Chiseanne Level 1 of the Dungeon (29, 2, D:1) a +1 dagger of draining 5 stones (-16, 5, D:1) 17 stones (-17, 9, D:1) a cursed +0 dagger (-16, 13, D:1) 2 stones (-15, 15, D:1) a +0 club (25, 20, D:1) a +0 dagger (13, 24, D:1) a +0 dagger (10, 27, D:1) a +0 hand axe (-19, 32, D:1) a +0 club (6, 36, D:1) a +0 club (7, 37, D:1) a +0 club (19, 42, D:1) a +0 club (-25, 44, D:1) a +0 robe (-23, 46, D:1) a +0 dagger (-4, 47, D:1) a +0 club Level 2 of the Dungeon (-32, 2, D:2) a +0 club (-12, 5, D:2) 15 stones (-14, 6, D:2) a +0 flail (-14, 7, D:2) a +0 whip (-11, 7, D:2) a +0 flail (13, 8, D:2) a +0 club (-33, 14, D:2) 29 stones (-18, 29, D:2) 18 stones (4, 29, D:2) a +0 club Level 3 of the Dungeon (-13, 9, D:3) a +0 robe (-1, 12, D:3) a +0 short sword (-8, 17, D:3) a +0 flail a +0 flail a +0 flail (-2, 23, D:3) a +0 mace a +0 leather armour (-8, 25, D:3) a +0 dagger (4, 30, D:3) a +0 hand axe (7, 36, D:3) 11 gold pieces Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of inaccuracy a potion of poison (18, 7, D:4) 19 stones (37, 8, D:4) a +0 leather armour (40, 22, D:4) a +0 falchion (41, 29, D:4) 17 stones (45, 32, D:4) a +0 hand axe (49, 37, D:4) a +0 spear (48, 40, D:4) a +0 dagger a +0 robe (49, 40, D:4) a +0 chain mail (51, 40, D:4) a +0 dagger (48, 41, D:4) a +0 morningstar (26, 42, D:4) a +0 leather armour (39, 49, D:4) a stone (45, 49, D:4) 5 stones (43, 50, D:4) a stone (44, 50, D:4) a stone (45, 50, D:4) a stone (43, 52, D:4) 4 stones (28, 53, D:4) a potion of brilliance (42, 53, D:4) a stone (42, 54, D:4) 3 stones a cursed +0 animal skin a +0 animal skin (42, 55, D:4) a +0 animal skin 32 stones (44, 55, D:4) a stone a +0 animal skin (-3, 57, D:4) a potion of brilliance (39, 57, D:4) 19 stones (42, 57, D:4) 3 stones a +0 animal skin (55, 57, D:4) 18 stones (41, 58, D:4) a cursed +0 animal skin (40, 59, D:4) 28 stones Level 5 of the Dungeon [Shop] Qoememn's Armour Boutique the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1181 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +3 plate armour of magic resistance (495 gold) a +0 pair of gloves (49 gold) a cursed +0 pair of boots (16 gold) a +0 robe (7 gold) (0, 0, D:5) a +0 giant club (1, 0, D:5) a +0 scythe a +0 robe (8, 1, D:5) a +0 hunting sling (2, 2, D:5) 2 potions of brilliance (20, 3, D:5) a +0 hand axe a +0 robe (11, 20, D:5) a +0 leather armour (8, 21, D:5) a +0 giant spiked club (8, 22, D:5) a +0 club (-6, 38, D:5) 30 stones Level 6 of the Dungeon (0, 0, D:6) a cursed +0 club a +0 dagger a +0 ring mail (0, 1, D:6) a +0 short sword a +0 longbow 16 stones (-1, 3, D:6) a +0 falchion (-9, 9, D:6) a +0 ring mail (-31, 13, D:6) a +1 naga barding (-27, 13, D:6) 25 stones (10, 25, D:6) a +0 ring mail (-7, 26, D:6) a +0 shortbow (-20, 43, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a -3 ring of slaying (5, 2, D:7) a +0 trident (-2, 16, D:7) a +0 chain mail (28, 18, D:7) a potion of brilliance (17, 23, D:7) a +0 giant club (31, 23, D:7) an uncursed staff of energy (1, 40, D:7) a bolt (still there?) 2 tomahawks (still there?) (2, 42, D:7) a tomahawk (15, 46, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a potion of poison (4, 7, D:8) a +0 dire flail a +0 chain mail (4, 8, D:8) a +0 whip a +0 chain mail (5, 8, D:8) an orc skeleton (-6, 14, D:8) a +0 hand axe (unseen) (-7, 15, D:8) a +0 whip (unseen) (-2, 15, D:8) 3 potions of agility (-4, 18, D:8) 12 stones