ERROR in 'menu.cc' at line 1547: ASSERT failed: start of 0 out of range 0 (0) .. (int) items.size() (0) Version: Dungeon Crawl Stone Soup 0.18-a0-1145-g178b0c7 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-178b0c77d2 -name Chiseanne -rc /dgldir/rcfiles/crawl-git/Chiseanne.rc -macro /dgldir/rcfiles/crawl-git/Chiseanne.macro -morgue /dgldir/morgue/Chiseanne/ -webtiles-socket /crawl-master/webserver/sockets/Chiseanne:2016-01-22.08:53:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-178b0c77d2(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x65b4e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-178b0c77d2(_Z13do_crash_dumpv+0x2b8) [0x662118]: do_crash_dump() /usr/games/crawl-git-178b0c77d2(_Z20crash_signal_handleri+0x74) [0x65b754]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f25855661e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f25858cef6b]: /usr/games/crawl-git-178b0c77d2() [0x6619d4] /usr/games/crawl-git-178b0c77d2() [0x661d49] /usr/games/crawl-git-178b0c77d2(_ZNK4Menu21webtiles_update_itemsEii+0x48) [0x89c598]: Menu::webtiles_update_items(int, int) const /usr/games/crawl-git-178b0c77d2(_ZN8ShopMenu9draw_menuEv+0x17e) [0x9f64ee]: ShopMenu::draw_menu() /usr/games/crawl-git-178b0c77d2(_ZN8ShopMenu17purchase_selectedEv+0x918) [0x9fe218]: ShopMenu::purchase_selected() /usr/games/crawl-git-178b0c77d2(_ZN8ShopMenu11process_keyEi+0x151) [0xa00271]: ShopMenu::process_key(int) /usr/games/crawl-git-178b0c77d2(_ZN4Menu7do_menuEv+0x4d) [0x89a68d]: Menu::do_menu() /usr/games/crawl-git-178b0c77d2(_ZN4Menu4showEb+0xe5) [0x89f9c5]: Menu::show(bool) /usr/games/crawl-git-178b0c77d2(_Z4shopv+0xcc) [0x9ffddc]: shop() /usr/games/crawl-git-178b0c77d2(_Z15process_command12command_type+0x2535) [0xb65de5]: process_command(command_type) /usr/games/crawl-git-178b0c77d2() [0xb66b69] /usr/games/crawl-git-178b0c77d2() [0xb676d5] /usr/games/crawl-git-178b0c77d2(main+0x2eb) [0x5c1a4b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f2585552ead]: /usr/games/crawl-git-178b0c77d2() [0x5c1d59] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f25858cec4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f25858cec4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000065bba3 in call_gdb (file=0x7f25858ba880) at crash.cc:420 gdb = attach_cmd = "attach 13523\000\000\000\000\000\000\000" #2 0x0000000000662131 in do_crash_dump () at dbg-asrt.cc:672 t = 1453453066 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f631f8 "/dgldir/morgue/Chiseanne/"}} name = "/dgldir/morgue/Chiseanne/crash-Chiseanne-20160122-085746.txt", '\000' file = 0x7f25858ba880 #3 0x000000000065b754 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f25858cef6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006619d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff04a3da80 "ERROR in 'menu.cc' at line 1547: ASSERT failed: start of 0 out of range 0 (0) .. (int) items.size() (0)", assert=) at dbg-asrt.cc:796 No locals. #7 0x0000000000661d49 in die (file=0xc1068c "menu.cc", line=1547, format=) at dbg-asrt.cc:856 tmp = "ASSERT failed: start of 0 out of range 0 (0) .. (int) items.size() (0)", '\000' mesg = "ERROR in 'menu.cc' at line 1547: ASSERT failed: start of 0 out of range 0 (0) .. (int) items.size() (0)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff04a3e350, reg_save_area = 0x7fff04a3e280}} #8 0x000000000089c598 in Menu::webtiles_update_items (this=0x7fff04a3e810, start=0, end=) at menu.cc:1547 No locals. #9 0x00000000009f64ee in ShopMenu::draw_menu (this=0x7fff04a3e810) at shopping.cc:1332 No locals. #10 0x00000000009fe218 in ShopMenu::purchase_selected (this=this@entry=0x7fff04a3e810) at shopping.cc:1471 buying_from_list = selected = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1f1fd00, _M_finish = 0x1f1fd10, _M_end_of_storage = 0x1f1fd10}}, } cost = col = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1e6dfe8 "cyan"}} old_more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x24c02a0, _M_finish = 0x24c06c0, _M_end_of_storage = 0x24c06c0}}, }} bought_indices = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x21089e0, _M_finish = 0x21089e8, _M_end_of_storage = 0x21089e8}}, } outside_items = #11 0x0000000000a00271 in ShopMenu::process_key (this=0x7fff04a3e810, keyin=) at shopping.cc:1539 No locals. #12 0x000000000089a68d in Menu::do_menu (this=this@entry=0x7fff04a3e810) at menu.cc:371 keyin = #13 0x000000000089f9c5 in Menu::show (this=0x7fff04a3e810, reuse_selections=) at menu.cc:341 No locals. #14 0x00000000009ffddc in shop () at shopping.cc:1644 shop = @0x2383c68: {pos = {x = 20, y = 25}, greed = 10 '\n', type = SHOP_FOOD, level = 10 '\n', shop_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdccf8 ""}}, shop_type_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdccf8 ""}}, shop_suffix_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdccf8 ""}}, keeper_name = {mData = "\024\210\f"}, stock = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x20ef440, _M_finish = 0x20ef440, _M_end_of_storage = 0x20ef5c0}}, }, num = 0 '\000'} shopname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24890b8 "Feza's Food Boutique"}} culled = false menu = { = { = {_vptr.Menu = 0xc0f890, f_selitem = 0, f_drawitem = 0, f_keyfilter = 0, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXAMINE, title = 0x24aeb90, title2 = 0x0, flags = 33356, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2449d88 "shop"}}, first_entry = 0, y_offset = 2, pagesize = 22, max_pagesize = 24, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x24d2ee0, _M_finish = 0x24d3240, _M_end_of_storage = 0x24d3360}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x248c070, _M_finish = 0x248c070, _M_end_of_storage = 0x248c0b0}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1f57250, _M_finish = 0x1f57260, _M_end_of_storage = 0x1f57270}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x21e7250, num = -1, lastch = 97, alive = true, last_selected = 0, mdisplay = 0x219a7e0, _webtiles_section_start = -1, _webtiles_section_end = -1, _webtiles_title_changed = false, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x248c030, _M_finish = 0x248c060, _M_end_of_storage = 0x248c060}}, }}, _webtiles_suffix = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}}, type = MT_INVLIST, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdccf8 ""}}}, shop = @0x2383c68, looking = false, order = ORDER_DEFAULT, pos = {id = {branch = BRANCH_DUNGEON, depth = 6}, pos = {x = 20, y = 25}}, can_purchase = true, bought_something = true} #15 0x0000000000b65de5 in _can_take_stairs (known_shaft=false, down=true, ftype=DNGN_ENTER_SHOP) at main.cc:1585 min_runes = #16 _take_stairs (down=true) at main.cc:1777 ygrd = DNGN_ENTER_SHOP shaft = false #17 process_command (cmd=cmd@entry=CMD_GO_DOWNSTAIRS) at main.cc:2062 No locals. #18 0x0000000000b66b69 in _input () at main.cc:1507 cmd = CMD_GO_DOWNSTAIRS player_disabled = {was_disabled = false} #19 0x0000000000b676d5 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #20 0x00000000005c1a4b in _launch_game_loop () at main.cc:380 game_ended = false #21 main (argc=, argv=0x7fff04a3f1e8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jan 22 2016 at 06:26:48 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-178b0c77d2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-178b0c77d2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-178b0c77d2/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_corners temple_fountains serial_shops nicolae_shop_scaring_up_business basic_altar cheibrodos_ashenzari_chains uniq_sigmund Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a komodo dragon (lightly wounded, poisoned) Okay, then. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar bursts into red hot flame! s - the +6 scimitar of Flaming Death (weapon) {sticky flame, rPois rF++ rC- MR+} Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded, poisoned) The zap hits the komodo dragon. The komodo dragon is lightly wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded, poisoned) The zap hits the komodo dragon. The komodo dragon is lightly wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, poisoned) The zap hits the komodo dragon. The komodo dragon appears unharmed. The komodo dragon is moderately wounded. You barely miss the komodo dragon. You kick the komodo dragon, but do no damage. The komodo dragon is moderately wounded. The komodo dragon bites you!! You hit the komodo dragon but do no damage. Your kick misses the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon bites you. You barely miss the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon closely misses you. You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon bites you. You slash the komodo dragon! You burn the komodo dragon. The komodo dragon is severely wounded. The komodo dragon barely misses you. You slash the komodo dragon! You burn the komodo dragon. You kill the komodo dragon! Your Fire Magic skill increases to level 5! Your Air Magic skill increases to level 6! You now have 2318 gold pieces (gained 10). A giant frog comes into view. You see here a poisoned needle. The giant frog gives a loud, deep croak! You see here a poisoned needle. z - a poisoned needle You see here a poisoned needle. z - 2 poisoned needles (gained 1) The giant frog hits you. The giant frog misses you. You slash the giant frog! You burn the giant frog. Your kick misses the giant frog. The giant frog is heavily wounded. The giant frog barely misses you. You closely miss the giant frog. Your kick misses the giant frog. The giant frog is heavily wounded. The giant frog barely misses you. You slash the giant frog! You burn the giant frog. You kill the giant frog! You now have 2326 gold pieces (gained 8). There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: door There is a stone staircase leading up here. A water moccasin comes down the stairs. The water moccasin hisses angrily. You slash the water moccasin! You burn the water moccasin. The water moccasin is covered in liquid flames! The water moccasin is heavily wounded. The water moccasin burns! The water moccasin closely misses you. You slash the water moccasin! You burn the water moccasin. You kill the water moccasin! You now have 2331 gold pieces (gained 5). You now have 2353 gold pieces (gained 22). z - 3 poisoned needles (gained 1) z - 4 poisoned needles (gained 1) You now have 2368 gold pieces (gained 15). You now have 2385 gold pieces (gained 17). The death yak bellows! The death yak is too close now for your liking. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak The zap hits the death yak. The death yak is lightly wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar stops flaming. w - a +0 blowgun (weapon) Firing (i - inventory): z - 4 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) You shoot a poisoned needle. The poisoned needle hits the death yak! The death yak is poisoned. The death yak is lightly wounded. Firing (i - inventory): z - 3 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the death yak! The death yak looks even sicker. The death yak is lightly wounded. Firing (i - inventory): z - 2 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the death yak. The death yak is lightly wounded. There are no items here. Firing (i - inventory): z - a poisoned needle (quivered) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle barely misses the death yak. The death yak bellows! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar bursts into red hot flame! s - the +6 scimitar of Flaming Death (weapon) {sticky flame, rPois rF++ rC- MR+} The death yak gores you!! You barely miss the death yak. The death yak is lightly wounded. The death yak completely misses you. You hit the death yak. You burn the death yak. The death yak is moderately wounded. The crocodile misses you. You slash the death yak! You burn the death yak. The death yak is heavily wounded. The death yak closely misses you. The crocodile barely misses you. You slash the death yak! You burn the death yak. You kick the death yak, but do no damage. The death yak is severely wounded. The death yak closely misses you. The crocodile bites you but does no damage. You hit the death yak. You burn the death yak. You kick the death yak. The death yak is severely wounded. The death yak gores you but does no damage. You hit the death yak but do no damage. The death yak is severely wounded. The crocodile barely misses you. The death yak closely misses you. x2 You hit the death yak but do no damage. You kick the death yak, but do no damage. The death yak is severely wounded. The crocodile completely misses you. The death yak closely misses you. The death yak gores you! You slash the death yak! You burn the death yak. Your kick misses the death yak. The death yak is almost dead. The crocodile bites you! The death yak gores you but does no damage. The death yak gores you! You barely miss the death yak. You kick the death yak, but do no damage. The death yak is almost dead. The crocodile bites you! You slash the death yak! You burn the death yak. You kill the death yak! The death yak gores you! The crocodile closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak The zap hits the plant. The plant is lightly damaged. The zap hits the plant. The plant is lightly damaged. The zap hits the death yak. The death yak is lightly wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The zap hits the plant. The plant appears unharmed. The plant is lightly damaged. The zap hits the plant. The plant is lightly damaged. The zap hits the death yak. The death yak is lightly wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The zap hits the death yak. The death yak is lightly wounded. You hit the death yak. You burn the death yak. The death yak is covered