Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +2 robe of positive energy (3, 6, D:1) 14 stones (2, 10, D:1) a +0 dagger a +0 club (29, 10, D:1) a +0 short sword (2, 11, D:1) a +0 club (-22, 13, D:1) a +0 club (-19, 18, D:1) a +0 whip (-7, 26, D:1) a +0 spear (-14, 29, D:1) a +0 ring mail (8, 29, D:1) a +0 spear (-18, 31, D:1) 15 stones (-11, 31, D:1) a +0 dagger (-19, 32, D:1) 23 sling bullets (-4, 34, D:1) a +0 dagger (-6, 35, D:1) a +0 dagger (7, 35, D:1) a stone (10, 36, D:1) a +0 club (11, 38, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) 9 stones (0, 2, D:2) 20 arrows (-4, 7, D:2) a +0 club (-13, 12, D:2) a +0 whip a stone (13, 16, D:2) a +0 dagger (-19, 23, D:2) 10 stones (-7, 23, D:2) a +0 club (14, 23, D:2) a +2 hunting sling of flaming 18 stones (0, 41, D:2) a scroll of random uselessness (-1, 42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-9, 6, D:3) a +0 dagger a +0 ring mail (-13, 7, D:3) a +1 centaur barding (-45, 10, D:3) a +0 leather armour (-7, 18, D:3) a +3 scythe of protection a +0 robe (12, 18, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 long sword of freezing a +0 robe of magic resistance (-10, 2, D:4) a +0 robe a +0 dagger (-9, 2, D:4) a +0 war axe (2, 7, D:4) a +0 quarterstaff (17, 8, D:4) a +0 chain mail (25, 15, D:4) the +5 short sword of Kismet {holy, rF- Int+6 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It makes you vulnerable to fire. It makes you more stealthy. (28, 16, D:4) 24 stones (-4, 17, D:4) a wand of polymorph (15) (8, 17, D:4) a +0 war axe (4, 18, D:4) a cursed -1 broad axe (1, 19, D:4) a tomahawk (1, 20, D:4) a tomahawk (-13, 22, D:4) a +0 dagger a +0 robe (-13, 23, D:4) a +0 short sword a +0 leather armour (0, 24, D:4) a cursed -2 dagger (1, 24, D:4) 2 tomahawks (22, 24, D:4) 15 stones (-12, 25, D:4) a +0 ring mail (0, 25, D:4) a +1 vampiric short sword a +0 leather armour (1, 25, D:4) a +0 mace a tomahawk a cursed +0 chain mail (2, 25, D:4) a +0 short sword a +0 leather armour (3, 25, D:4) a +0 dagger (22, 27, D:4) 25 stones (2, 33, D:4) a potion of degeneration (-2, 39, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Gallantry {Dex+4} (2610 gold) It affects your dexterity (+4). the +4 hand axe "Boashruoj" {freeze, rPois rF+ rC++ Dex-5} (5060 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from fire. It greatly protects you from cold. It protects you from poison. the ring "Modygg" {MP+9 SInv} (2200 gold) [ring of see invisible] It affects your magic capacity (+9). It lets you see invisible. the +2 dagger "Guvet" {flame, rElec rC+} (3460 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. (0, 0, D:5) a +0 rapier (-16, 8, D:5) a +0 falchion (19, 8, D:5) a +0 robe (-3, 9, D:5) 14 arrows (-2, 15, D:5) a +0 leather armour (16, 15, D:5) a +0 flail (-6, 18, D:5) a +0 robe a +0 dagger (-5, 18, D:5) a +0 leather armour a +0 whip a +0 hand axe a +0 whip a +0 leather armour (14, 18, D:5) 20 stones (-6, 19, D:5) a +0 trident (10, 25, D:5) a +0 war axe (18, 26, D:5) a +0 ring mail (1, 29, D:5) an uncursed ring of stealth an uncursed ring of magical power (7, 30, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (-3, 1, D:6) 19 arrows (-29, 5, D:6) a +0 dagger (-22, 8, D:6) a +0 flail a +0 leather armour (-39, 14, D:6) 19 arrows (-1, 15, D:6) a +0 animal skin