Chiseanne Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 14, D:1) a +0 leather armour (6, -1, D:1) a +0 dagger (11, 25, D:1) a +0 scale mail (23, 12, D:1) a +0 dagger (24, -10, D:1) a +0 club (26, 3, D:1) a stone (27, 1, D:1) 33 stones (27, 7, D:1) a +0 dagger (28, 8, D:1) a +0 short sword (30, -6, D:1) 2 stones (30, -5, D:1) a stone (30, 5, D:1) a +0 robe (31, 7, D:1) a +0 club (32, 5, D:1) a +0 dagger (36, 7, D:1) a +1 hand axe of chopping (37, 20, D:1) a stone (39, 23, D:1) a +0 whip (41, 24, D:1) a +0 robe (43, 9, D:1) a +0 club (44, -5, D:1) a beef jerky (46, -16, D:1) a +0 club (46, -14, D:1) a stone (46, -1, D:1) a +0 dagger (48, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 18 stones (2, -2, D:2) a +0 mace (2, 0, D:2) a beef jerky (4, 0, D:2) a +0 club (10, -2, D:2) a +0 club (14, 7, D:2) a +0 club (15, 34, D:2) a cursed +0 club (22, 18, D:2) a +0 hand axe (23, 20, D:2) a cursed +0 club (30, 9, D:2) a +0 whip (30, 34, D:2) a +0 dagger (32, 15, D:2) a +0 short sword (50, 21, D:2) 2 stones (54, 21, D:2) a +0 club a +0 hunting sling 14 stones (56, 23, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (13, 13, D:3) a +0 dagger (14, -9, D:3) a +0 leather armour (19, -14, D:3) a +0 dagger 24 stones (20, -34, D:3) a +1 trident of freezing (22, -31, D:3) a +0 leather armour (28, 15, D:3) a plain deck of summoning (30, 1, D:3) a +0 scale mail (31, -29, D:3) a +0 whip (32, -1, D:3) a +0 dagger (37, -20, D:3) a +0 ring mail (39, -28, D:3) a +0 flail (39, -20, D:3) a wand of frost (32/48) (39, 3, D:3) a +0 dagger a +0 robe (41, 5, D:3) a +0 club (43, 6, D:3) a +0 short sword (43, 7, D:3) a +0 dagger (44, 8, D:3) a +0 robe (50, -34, D:3) 16 stones (52, -29, D:3) a +0 club a cursed +0 leather armour (52, -28, D:3) a +0 hand axe (52, -26, D:3) a +0 short sword a +0 leather armour (53, -29, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) 20 stones (8, 2, D:4) a +0 ring mail (9, 1, D:4) a potion of poison (11, -13, D:4) a +0 giant club (12, 2, D:4) a -3 ring of intelligence (13, 2, D:4) a +0 dagger of protection (16, -12, D:4) a +0 leather armour a wand of random effects (25/48) (16, -7, D:4) a +0 short sword (19, -24, D:4) a +0 war axe of flaming a +0 robe (26, -5, D:4) a +0 whip (27, -19, D:4) a +0 long sword a +0 robe (28, -18, D:4) a +0 giant club (35, -25, D:4) a wand of random effects (18/48) (40, 3, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 2, D:5) a +0 flail (20, -3, D:5) a +0 broad axe (22, 0, D:5) a +0 ring mail (35, 12, D:5) a +0 leather armour a +0 hand axe a +0 whip a +0 giant club (35, 14, D:5) a +0 robe a +3 long sword of freezing (37, 12, D:5) a stone (38, 6, D:5) a stone (38, 12, D:5) 2 stones (40, 8, D:5) a stone (40, 12, D:5) a +0 hand axe a cursed -2 chain mail (41, 11, D:5) a cursed +0 halberd a +0 robe (41, 12, D:5) a +0 robe 17 stones (43, 12, D:5) a +0 flail a +0 ring mail (44, 12, D:5) a +0 scale mail a +0 dagger (45, 18, D:5) a meat ration (45, 19, D:5) 2 stones (47, -10, D:5) a +0 quarterstaff (48, -9, D:5) a +0 pair of gloves (53, 19, D:5) a +0 club Level 6 of the Dungeon (17, 12, D:6) a +0 giant club (28, 18, D:6) a +0 ring mail (40, 3, D:6) a cursed +0 pair of boots (46, 35, D:6) a +0 quarterstaff (48, 40, D:6) a +0 pair of gloves (51, -1, D:6) 18 stones (52, 22, D:6) 26 stones (56, 5, D:6) 27 stones Level 7 of the Dungeon [Shop] Weesmy's Weapon Shop the cursed +1 hand crossbow of Eternity {elec, rElec Str+7 Int-2} (352 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+7). It affects your intelligence (-2). It insulates you from electricity. It has a curse placed upon it. 9 stones (9 gold) the +11 spear of a Thousand Ships {freeze, MR- Str+3 Int+6 Dex+3} (884 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+6). It affects your dexterity (+3). It affects your resistance to hostile enchantments. the cursed +1 flail of Okawaru's Displeasure {crush, Str+5} (247 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It has a curse placed upon it. 13 stones (13 gold) a +1 spear of flaming (124 gold) a +3 arbalest (215 gold) a +0 morningstar of protection (68 gold) (1, 0, D:7) a +0 quarterstaff (3, -33, D:7) a +0 animal skin (4, -10, D:7) a +0 animal skin (4, -7, D:7) a +0 robe (5, -31, D:7) a cursed -3 dagger (6, -23, D:7) a +0 animal skin (9, -7, D:7) a +0 animal skin (12, 1, D:7) a +0 pair of gloves (13, 5, D:7) a +0 club (13, 6, D:7) a +0 spear (13, 12, D:7) a +0 rapier (14, 3, D:7) a +0 flail (20, -21, D:7) 20 stones (21, -19, D:7) an uncursed staff of fire (25, 13, D:7) 14 stones (26, -22, D:7) a +0 short sword (31, -23, D:7) a +0 chain mail a +0 dire flail (32, -24, D:7) a +0 robe a cursed -1 dagger a +0 club (35, -34, D:7) a +0 robe (41, -25, D:7) a +0 trident (43, -31, D:7) a +0 short sword a +0 plate armour (43, 4, D:7) a +0 whip (44, -31, D:7) a +0 giant club (45, -31, D:7) a +0 chain mail (46, -28, D:7) a +0 falchion (47, -38, D:7) a +0 large shield (47, 3, D:7) a +3 hand axe (48, -14, D:7) a +0 dagger (52, -25, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 2, D:8) a +0 ring mail (2, -19, D:8) 9 gold pieces (unseen) (2, -17, D:8) 5 gold pieces a +0 flail (6, 9, D:8) a +0 hand axe (19, 5, D:8) a +0 scale mail (22, -3, D:8) a +0 giant club (23, -14, D:8) 15 stones Level 9 of the Dungeon [Shop] Yfoiffof's Assorted Antiques a +2 leather armour of poison resistance (40 gold) a book of Necromancy (300 gold) a crystal ball of energy (400 gold) the +6 plate armour "Sifies" {rF+ Int-2 Slay+2} (560 gold) It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. a +0 scale mail (80 gold) (0, 0, D:9) a +0 giant spiked club (3, -5, D:9) a wand of random effects (22/48) (9, -9, D:9) a +0 scale mail (10, -13, D:9) a +0 dagger (10, -11, D:9) a +0 dagger (11, -12, D:9) 4 stones a +0 short sword (13, -12, D:9) 3 stones (13, -11, D:9) 14 stones (14, -24, D:9) a +0 ring mail (16, -15, D:9) a +0 club (18, -23, D:9) a cursed -3 giant spiked club (18, 3, D:9) a +0 short sword (23, 4, D:9) a meat ration (29, -44, D:9) a +1 flail a +0 robe (29, -17, D:9) a potion of mutation (30, 4, D:9) a +0 mace (42, -45, D:9) a cursed +0 giant club a +0 giant spiked club (42, -44, D:9) a +0 robe a +0 dagger (45, -49, D:9) a +0 trident of venom a cursed +0 chain mail (46, -49, D:9) a +0 dagger a +0 leather armour a +0 short sword (51, 3, D:9) a +0 club a +0 hand axe a +0 scale mail (52, 3, D:9) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 