in liquid flames! The death yak is moderately wounded. The death yak burns! The death yak completely misses you. You slice the death yak!! You burn the death yak. The death yak is heavily wounded. The death yak burns! The death yak closely misses you. The crocodile bites the plant! You slice the death yak!! You burn the death yak. The death yak is almost dead. The death yak burns! The death yak gores you! The crocodile bites the plant! You slash the death yak! You burn the death yak. You kill the death yak! You hit the crocodile. You burn the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is moderately wounded. The crocodile misses you. You slash the crocodile! You burn the crocodile! You kill the crocodile! You now have 2412 gold pieces (gained 27). You are feeling hungry. Eat which item? (? for menu, Esc to quit) You can't eat that! Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! You now have 2434 gold pieces (gained 22). z - a poisoned needle z - 2 poisoned needles (gained 1) You now have 2455 gold pieces (gained 21). z - 3 poisoned needles (gained 1) z - 4 poisoned needles (gained 1) z - 5 poisoned needles (gained 1) z - 6 poisoned needles (gained 1) Left ring : u - the ring "Zamauz" {+Fly Slay+5 Stlth+} Right ring : c - a cursed +5 ring of evasion Amulet : O - an amulet of magic regeneration Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. Press: ? - help, . - travel You can't see that place. [an open door.] Reduced exclusion size to a single square. Removed exclusion. Things that are here: a robe; a dagger There is an open door here. You open the door. A hell hound and an orange demon come into view. The orange demon screeches! Found a burning altar of Makhleb. A sixfirhy comes into view. You start waiting. The sixfirhy closely misses you. You slash the sixfirhy! You burn the sixfirhy. Your kick misses the sixfirhy. The sixfirhy is moderately wounded. You slash the sixfirhy! You burn the sixfirhy. You kick the sixfirhy. The sixfirhy is severely wounded. The orange demon stings you from afar! You slice the sixfirhy!! You burn the sixfirhy. You kill the sixfirhy! The orange demon barely misses you. An orange demon and an ice devil come into view. The orange demon completely misses you. The orange demon barely misses you. The orange demon moves out of view. A hell hound and an orange demon come into view. You see here 6 gold pieces. The hell hound barks! The orange demon screeches! You slash the orange demon! You burn the orange demon. The orange demon is moderately wounded. The hell hound is distracted by the nearby gold. The orange demon stings you. The orange demon hits you. You feel your attacks grow feeble. You barely miss the orange demon. The orange demon is moderately wounded. The orange demon screeches! The hell hound barks! The orange demon stings you but does no damage. The orange demon misses you. A hellwing and 2 orange demons come into view. You barely miss the orange demon. The orange demon is moderately wounded. The hellwing gives a chilling moan. The orange demon screeches! The hellwing is distracted by the nearby gold. The orange demon completely misses you. The orange demon hits you but does no damage. An orange demon comes into view. The hellwing gives a chilling moan. The orange demon screeches! You hit the orange demon but do no damage. The orange demon is moderately wounded. The orange demon misses you. The orange demon hits you but does no damage. A smoke demon comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - orange demon Aim: an orange demon (moderately wounded, chance to defeat MR: 32%) The orange demon easily resists. The smoke demon roars! The hell hound is no longer distracted by gold. The orange demon moves out of view. The orange demon closely misses you. x2 The orange demon completely misses you. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (moderately wounded, chance to defeat MR: 32%) You miscast Inner Flame. You are very lightly contaminated with residual magic. You smell smoke. The orange demon misses you. The orange demon completely misses you. The orange demon hits you but does no damage. A hell hound comes into view. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (moderately wounded, chance to defeat MR: 32%) The orange demon easily resists. The orange demon misses you. The orange demon closely misses you. The orange demon hits you. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (moderately wounded, chance to defeat MR: 32%) The orange demon is filled with an inner flame. The hellwing is no longer distracted by gold. The orange demon misses you. The orange demon barely misses you. The orange demon misses you. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (moderately wounded, inner flame, chance to defeat MR: 32%) The orange demon is unaffected. The orange demon stings you but does no damage. The orange demon misses you. The orange demon completely misses you. You slash the orange demon! You burn the orange demon. The orange demon is heavily wounded. The orange demon stings you but does no damage. You slash the orange demon! You burn the orange demon. The orange demon is covered in liquid flames! The orange demon is severely wounded. The orange demon burns! The orange demon barely misses you. The orange demon completely misses you. The orange demon stings you from afar. You hit the orange demon. You burn the orange demon. You kick the orange demon. The orange demon is almost dead. The orange demon burns! The orange demon stings you but does no damage. The orange demon barely misses you. x2 You slash the orange demon! You burn the orange demon. The orange demon explodes! The fiery explosion engulfs the orange demon. The orange demon is almost dead. The fiery explosion engulfs the orange demon. The orange demon is severely wounded. The fiery explosion engulfs you! You resist. You are engulfed in roaring flames. You resist. The orange demon is engulfed in roaring flames. The orange demon stings you from afar. You are engulfed in roaring flames. You resist. The ice devil is engulfed in roaring flames. The ice devil completely misses you. The orange demon is distracted by your gold. The orange demon is engulfed in roaring flames. The orange demon stings you but does no damage. The orange demon misses you. The orange demon completely misses you. There is an open door here. You slash the orange demon! You burn the orange demon. You kill the orange demon! You are engulfed in roaring flames. You resist. The orange demon stings you from afar. The orange demon is engulfed in roaring flames. You kill the orange demon! The ice devil is engulfed in roaring flames. The ice devil barely misses you. The orange demon stings you from afar! You are engulfed in roaring flames. You resist. The ice devil is engulfed in roaring flames. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - ice devil Aim: an ice devil (flame, almost dead, chance to defeat MR: 19%) The ice devil resists with almost no effort. You are engulfed in roaring flames. You resist. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (flame, almost dead, chance to defeat MR: 19%) You miscast Inner Flame. Heat runs through your body. You are engulfed in roaring flames. You resist. The orange demon is no longer distracted by gold. The orange demon is distracted by the nearby gold. The ice devil is engulfed in roaring flames. You kill the ice devil! The orange demon is engulfed in roaring flames. The orange demon misses you. You slash the hell hound! The hell hound is covered in liquid flames! The hell hound is severely wounded. You are engulfed in roaring flames. You resist. The hell hound barely misses you. You slash the hell hound! The hell hound is almost dead. You are engulfed in roaring flames. You resist. The orange demon is no longer distracted by gold. The orange demon is engulfed in roaring flames. The orange demon misses you. The hell hound breathes flames at you. The blast of flame hits you! You resist. You slash the hell hound! You kill the hell hound! You are engulfed in roaring flames. You resist. The orange demon is engulfed in roaring flames. The orange demon stings you but does no damage. You slash the hell hound! The hell hound is heavily wounded. You are engulfed in roaring flames. You resist. The hell hound breathes flames at you. The blast of flame hits the hell hound. The hell hound completely resists. The blast of flame misses you. The hell hound is distracted by the nearby gold. The orange demon is engulfed in roaring flames. The orange demon is distracted by the nearby gold. The orange demon screeches! The hell hound barks! You slash the hell hound! The hell hound is covered in liquid flames! The hell hound is no longer distracted by gold. Your kick misses the hell hound. The hell hound is almost dead. You are engulfed in roaring flames. You resist. The hell hound closely misses you. The orange demon is engulfed in roaring flames. You kill the orange demon! Your Spellcasting skill increases to level 5! You hit the hell hound but do no damage. You kick the hell hound, but do no damage. The hell hound is almost dead. You are engulfed in roaring flames. You resist. The hell hound