Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -8, D:1) a meat ration (2, -18, D:1) a beef jerky (2, -10, D:1) a +0 club (3, -4, D:1) a +0 mace (4, -20, D:1) a +0 dagger 4 stones (4, 0, D:1) a +0 dagger (5, -4, D:1) a +0 whip (6, -21, D:1) a stone (9, 0, D:1) a +0 dagger (15, 5, D:1) a +0 dagger (19, -28, D:1) a +0 club (19, 1, D:1) a +0 hunting sling (23, -15, D:1) a stone (24, -21, D:1) a +0 spear (25, -22, D:1) a +0 pair of gloves (26, -34, D:1) a +0 club (31, -16, D:1) a stone (32, -16, D:1) a stone (33, -25, D:1) a meat ration (34, -17, D:1) a +0 short sword (36, -24, D:1) a +0 mace (40, -15, D:1) a +0 shield (43, -32, D:1) a +0 leather armour (43, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (12, -24, D:2) 24 stones (20, 7, D:2) 26 stones (21, -5, D:2) a +0 shortbow (28, -20, D:2) a +0 dagger (33, 15, D:2) a +0 club (46, 3, D:2) a +0 club (61, -23, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 hand axe (1, 1, D:3) a +0 flail (3, 14, D:3) a +0 leather armour (9, -12, D:3) a cursed -2 short sword a +0 chain mail (12, -6, D:3) a +3 chain mail (13, -17, D:3) 12 stones (15, -18, D:3) a +0 club (16, -5, D:3) a +0 whip (16, 5, D:3) a +0 whip (23, -19, D:3) a +0 leather armour (23, -10, D:3) 15 stones (23, -6, D:3) a cursed -3 mace (23, 7, D:3) a +0 dagger (24, -4, D:3) a +0 ring mail a +0 dagger (26, -14, D:3) a +0 whip (27, 17, D:3) 24 stones (33, 2, D:3) 13 stones (35, -16, D:3) a +0 scale mail (37, 11, D:3) a +0 flail (38, -17, D:3) a beef jerky (39, -12, D:3) a +0 whip (40, -12, D:3) a +0 scale mail a +0 club (40, 25, D:3) a +0 leather armour (41, -16, D:3) a beef jerky Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -48, D:4) a +0 ring mail a cursed -1 flail a +0 scale mail a +0 mace (3, -48, D:4) a +0 club (4, -48, D:4) a +0 flail (6, -32, D:4) a +0 chain mail (10, -3, D:4) 24 stones (13, -2, D:4) a +0 robe (16, -42, D:4) a +0 scale mail (18, -32, D:4) a +0 dagger (23, -27, D:4) an uncursed ring of see invisible (50, -13, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -11, D:5) a +0 whip (9, -3, D:5) a +0 scale mail a +0 club a +0 ring mail (9, -2, D:5) a +0 trident (12, -39, D:5) a +0 dagger (13, 5, D:5) a +0 club (20, -28, D:5) a +0 whip (22, -27, D:5) a +0 leather armour a +0 short sword (23, -27, D:5) a +0 robe a +0 dagger (25, -17, D:5) a +0 ring mail (27, -21, D:5) a +0 hand axe (29, 0, D:5) a +0 centaur barding (29, 16, D:5) a +0 short sword (33, -25, D:5) a +0 dagger a +0 robe (33, -5, D:5) a +0 whip a +0 chain mail (34, -20, D:5) a +0 short sword (37, -13, D:5) a +0 shortbow (38, -24, D:5) a +0 helmet (40, -28, D:5) a +0 dagger a +0 robe (40, -18, D:5) a cursed +0 ring mail a +0 flail (40, -11, D:5) a +0 dagger a +0 leather armour (40, -10, D:5) a +0 dagger a +0 ring mail (42, -38, D:5) a book of Conjurations (44, -17, D:5) a +0 ring mail a +1 trident of piercing (48, -27, D:5) a cursed -1 dagger (50, -17, D:5) a +0 spear (50, -14, D:5) a +0 whip (51, 15, D:5) a +0 hand axe a cursed +0 ring mail (54, -12, D:5) 22 stones (54, 8, D:5) a +0 hunting sling (55, -4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Miomnoso's Antique Armour Shop the +1 leather armour "Jami" {rPois Int+4 Dex-4} (189 gold) It affects your intelligence (+4). It affects your dexterity (-4). It protects you from poison. a +4 ring mail of cold resistance (108 gold) the +1 ring mail "Janaorish" {+Inv rN+} (243 gold) It protects you from negative energy. It lets you turn invisible. a +4 scale mail of magic resistance (108 gold) a +4 ring mail of poison resistance (108 gold) a +1 ring mail of magic resistance (108 gold) a +4 plate armour of cold resistance (621 gold) the +6 scale mail of the Engineer {rElec Dex+2} (243 gold) It affects your dexterity (+2). It insulates you from electricity. (0, 0, D:6) a +0 short sword (2, 26, D:6) a +0 giant club (10, 11, D:6) a +0 shortbow (13, -12, D:6) 16 stones (19, -1, D:6) a meat ration (21, 10, D:6) a +0 flail (24, -31, D:6) an uncursed ring of loudness (24, 4, D:6) 20 stones (24, 10, D:6) a +0 short sword a +0 chain mail (25, -30, D:6) a +0 leather armour (33, -22, D:6) a cursed +0 club a +0 hand axe a +3 flail a +0 leather armour (38, 5, D:6) a +0 hand axe (39, -8, D:6) 12 stones (43, 12, D:6) a +0 quarterstaff (44, -23, D:6) a +0 robe (45, -23, D:6) 32 stones (51, 27, D:6) a meat ration (52, 24, D:6) a +0 dagger a +0 ring mail (52, 26, D:6) a +0 leather armour (53, 24, D:6) a +0 dagger a +0 robe (55, 25, D:6) a +0 falchion (56, -22, D:6) a +0 dagger a +0 leather armour (57, -21, D:6) 11 stones (58, -30, D:6) a +0 dagger of draining (58, -24, D:6) a +0 robe (58, -23, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a stone (1, -2, D:7) a +0 dagger a stone (1, -1, D:7) a +0 short sword a +0 hand crossbow 2 stones (1, 2, D:7) a stone (2, -15, D:7) a +0 shortbow (2, -7, D:7) a stone (12, 1, D:7) a +2 whip of venom (16, -9, D:7) a +0 shortbow (16, 5, D:7) a +0 ring mail (18, -13, D:7) 3 large rocks (23, 1, D:7) a cursed -1 flail (27, 1, D:7) a +0 club (31, 29, D:7) a +0 pair of gloves (34, -4, D:7) a +0 long sword (36, 29, D:7) a +2 dagger (36, 33, D:7) 22 stones (40, 31, D:7) a +0 chain mail of fire resistance (42, 6, D:7) a cursed -1 giant club (46, 33, D:7) a +0 long sword (47, -9, D:7) a +0 dagger a +0 robe (50, -9, D:7) a +0 short sword a +0 plate armour (50, 33, D:7) a +0 whip (57, 32, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 flail (0, 5, D:8) a +0 hand axe (2, 1, D:8) a +0 club (4, -3, D:8) a +0 dagger a +0 robe (8, -3, D:8) a +0 dagger a +0 robe (8, -1, D:8) a +0 chain mail (10, -2, D:8) a +0 flail (11, -12, D:8) a +0 shortbow (11, -2, D:8) a +0 dagger a +0 leather armour (17, -31, D:8) a wand of magic darts (18/48) (21, 7, D:8) a +0 dagger a +0 club (21, 8, D:8) a +0 whip a +0 dagger a +0 robe a +0 short sword a +0 leather armour (24, -25, D:8) a +0 helmet (25, -32, D:8) the cursed +1 scale mail of the Skies Above {rF+ rC+ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It protects you from cold. It has a curse placed upon it. (27, 14, D:8) a +0 giant club (29, 2, D:8) a +0 hunting sling (31, 2, D:8) a +0 war axe (33, -22, D:8) a +0 shortbow (34, -13, D:8) a +0 arbalest (34, 9, D:8) an uncursed ring of see invisible a +0 morningstar (37, 10, D:8) a +0 robe a +0 dagger (38, 7, D:8) a +0 robe a cursed -3 dagger (39, 8, D:8) a +0 dagger a +0 club (39, 9, D:8) a +0 robe a cursed +0 chain mail a +0 club a +0 dagger a +0 dagger (39, 10, D:8) a +0 morningstar (40, 9, D:8) a +0 robe a +0 dagger (41, -4, D:8) a +0 leather armour (42, -3, D:8) a cursed -2 flail a +0 plate armour (42, -2, D:8) a +0 dagger a +0 robe a +0 club a +0 scale mail (42, -1, D:8) a +0 flail (50, -9, D:8) a +0 flail (50, -7, D:8) a +0 dagger a +0 robe (51, -7, D:8) a +0 flail a +0 chain mail Level 9 of the Dungeon [Shop] Riot's Jewellery Boutique the ring "Ohokaq" {Fire rN+ Int+4 Dex+4} (742 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. an uncursed ring of fire (350 gold) the cursed ring "Cepiyph" {*Confuse +Fly rF+ Str+4 Int-2} (215 gold) [ring of intelligence] It affects your strength (+4). It affects your intelligence (-2). It protects you from fire. It lets you fly. It may confuse you when you take damage. It has a curse placed upon it. an uncursed ring of wizardry (420 gold) a cursed ring of loudness (63 gold) an uncursed ring of fire (350 gold) a +4 amulet of reflection (350 gold) a +3 ring of intelligence (219 gold) a +5 ring of dexterity (576 gold) the ring of Esesicosh {SustAt rElec rF- Stlth+} (382 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. the ring of the Morning {+Inv rPois rN+++ Int-2 Dex+4} (929 gold) [ring of invisibility] It affects your intelligence (-2). It affects your dexterity (+4). It protects you from poison. It renders you almost immune to negative energy. It lets you turn invisible. an uncursed ring of wizardry (420 gold) a +5 amulet of reflection (350 gold) (0, 0, D:9) a tomahawk (0, 18, D:9) 12 gold pieces (4, -6, D:9) a +0 robe (4, 2, D:9) a tomahawk (5, 3, D:9) 3 tomahawks (13, -18, D:9) a +0 hand axe (17, -19, D:9) a +0 long sword a +0 plate armour (18, -19, D:9) a +0 flail (24, -31, D:9) a +0 spear (24, -18, D:9) a scroll of vulnerability (27, 11, D:9) a +0 dagger a +0 cloak (28, -28, D:9) the +1 scale mail of the Lost Path {MR+} It affects your resistance to hostile enchantments. (31, 12, D:9) a +0 dagger (33, -10, D:9) 13 stones (37, -22, D:9) a +0 giant club (37, 8, D:9) 28 stones (38, 16, D:9) 24 stones (40, 8, D:9) a +0 robe a +0 dagger (40, 9, D:9) a +0 robe a +0 dagger (41, 8, D:9) a +0 robe a +0 dagger a +0 leather armour (43, -28, D:9) a +0 giant club (44, -33, D:9) the cursed +2 bardiche of Cruel Justice {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (46, 3, D:9) a +0 dagger of chaos (50, 6, D:9) a +0 robe (59, -26, D:9) a +0 dagger the Ecumenical Temple (9, -4, Temple) a +0 dagger (12, 0, Temple) a +0 leather armour a +0 flail a +0 robe a +0 dagger (13, -1, Temple) a +0 falchion (14, -1, Temple) a +0 leather armour a +0 falchion (14, 0, Temple) a +0 robe a +0 dagger