mace a cursed +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a meat ration (7, -15, D:10) 15 stones (12, 4, D:10) a wand of fireball (0/15) a wand of lightning (0/15) a wand of paralysis (0/24) (14, 2, D:10) a +1 long sword of distortion a +0 leather armour (24, -19, D:10) a +0 pair of gloves (25, -4, D:10) a +0 ring mail (26, -4, D:10) 2 javelins of returning (27, -14, D:10) a +0 scimitar of flaming a cursed +0 robe (31, 16, D:10) a +0 robe (37, -4, D:10) a +0 leather armour (40, 8, D:10) a +0 cloak (45, -13, D:10) a cursed +0 flail (47, 27, D:10) a +0 trident a +0 ring mail (48, 27, D:10) a +0 mace a +0 scale mail (50, -13, D:10) a +0 falchion (51, 13, D:10) a +0 rapier (55, 3, D:10) a +0 dagger a +0 robe (55, 4, D:10) a +0 short sword a cursed -2 plate armour Level 11 of the Dungeon [Shop] Ulloc's Jewellery Shop an uncursed ring of flight (245 gold) a +3 ring of strength (219 gold) an uncursed amulet of resist corrosion (280 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of fire (350 gold) the ring "Mosex" {rN+ Str+8 Dex+4 Stlth-} (711 gold) [ring of positive energy] It affects your strength (+8). It affects your dexterity (+4). It protects you from negative energy. It makes you less stealthy. the ring "Talip" {Wiz +Blink} (616 gold) [ring of wizardry] It improves your spell success rate. It lets you blink. an uncursed amulet of harm (420 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of wizardry (420 gold) (0, 0, D:11) a +0 rapier (3, 0, D:11) 5 large rocks (4, 0, D:11) a +0 club (11, -2, D:11) 2 stones (12, -2, D:11) a +2 whip of flaming a +0 dagger of protection a +0 rapier a +2 dagger (12, -1, D:11) a +0 dagger (12, 11, D:11) a +0 falchion (14, -1, D:11) a stone (14, 4, D:11) a +0 chain mail a +0 long sword (14, 5, D:11) a +0 club (15, 0, D:11) a stone (15, 27, D:11) a +0 club (16, 0, D:11) 2 stones (16, 8, D:11) a large rock (17, 30, D:11) a +0 flail (19, 6, D:11) a +0 ring mail (26, 28, D:11) a +0 chain mail a +0 trident (27, 12, D:11) an uncursed ring of magical power (29, 7, D:11) 4 large rocks (29, 23, D:11) a +0 ring mail a +4 spear (29, 24, D:11) a +0 leather armour a +0 short sword (31, 27, D:11) a +0 plate armour a +0 flail (36, 29, D:11) 19 stones (39, 1, D:11) a +3 dagger (41, 21, D:11) a +0 blowgun (41, 23, D:11) a book of Fire (46, -15, D:11) a +0 pair of gloves Level 12 of the Dungeon [Shop] Etirusotz's Book Shop a book of Power (765 gold) a Fen Folio (1275 gold) a Grand Grimoire (1876 gold) a book of the Dragon (1530 gold) an Akashic Record (1876 gold) a book of Envenomations (1530 gold) a book of Death (1190 gold) a manual of Maces & Flails (1876 gold) a book of Fire (1105 gold) a book of the Earth (1105 gold) (0, 0, D:12) a +0 robe (6, 34, D:12) a +0 dagger (6, 42, D:12) a potion of lignification (12, 45, D:12) a wand of fireball (0/15) (13, 30, D:12) a +0 dagger (16, 8, D:12) a wand of slowing (19/48) (17, 8, D:12) a wand of frost (31/48) (22, 25, D:12) a +0 scale mail (23, 32, D:12) a +0 giant spiked club (25, 29, D:12) 18 stones (28, 12, D:12) a stone (28, 16, D:12) a +0 spear (30, 12, D:12) a stone (30, 13, D:12) a meat ration (30, 14, D:12) a stone (30, 29, D:12) a +0 mace a +0 chain mail (30, 30, D:12) a +0 ring mail (31, 31, D:12) a +0 falchion (32, 16, D:12) a +0 long sword of electrocution (32, 30, D:12) a +0 club (33, 18, D:12) 7 stones (40, 32, D:12) a +0 short sword (43, 44, D:12) a +0 giant spiked club (50, -3, D:12) a beef jerky (56, -2, D:12) a +0 trident a +0 leather armour (56, 2, D:12) a +0 ring mail (56, 35, D:12) a +0 short sword (57, 2, D:12) a cursed -3 whip a +0 chain mail (58, 4, D:12) a +2 dagger of speed Level 13 of the Dungeon (0, 0, D:13) 25 stones (9, -23, D:13) 16 gold pieces (9, -12, D:13) a +1 flail (19, 0, D:13) a crystal ball of energy (28, 11, D:13) 15 stones (28, 13, D:13) 21 stones (34, -2, D:13) 25 stones (35, 0, D:13) a wand of cold (0/15) (43, -5, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (4, -48, D:14) an uncursed ring of flight (14, -13, D:14) a +0 cloak (15, -35, D:14) a tomahawk (15, -19, D:14) a +0 pair of gloves (18, -31, D:14) 20 stones (38, 1, D:14) a +1 cloak a +0 robe (48, -23, D:14) a +0 dagger (64, -17, D:14) 22 stones (67, -33, D:14) an uncursed ring of magical power (70, -12, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) 26 gold pieces (5, 28, D:15) 22 gold pieces (6, 2, D:15) 21 gold pieces (10, 27, D:15) 26 gold pieces (16, 26, D:15) 20 gold pieces (24, 18, D:15) a +0 long sword (24, 29, D:15) 7 gold pieces a +0 short sword a +0 ring mail (25, 29, D:15) 6 gold pieces a +0 mace a +0 chain mail (26, -1, D:15) a scroll of immolation 2 scrolls of amnesia (26, 28, D:15) 6 gold pieces a +0 robe a cursed +0 dagger (27, 0, D:15) 2 potions of magic 4 potions of brilliance (27, 32, D:15) a +0 hand axe (28, 25, D:15) a stone (30, 17, D:15) a stone (30, 34, D:15) 17 gold pieces (31, 13, D:15) 7 gold pieces (31, 24, D:15) a stone (32, 17, D:15) 2 stones (33, 14, D:15) 4 stones (33, 15, D:15) 13 gold pieces (34, 13, D:15) a stone (34, 14, D:15) 12 gold pieces (35, -7, D:15) a wand of paralysis (0/24) 29 arrows of frost 10 bolts of penetration 17 sling bullets of flame 165 sling bullets 134 arrows 42 bolts a +0 trident (35, 10, D:15) 2 stones (35, 12, D:15) a stone (35, 14, D:15) 5 gold pieces (37, 18, D:15) a stone (40, 1, D:15) 2 stones (40, 4, D:15) a stone (40, 7, D:15) 2 stones (40, 17, D:15) 6 gold pieces (43, 31, D:15) 6 gold pieces (46, -10, D:15) a +0 great sword a cursed +0 ring mail (46, -9, D:15) a +0 battleaxe a +0 leather armour (46, 15, D:15) 5 gold pieces (46, 33, D:15) 5 gold pieces (48, 19, D:15) a +0 robe (54, 37, D:15) 11 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (2, -1, Orc:1) a +0 flail (3, -2, Orc:1) a +0 flail (14, 5, Orc:1) a +0 flail (17, 10, Orc:1) a +0 dagger a +0 robe (18, -34, Orc:1) a +0 whip (18, -33, Orc:1) a +0 ring mail a +5 spear of piercing (19, -32, Orc:1) a +0 chain mail a +0 halberd (19, -31, Orc:1) a +0 halberd (20, -33, Orc:1) a +0 chain mail a +2 halberd of protection a +0 spear (20, -32, Orc:1) a +0 scale mail a +0 hand axe a +0 short sword a +0 flail (20, -31, Orc:1) a +0 club a +0 hand axe (21, -30, Orc:1) a +0 long sword (22, -35, Orc:1) a +0 hand axe (22, -33, Orc:1) a +0 chain mail a +0 glaive (23, -30, Orc:1) a +0 plate armour a +2 mace of holy wrath (24, -35, Orc:1) a +0 giant