breathes flames at you. The blast of flame hits you! You resist. You slash the hell hound! You kill the hell hound! You are engulfed in roaring flames. You resist. The hellwing is distracted by the nearby gold. The orange demon closely misses you. You barely miss the orange demon. You are engulfed in roaring flames. You resist. The hellwing is no longer distracted by gold. The orange demon stings you from afar. You hit the orange demon. You burn the orange demon. The orange demon is lightly wounded. You are engulfed in roaring flames. You resist. The orange demon barely misses you. x2 The orange demon hits you but does no damage. You slash the orange demon! You burn the orange demon. The orange demon is covered in liquid flames! You kick the orange demon. The orange demon is heavily wounded. You are engulfed in roaring flames. You resist. The orange demon burns! The hell hound stops to sniff the ground. The orange demon stings you from afar. The orange demon misses you. The orange demon hits you but does no damage. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - orange demon Aim: an orange demon (severely wounded, covered in liquid flames, chance to defeat MR: 33%) The orange demon easily resists. You are engulfed in roaring flames. You resist. * * * LOW HITPOINT WARNING * * * The orange demon burns! The orange demon stings you from afar! * * * LOW HITPOINT WARNING * * * The orange demon closely misses you. The orange demon hits you but does no damage. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (almost dead, covered in liquid flames, chance to defeat MR: 33%) The orange demon easily resists. You are engulfed in roaring flames. You resist. * * * LOW HITPOINT WARNING * * * Your attacks no longer feel as feeble. The orange demon burns! The orange demon completely misses you. The orange demon closely misses you. The orange demon hits you. * * * LOW HITPOINT WARNING * * * You slash the orange demon! You burn the orange demon. You kill the orange demon! You are engulfed in roaring flames. You resist. * * * LOW HITPOINT WARNING * * * The orange demon stings you from afar! * * * LOW HITPOINT WARNING * * * The smoke demon gestures at you. The ball of steam hits you! You resist. * * * LOW HITPOINT WARNING * * * Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orange demon is engulfed in a cloud of scalding steam. The smoke demon is distracted by the nearby gold. Your surroundings suddenly seem different. Your magical contamination has completely faded away. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) The zap hits the crocodile. The crocodile is lightly wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) The zap hits the crocodile. The crocodile is moderately wounded. The hell hound barks! You slash the crocodile! You burn the crocodile. The crocodile is covered in liquid flames! The crocodile is severely wounded. The crocodile burns! The crocodile closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, covered in liquid flames, chance to defeat MR: 68%) The crocodile struggles to resist. The crocodile burns! You kill the crocodile! The hell hound bites you but does no damage. You slash the hell hound! The hell hound is covered in liquid flames! The hell hound is heavily wounded. The hell hound bites you. You slash the hell hound! You kill the hell hound! You now have 2461 gold pieces (gained 6). You now have 2478 gold pieces (gained 17). Things that are here: a robe; a dagger There is an open door here. The hellwing is too close now for your liking. You see here 4 gold pieces. You now have 2482 gold pieces (gained 4). The hellwing gives a chilling moan. You see here 3 gold pieces. You now have 2485 gold pieces (gained 3). The hellwing hits you. x2 You closely miss the hellwing. The hellwing completely misses you. The hellwing barely misses you. You hit the hellwing but do no damage. The hellwing hits you but does no damage. The hellwing completely misses you. The hellwing blocks your attack. The hellwing's corpse armour sloughs away. Your kick misses the hellwing. The hellwing misses you. The hellwing hits you but does no damage. You slash the hellwing! You burn the hellwing. Your kick misses the hellwing. The hellwing is moderately wounded. The hellwing closely misses you. The hellwing completely misses you. You slash the hellwing! You burn the hellwing. The hellwing is covered in liquid flames! You kick the hellwing. The hellwing is heavily wounded. The hellwing burns! You slash the hellwing! You burn the hellwing. The hellwing is severely wounded. The hellwing burns! The hellwing hits