a +0 robe a potion of mutation a +0 animal skin (1, 18, D:6) a wand of frost (18) (16, 21, D:6) a +0 robe a +0 dagger (15, 22, D:6) a +0 leather armour a +0 club (17, 22, D:6) 2 scrolls of noise a +0 robe a +0 dagger (15, 23, D:6) a +0 dagger (15, 30, D:6) a +0 robe a +1 dagger of protection Level 7 of the Dungeon (-17, 1, D:7) a cursed -3 dagger a +0 robe (0, 1, D:7) 5 stones (-18, 2, D:7) a +0 flail a +0 club a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (-17, 2, D:7) a +0 shortbow 16 arrows (-20, 3, D:7) a +0 hand axe a +0 leather armour (-18, 3, D:7) a +0 mace of pain a +0 chain mail 4 arrows (0, 6, D:7) Sif Muna's Catalogue of Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 (10, 11, D:7) a potion of poison (-12, 16, D:7) 28 stones (-29, 20, D:7) a +0 halberd (-30, 21, D:7) a +0 flail a cursed -1 club (1, 21, D:7) a +0 whip (-9, 25, D:7) a wand of slowing (18) (3, 26, D:7) 15 sling bullets Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (26, 3, D:8) a +0 dagger a +0 short sword a +0 leather armour a +0 short sword a +0 hand axe a +0 scale mail a +0 dagger of holy wrath a cursed +0 robe (34, 8, D:8) a +0 shortbow 11 arrows of dispersal (45, 15, D:8) a +0 quarterstaff (-10, 20, D:8) the +1 helmet "Rineweizy" {*Drain rC+ Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. It causes draining when unequipped. (22, 30, D:8) a +0 flail (34, 30, D:8) a +0 robe Level 9 of the Dungeon [Shop] Osiev's Armour Shop a +2 chain mail of cold resistance (279 gold) a +3 leather armour of poison resistance (273 gold) the cursed +0 chain mail of the Tuna {+Fly rPois MR- rCorr} (210 gold) It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. the +3 robe of Clouds {+Fly rElec} (413 gold) It insulates you from electricity. It lets you fly. a +1 centaur barding of flying (455 gold) a +0 leather armour of fire resistance (117 gold) a +2 robe of cold resistance (230 gold) the cursed +0 ring mail "Duafacom" {rF- rN+++ MR+} (358 gold) It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 ring mail of cold resistance (338 gold) a +2 robe of the Archmagi (490 gold) a +1 swamp dragon armour (741 gold) (0, 0, D:9) a wand of magic darts (19) (1, 0, D:9) a +0 dagger a +0 robe (3, 0, D:9) a potion of poison (-2, 2, D:9) a +0 short sword (5, 7, D:9) a +0 scale mail (8, 13, D:9) a +0 giant club (35, 13, D:9) a +0 giant club a +0 giant spiked club (20, 17, D:9) 27 arrows (37, 20, D:9) a wand of flame (29) (7, 22, D:9) a +0 robe a cursed +0 great sword a +0 mace a +0 robe (8, 22, D:9) 16 arrows a +0 robe a +3 long sword (8, 23, D:9) a +0 robe a cursed +1 scimitar (9, 23, D:9) a +0 robe a +1 trident (10, 32, D:9) a lantern of shadows (12, 32, D:9) a +0 trident (12, 33, D:9) a +0 ring mail a +0 club a +0 flail a +0 mace (13, 33, D:9) a +2 hand axe of chopping (12, 34, D:9) a +0 robe a +0 dagger (14, 34, D:9) a +0 short sword (28, 38, D:9) 11 stones Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour a +0 mace a +0 hand axe a +0 club (0, 1, D:10) a +0 club a +0 mace a +0 club a +2 whip of venom (-1, 2, D:10) a +0 dagger a +0 leather armour a +0 short sword a +0 mace (0, 2, D:10) a +0 club (1, 2, D:10) a cursed -2 mace 4 tomahawks a +0 leather armour (0, 3, D:10) a cursed -1 club a +0 scale mail (6, 3, D:10) a +0 leather armour (0, 4, D:10) a +0 short