spiked club (25, -33, Orc:1) a cursed -2 falchion (28, -6, Orc:1) a +0 ring mail a +0 mace (28, -4, Orc:1) a +0 club a +0 ring mail (29, -3, Orc:1) a +0 giant spiked club a +0 great mace (29, -2, Orc:1) a +0 giant club (30, -20, Orc:1) a +0 scimitar a +0 plate armour (30, -7, Orc:1) a cursed -2 flail (31, -12, Orc:1) a +0 flail (32, -12, Orc:1) a +0 short sword a +0 dagger (32, -11, Orc:1) a large rock (32, -10, Orc:1) a +0 trident a cursed +0 chain mail (32, -8, Orc:1) a +0 dagger (32, -4, Orc:1) a +3 dagger (33, -11, Orc:1) a +0 whip (33, -9, Orc:1) a +0 dagger (34, -24, Orc:1) a +0 chain mail a +0 war axe (35, -12, Orc:1) a large rock (36, -13, Orc:1) a large rock (37, 13, Orc:1) a +0 short sword (38, 14, Orc:1) a +0 scale mail (39, -14, Orc:1) a +0 plate armour a +0 short sword (39, 13, Orc:1) a +0 leather armour (39, 15, Orc:1) a +0 dagger a +0 robe (41, -14, Orc:1) a +0 ring mail (42, -16, Orc:1) a +0 hand axe (43, -26, Orc:1) a +0 ring mail (44, -26, Orc:1) a +0 whip (45, -25, Orc:1) a +0 hand axe (45, -24, Orc:1) a +0 plate armour a +0 flail (46, -24, Orc:1) a +0 plate armour a +0 flail (47, -23, Orc:1) a +1 war axe of draining (49, -24, Orc:1) a +0 robe a +0 dagger (49, -23, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Atolier's Antique Armour Shoppe a +2 scale mail of cold resistance (120 gold) the +5 ring mail "Niluem" {rPois Str+4 Slay+3} (270 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. a +2 scale mail of poison resistance (120 gold) a +2 chain mail of fire resistance (135 gold) a +0 leather armour (60 gold) a +1 pair of gloves of strength (135 gold) a +0 scale mail (120 gold) a +2 scale mail of cold resistance (120 gold) a +0 leather armour of poison resistance (60 gold) [Shop] Bofi's Distillery 2 potions of poison (32 gold) [Shop] Ziediad's Antique Weapon Emporium a +0 rapier (136 gold) a +0 short sword (102 gold) a +0 whip (85 gold) a cursed -3 great sword (221 gold) a +0 spear (102 gold) a +3 flail of venom (119 gold) a +0 short sword (102 gold) a +6 great sword of freezing (221 gold) a +1 scimitar of distortion (136 gold) a +0 whip (85 gold) a +2 mace of protection (102 gold) a +1 falchion of holy wrath (102 gold) (0, 0, Orc:2) a +0 giant club (6, -14, Orc:2) a +0 giant club (7, -16, Orc:2) a +0 giant club a +0 giant club (11, -29, Orc:2) a +0 dagger a +0 robe (15, 3, Orc:2) a cursed -3 giant club (16, 1, Orc:2) a +0 flail a +0 robe (16, 3, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a cursed +0 giant club a +0 giant spiked club (17, -30, Orc:2) a +0 flail (17, -29, Orc:2) a +0 mace a +0 scale mail (17, -28, Orc:2) a +0 battleaxe a +0 plate armour (18, 6, Orc:2) a cursed -3 giant spiked club (19, -27, Orc:2) a +0 robe (19, 7, Orc:2) a +0 giant club (20, 8, Orc:2) a +0 flail a +0 robe (23, 5, Orc:2) a +0 giant spiked club a +0 giant spiked club (23, 16, Orc:2) a +0 giant spiked club (24, 5, Orc:2) a +0 long sword (24, 12, Orc:2) a +0 flail (26, 5, Orc:2) a +0 hand axe (26, 10, Orc:2) a cursed +0 giant spiked club a +0 giant spiked club (26, 14, Orc:2) a +0 giant club a +0 mace a +5 glaive a +0 plate armour (27, 8, Orc:2) a +0 mace a +0 leather armour (27, 9, Orc:2) a cursed +0 scimitar