club (51, 34, D:6) a wand of paralysis (12/24) (52, 35, D:6) 17 stones (53, 33, D:6) 13 gold pieces (55, 22, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Vemavuneick's Weapon Boutique 22 sling bullets (121 gold) a +0 arbalest (49 gold) 17 arrows (37 gold) a +0 whip (27 gold) a +0 trident (38 gold) the cursed +1 battleaxe of Wugoraoha {flame, rElec rF+} (381 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +2 long sword of flaming (201 gold) the +9 battleaxe "Otiumox" {flame, *Rage Int+2 Dex+3} (793 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+3). It may make you go berserk in combat. 24 stones (26 gold) 17 stones (18 gold) (0, 0, D:7) a +0 rapier (0, 1, D:7) a +0 leather armour of magic resistance (4, 0, D:7) a +0 giant club (17, 29, D:7) 22 stones (19, 19, D:7) a +0 plate armour (24, 26, D:7) a +0 war axe (24, 30, D:7) a +0 robe a +3 dagger of speed (25, 23, D:7) 30 stones (26, 7, D:7) a +0 mace a +0 ring mail (47, 26, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (3, 15, D:8) a +0 battleaxe (4, -10, D:8) a +0 robe (5, 29, D:8) a +0 club a gnoll corpse (skeletalised by now) (11, 27, D:8) a cursed +0 club a gnoll corpse (skeletalised by now) (16, 10, D:8) a +0 hand axe (20, -10, D:8) a +0 whip (22, -10, D:8) a +0 giant club (23, 7, D:8) a +0 dagger (25, 8, D:8) a +0 scale mail a +0 club a +2 mace of draining (32, 1, D:8) a +0 robe a +0 dagger (48, 31, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 leather armour an uncursed ring of fire (4, -3, D:9) a scroll of random uselessness (15, 13, D:9) 4 needles of sleeping (18, 9, D:9) 14 arrows (18, 13, D:9) a +0 chain mail (24, 19, D:9) a cursed -2 shortbow a +0 morningstar 11 arrows of frost (26, 19, D:9) an arrow of frost (26, 25, D:9) a +0 long sword