sword (-7, 9, D:10) a +0 war axe a cursed +0 chain mail (-6, 9, D:10) a +0 long sword of freezing a +0 chain mail (-3, 11, D:10) a +0 long sword a +0 plate armour (18, 11, D:10) a +0 scale mail (36, 13, D:10) a +0 leather armour of poison resistance a +1 shield (28, 19, D:10) an uncursed staff of cold a +1 robe of cold resistance (18, 23, D:10) a +0 robe (0, 32, D:10) 22 stones (6, 32, D:10) a +0 scale mail (1, 34, D:10) 21 stones (0, 36, D:10) an arrow (1, 36, D:10) an arrow (2, 36, D:10) 2 arrows (-3, 37, D:10) a +2 shortbow of freezing 11 arrows (-10, 38, D:10) 24 stones (17, 41, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of chaos a +2 robe of magic resistance a wand of cold (0) (9, 1, D:11) 18 stones (-30, 4, D:11) 15 stones (-27, 10, D:11) 21 arrows (-5, 12, D:11) a +0 mace (-17, 15, D:11) a +0 giant club (-35, 18, D:11) a +0 robe (-35, 19, D:11) a cursed +0 dagger a +0 robe (-34, 19, D:11) a +0 dagger a +0 blowgun (-35, 20, D:11) a +0 dagger a +0 robe (-35, 22, D:11) 2 stones a +0 dagger a +0 robe (-19, 28, D:11) a +2 buckler (-10, 28, D:11) the +0 broad axe "Etrohuc" {chop, rC++ MR+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It greatly protects you from cold. It affects your resistance to hostile enchantments. (10, 31, D:11) a +0 giant club (-30, 35, D:11) the cursed +1 hunting sling of Theory {velocity, rF+ MR+} Any stone fired from it inflicts extra damage. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (-17, 41, D:11) 3 arrows (-10, 42, D:11) a +0 long sword (-20, 44, D:11) 2 arrows (-19, 44, D:11) 4 arrows (-19, 45, D:11) an arrow (-22, 46, D:11) a cursed -3 shortbow 14 arrows (7, 49, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Irhaith's Book Boutique a book of Transfigurations (715 gold) a book of Cantrips (260 gold) a book of Minor Magic (260 gold) a manual of Throwing (1435 gold) a manual of Stealth (1435 gold) the Papyrus of Flight and Confrontation (650 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Silence Hexes/Air 5 e - Poisonous Cloud Conjuration/Poison/Air 6 a book of Unlife (845 gold) a book of Frost (455 gold) the Incunabulum of Aid (958 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Excruciating Wounds Charms/Necromancy 5 Nuamit Feher's Volume of Creation (812 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 a book of Air (455 gold) a book of Annihilations (1435 gold) (0, 0, D:12) a +0 hand axe a cursed +0 chain mail (1, 1, D:12) a +0 leather armour (10, 1, D:12) a +0 quarterstaff (-3, 2, D:12) a +0 dagger a +0 robe (-2, 2, D:12) a +0 club a +0 dagger a +0 robe (5, 6, D:12) a +0 mace a +0 hand axe a +0 hand axe a +0 chain mail 2 tomahawks a +0 leather armour a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 mace (4, 9, D:12) a +0 short sword a +0 flail a +0 whip a +0 leather armour a +0 dagger a +0 club (8, 9, D:12) 3 tomahawks (3, 10, D:12) a +0 falchion a +0 mace a cursed -1 short sword a cursed -3 dagger a +0 mace a +0 long sword a +0 chain mail (16, 10, D:12) a +0 cloak a +0 dagger (2, 11, D:12) a +0 short sword a +0 short sword a +0 leather armour (14, 11, D:12) a cursed -1 hunting sling (15, 11, D:12) a wand of frost (4) (2, 12, D:12) a +0 club a +0 ring mail (26, 13, D:12) 14 stones (-16, 15, D:12) a +0 short sword (4, 22, D:12) a +1 flail of holy wrath