a +0 chain mail (28, 5, Orc:2) a +0 giant club (29, 11, Orc:2) a +0 whip (30, 9, Orc:2) a +0 flail (30, 10, Orc:2) a +0 club a +0 leather armour (30, 12, Orc:2) a +0 hand axe (31, 6, Orc:2) a cursed +0 giant spiked club (32, -6, Orc:2) a +0 short sword of protection a +0 blowgun (32, -4, Orc:2) a +0 hand axe a +0 chain mail (33, 3, Orc:2) a +0 giant club a +0 giant spiked club (35, -10, Orc:2) a +0 giant club a cursed +0 giant club (35, -5, Orc:2) a +0 dagger a +0 robe (35, -4, Orc:2) a +0 giant club (36, -10, Orc:2) a cursed -3 falchion a +0 leather armour (36, -8, Orc:2) a +0 club a +0 scale mail a +0 hand axe a +0 giant club a +0 giant club (36, -4, Orc:2) a +0 giant spiked club (36, -3, Orc:2) a +0 giant spiked club a +0 giant spiked club (37, -11, Orc:2) a +0 robe (37, -9, Orc:2) a +0 club a +0 robe (37, -8, Orc:2) a +0 mace of holy wrath a +0 giant club a +0 giant club (37, -7, Orc:2) a cursed -1 giant club (37, -4, Orc:2) a +0 giant club a cursed +0 giant club a cursed -1 giant club (37, 0, Orc:2) a +0 giant club (39, -8, Orc:2) a +0 giant spiked club (40, -7, Orc:2) a +0 giant spiked club a +0 giant spiked club (41, -8, Orc:2) a +0 scimitar a +0 plate armour (43, 10, Orc:2) a +0 hand axe (44, -13, Orc:2) a +0 scimitar a +0 plate armour (44, -2, Orc:2) a +0 giant spiked club (45, -14, Orc:2) a +0 giant club (45, -10, Orc:2) a +0 giant club (45, -9, Orc:2) a +0 giant club a +0 giant spiked club (47, -17, Orc:2) a +0 giant spiked club a +0 giant spiked club (51, -17, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (51, -14, Orc:2) a +0 short sword (52, -17, Orc:2) a +0 giant club (52, -16, Orc:2) a +0 leather armour (54, -19, Orc:2) a +0 trident of flaming a +0 leather armour Level 1 of the Lair of Beasts [Shop] Ocoingum's General Store a +2 robe of the Archmagi (490 gold) a +0 large shield of protection (149 gold) 22 stones (28 gold) a plain deck of summoning (182 gold) 21 stones (27 gold) 17 arrows of flame (110 gold) a +2 leather armour of cold resistance (247 gold) (0, 0, Lair:1) a +0 falchion (1, -10, Lair:1) a cursed -3 ring of intelligence (4, -19, Lair:1) a +0 short sword (10, -12, Lair:1) 10 sling bullets (31, -19, Lair:1) a meat ration (46, -7, Lair:1) a +0 falchion (51, -31, Lair:1) an uncursed amulet of faith Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (20, -22, Lair:2) a +0 trident a +0 ring mail (24, -38, Lair:2) a meat ration (26, -4, Lair:2) a +0 scimitar (28, -5, Lair:2) a +0 battleaxe 4 poisoned javelins a +0 scale mail (30, 15, Lair:2) 23 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (0, 37, Lair:3) 20 stones (5, 25, Lair:3) 16 bolts (38, 26, Lair:3) a +0 robe (43, 29, Lair:3) 21 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 gold dragon armour (5, 36, Lair:4) a +1 hand axe of chopping (6, 14, Lair:4) 16 arrows of dispersal (13, 29, Lair:4) a +0 hand axe (29, 9, Lair:4) a cursed +0 leather armour (31, -4, Lair:4) 19 stones (31, 4, Lair:4) a +0 quarterstaff (33, 18, Lair:4) a +0 large shield (50, -15, Lair:4) 16 bolts the +4 battleaxe of Satt {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (52, -15, Lair:4) a wand of digging (0/24) (55, 5, Lair:4) a +0 trident Level 5 of the Lair of Beasts [Shop] Zuttur's Antique Weapon Shoppe a +2 morningstar of protection (120 gold) a +2 morningstar of protection (120 gold) a +5 battleaxe of flaming (195 gold) a +3 falchion of slicing (90 gold) a +4 trident of flaming (105 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (2085 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +2 hunting sling of velocity (45 gold) a +0 flail of protection (105 gold) the +8 spear of Uncertain Death {venom, Fragile rElec rPois Stlth+} (240 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. a +1 mace of holy wrath (90 gold) (0, 0, Lair:5) 20 stones (10, -20, Lair:5) a potion of mutation (10, -6, Lair:5) a +0 quarterstaff (25, 7, Lair:5) a +0 hunting sling (26, -27, Lair:5) a +4 short sword a +1 short sword of holy wrath (26, -18, Lair:5) a +0 leather armour (28, -8, Lair:5) a +0 falchion (30, 31, Lair:5) 14 gold pieces (41, 11, Lair:5) 28 stones (45, 16, Lair:5) a wand of frost (31/48) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (7, -8, Lair:6) a +2 mace of draining (9, -14, Lair:6) 20 arrows (14, 19, Lair:6) 10 gold pieces (26, 10, Lair:6) 14 gold pieces Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of random uselessness (3, -6, Lair:7) an uncursed ring of see invisible 2 potions of degeneration (25, 23, Lair:7) a +0 spear (27, 23, Lair:7) a +0 buckler a +0 spear Level 8 of the Lair of Beasts [Shop] Yreck's Armour Emporium a +1 chain mail of fire resistance (231 gold) a +3 scale mail of poison resistance (322 gold) a +1 leather armour of cold resistance (196 gold) a +2 pair of boots of running (581 gold) the cursed +0 leather armour of the Pink Corner {Str+7} (289 gold) It affects your strength (+7). It has a curse placed upon it. a +2 robe of fire resistance (247 gold) the cursed +0 ring mail of the Great Game {*Corrode +Blink rC+ rN+} (288 gold) It protects you from cold. It protects you from negative energy. It lets you blink. It may corrode your equipment when you take damage. It has a curse placed upon it. a +3 leather armour of cold resistance (336 gold) a +1 leather armour of poison resistance (154 gold) a +2 chain mail of positive energy (259 gold) (0, 0, Lair:8) 21 arrows (8, 8, Lair:8) a +0 ring mail (23, -25, Lair:8) a +0 scale mail (25, 1, Lair:8) a +1 falchion of protection (37, 6, Lair:8) a +0 chain mail (46, 0, Lair:8) 5 exploding tomahawks (47, 2, Lair:8) a +0 buckler a +0 spear a +0 robe a +3 dagger (50, -35, Lair:8) 13 poisoned arrows (50, -21, Lair:8) a +0 robe a +0 short sword (50, -20, Lair:8) a +2 robe (51, -23, Lair:8) a +0 short sword a +0 robe (55, -9, Lair:8) a +0 robe (60, -15, Lair:8) a +0 spear a +0 blowgun (60, 11, Lair:8) a +0 robe a +0 rapier (63, 19, Lair:8) the +6 bardiche of Felomil {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (69, 9, Lair:8) a +0 robe a +0 rapier (69, 10, Lair:8) a +0 buckler a +0 robe a +0 rapier (70, 11, Lair:8) a +0 robe a +0 short sword (71, 14, Lair:8) 17 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (4, 12, Swamp:1) 25 gold pieces (8, -12, Swamp:1) 19 gold pieces (17, -3, Swamp:1) 7 gold pieces (27, 2, Swamp:1) 15 gold pieces (34, -5, Swamp:1) 8 gold pieces (35, 4, Swamp:1) 12 gold pieces