a +0 chain mail (16, 23, D:12) 26 stones (16, 26, D:12) a +0 flail (14, 29, D:12) a +0 giant club a +0 giant club (29, 31, D:12) a +0 giant spiked club (25, 32, D:12) a +0 giant club (-6, 34, D:12) a wand of confusion (0) (-1, 34, D:12) a +0 dagger 3 stones a +0 dagger a +0 robe (-2, 35, D:12) a +0 blowgun (-1, 35, D:12) a +0 short sword 5 stones (10, 35, D:12) a +1 mace of holy wrath a +0 ring mail (-3, 36, D:12) a stone (-2, 36, D:12) a +0 dagger a +0 robe (-1, 36, D:12) a +0 short sword a +1 dagger of venom 2 stones (1, 36, D:12) a stone (2, 37, D:12) a stone (14, 42, D:12) a +2 great sword of freezing (14, 43, D:12) a +0 scale mail (-16, 45, D:12) an uncursed amulet of resist mutation Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (1, 10, Lair:1) 3 tomahawks (0, 14, Lair:1) an uncursed staff of energy (23, 20, Lair:1) a wand of magic darts (9) (21, 33, Lair:1) 2 potions of poison (13, 35, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (29, 3, Lair:2) a +0 trident (22, 4, Lair:2) 12 stones (20, 22, Lair:2) a +0 buckler (-14, 24, Lair:2) a +0 chain mail (20, 24, Lair:2) 13 silver sling bullets (-27, 29, Lair:2) a +0 chain mail (7, 50, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (9, 5, Lair:3) 7 tomahawks (-38, 21, Lair:3) a +0 dagger (6, 21, Lair:3) 9 arrows of frost (2, 26, Lair:3) a +0 flail (21, 26, Lair:3) a +2 war axe (-24, 27, Lair:3) 13 stones (-17, 27, Lair:3) a potion of poison (-34, 29, Lair:3) 24 arrows (-5, 31, Lair:3) 12 arrows (-25, 32, Lair:3) an ornate deck of summoning (-21, 32, Lair:3) a +0 great mace Level 4 of the Lair of Beasts (-8, 18, Lair:4) a +0 flail (-8, 19, Lair:4) a +0 hand axe (41, 19, Lair:4) a +0 blowgun (47, 21, Lair:4) a scroll of noise (-14, 23, Lair:4) a +0 naga barding (17, 23, Lair:4) a cursed -2 flail (36, 24, Lair:4) a wand of frost (19) (45, 24, Lair:4) 20 stones (2, 30, Lair:4) a wand of enslavement (12) (14, 31, Lair:4) a +0 flail (16, 32, Lair:4) 8 tomahawks (-15, 38, Lair:4) 17 stones (44, 41, Lair:4) a potion of degeneration (31, 43, Lair:4) a +0 long sword (-16, 47, Lair:4) 28 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (8, 4, Lair:5) a +0 chain mail (56, 10, Lair:5) a +0 falchion (4, 13, Lair:5) a +0 leather armour (28, 19, Lair:5) a +0 ring mail (16, 30, Lair:5) a +0 scale mail (48, 38, Lair:5) a +0 dagger a +0 robe (-2, 40, Lair:5) a -3 ring of intelligence (1, 40, Lair:5) a +0 great mace of protection a +0 ring mail (-1, 47, Lair:5) a +0 blowgun (27, 47, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (-11, 9, Lair:6) a -2 ring of evasion (20, 14, Lair:6) a +0 leather armour (-10, 16, Lair:6) 18 arrows of flame (0, 21, Lair:6) a +0 glaive (-35, 28, Lair:6) a +0 robe (-42, 45, Lair:6) a +0 leather armour (13, 58, Lair:6) a +0 spear Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 hand crossbow (-11, 5, Lair:7) a +0 war axe (-39, 12, Lair:7) 30 stones (-34, 22, Lair:7) a +0 falchion (4, 31, Lair:7) a potion of degeneration (-19, 48, Lair:7) a +0 quarterstaff Level 8 of the Lair of Beasts (0, 0, Lair:8) a +1 scale mail of poison resistance (9, 2, Lair:8) a +0 ring mail (-47, 11, Lair:8) 15 stones (-58, 15, Lair:8) 23 silver sling bullets (-27, 16, Lair:8) a wand of flame (19) (-33, 21, Lair:8) 13 stones (-18, 22, Lair:8) 10 poisoned sling bullets (8, 26, Lair:8) a cursed -1 rapier (-48, 29, Lair:8) a wand of confusion (15) (9, 32, Lair:8) a +0 plate armour (-50, 41, Lair:8) 10 arrows (3, 42, Lair:8) 20 stones (1, 43, Lair:8) a cursed +0 scale mail (2, 43, Lair:8) a scroll of noise (0, 44, Lair:8) a +0 robe (-1, 46, Lair:8) a +0 cloak (-2, 47, Lair:8) a +2 rapier of draining Level 1 of the Shoals (0, 0, Shoals:1) 14 gold pieces (23, 25, Shoals:1) a +0 trident (17, 29, Shoals:1) a +0 ring mail (24, 29, Shoals:1) a cursed -1 trident (1, 31, Shoals:1) a +0 trident (4, 31, Shoals:1) a +1 vampiric trident (2, 32, Shoals:1) a +0 trident a tomahawk 4 poisoned tomahawks (3, 32, Shoals:1) 3 tomahawks (3, 33, Shoals:1) a wand of draining (0) a wand of draining (0) Level 2 of the Shoals (0, 0, Shoals:2) 18 gold pieces (-43, 4, Shoals:2) 18 stones (-42, 6, Shoals:2) a +0 spear (-40, 6, Shoals:2) a +1 whip of electrocution 2 sling bullets 2 tomahawks (-39, 6, Shoals:2) 2 sling bullets (-42, 7, Shoals:2) a sling bullet (-41, 7, Shoals:2) 3 sling bullets (-40, 7, Shoals:2) a tomahawk (-44, 8, Shoals:2) a +0 spear a +0 hunting sling 15 sling bullets (-43, 8, Shoals:2) a sling bullet (-41, 8, Shoals:2) a +0 trident a +0 leather armour (-41, 9, Shoals:2) a +0 trident 5 tomahawks (-40, 9, Shoals:2) a +0 trident (-43, 10, Shoals:2) a +0 spear (-32, 10, Shoals:2) a +0 leather armour (-13, 10, Shoals:2) 23 gold pieces (-34, 14, Shoals:2) 20 arrows (-37, 17, Shoals:2) a sling bullet (-36, 19, Shoals:2) a sling bullet a stone (-35, 19, Shoals:2) a +0 robe (-36, 20, Shoals:2) a stone (-36, 21, Shoals:2) a stone (-34, 21, Shoals:2) a +0 spear a +0 hunting sling 7 stones (-31, 21, Shoals:2) a sling bullet (-36, 22, Shoals:2) a +0 hunting sling a +0 club 20 sling bullets (-37, 23, Shoals:2) a +0 spear (-36, 24, Shoals:2) a +0 spear a +0 hunting sling 30 stones (-35, 24, Shoals:2) a sling bullet (-34, 24, Shoals:2) a +0 centaur barding (-40, 29, Shoals:2) a fire dragon hide (-33, 49, Shoals:2) 24 gold pieces Level 3 of the Shoals (0, 0, Shoals:3) 22 gold pieces (-33, 19, Shoals:3) 21 gold pieces Level 4 of the Shoals (0, 0, Shoals:4) 31 gold pieces (-4, 5, Shoals:4) a +0 trident 6 tomahawks (-24, 6, Shoals:4) 10 gold pieces (-6, 6, Shoals:4) a large rock (-5, 6, Shoals:4) 2 large rocks (-2, 6, Shoals:4) a +2 battleaxe of distortion (-4, 7, Shoals:4) a large rock (-10, 9, Shoals:4) a tomahawk (-4, 10, Shoals:4) a +0 hunting sling (-37, 15, Shoals:4) 14 gold pieces (-12, 15, Shoals:4) a tomahawk (-13, 16, Shoals:4) 2 tomahawks (-12, 16, Shoals:4) a tomahawk (-13, 17, Shoals:4) a +0 spear a tomahawk (-12, 17, Shoals:4) a +0 trident a +2 robe of magic resistance 3 tomahawks (-12, 18, Shoals:4) 3 tomahawks (-8, 18, Shoals:4) a +0 rapier (-12, 19, Shoals:4) a +0 trident a tomahawk (-11, 19, Shoals:4) a +0 trident 5 tomahawks (-14, 20, Shoals:4) a wand of polymorph (1) (-12, 20, Shoals:4) a +0 scimitar 3 tomahawks (-11, 20, Shoals:4) a +2 vampiric spear a +0 leather armour (-20, 27, Shoals:4) a +4 giant club (-16, 27, Shoals:4) a throwing net (1, 27, Shoals:4) a +0 trident (7, 27, Shoals:4) a +0 scale mail (8, 28, Shoals:4) a +0 robe (1, 31, Shoals:4) an arrow (2, 32, Shoals:4) an uncursed ring of magical power (-10, 33, Shoals:4) 20 arrows (1, 33, Shoals:4) an arrow (-13, 34, Shoals:4) a +0 trident (1, 35, Shoals:4) 2 arrows