you. The hellwing completely misses you. You hit the hellwing but do no damage. You kick the hellwing, but do no damage. The hellwing is severely wounded. The hellwing burns! The hellwing hits you but does no damage. The hellwing misses you. You slice the hellwing!! You burn the hellwing. You kill the hellwing! You see here 8 gold pieces. You now have 2493 gold pieces (gained 8). You slash the orange demon! You burn the orange demon. You kick the orange demon. The orange demon is moderately wounded. The orange demon misses you. The orange demon closely misses you. You slash the orange demon! You burn the orange demon. The orange demon is severely wounded. You barely miss the orange demon. The orange demon is severely wounded. The orange demon stings you. The orange demon hits you but does no damage. You slash the orange demon! You burn the orange demon. The orange demon is covered in liquid flames! The orange demon is almost dead. The orange demon burns! You kill the orange demon! You now have 2497 gold pieces (gained 4). You now have 2503 gold pieces (gained 6). You now have 2526 gold pieces (gained 23). There is an open door, spattered with blood here. You now have 2538 gold pieces (gained 12). You now have 2547 gold pieces (gained 9). Found 261 gold pieces. There is a burning altar of Makhleb here. You slice the smoke demon!! You burn the smoke demon. You kick the smoke demon. The smoke demon is heavily wounded. The smoke demon completely misses you. The smoke demon hits you but does no damage. x2 You slash the smoke demon! You burn the smoke demon. You kill the smoke demon! You now have 2552 gold pieces (gained 5). You now have 2813 gold pieces (gained 261). There is a gateway to Hell here. You see here a glowing great sword. There is a gateway to Hell here. You see here a glowing great sword. You can't carry that many items. There is a burning altar of Makhleb here. There is an open door, spattered with blood here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [? for help]? . (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:8 @ (x,y), ? - help) There is an open door here. There is an open door here. Things that are here: a robe; a dagger There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:7, ? - help) There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: obsidian statue There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:6, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:5, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusions: manticore and 1 more exclusion Welcome back, Chiseanne the Centaur Air Elementalist. Gozag says: Greed is good. Level annotation: exclusions: manticore and 1 more exclusion Welcome back, Chiseanne the Centaur Air Elementalist. Gozag says: Greed is good. Level annotation: exclusions: manticore and 1 more exclusion Welcome back, Chiseanne the Centaur Air Elementalist. Gozag says: Greed is good. Press ? for a list of commands and other information. There is an entrance to Lun Has's Food Shoppe here. k - 8 meat rations (gained 1); k - 9 meat rations (gained 1) k - 10 meat rations (gained 1); k - 11 meat rations (gained 1) Thank you for shopping at Lun Has's Food Shoppe! You can access your shopping list by pressing '$'. Your pack is full. There is an entrance to Lun Has's Food Shoppe here. Things that are here: a bread ration; a royal jelly Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of draining {zapped: 9}. x - a bread ration Your pack is full. There is an entrance to Lun Has's Food Shoppe here. You see here a royal jelly. Eat a royal jelly? (ye/n/q/i?) You continue eating. x2 You finish eating. That royal jelly was delicious! There is an entrance to Lun Has's Food Shoppe here. You slash the fungus! You burn the fungus. The fungus is moderately damaged. You slice the fungus!! You burn the fungus. The fungus is almost destroyed. You slash the fungus! You burn the fungus. You destroy the fungus! Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. Drink which item? (? for menu, Esc to quit) You feel agile all of a sudden. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. You are very lightly contaminated with residual magic. Really walk into a travel-excluded area? The hippogriff screeches! The manticore closely misses you. The manticore claws you! The manticore claws you. You slice the manticore!! You burn the manticore! You kick the manticore. The manticore is severely wounded. You slash the manticore! You burn the manticore. You kill the manticore! The hippogriff is distracted by the nearby gold. The hippogriff screeches! You slash the griffon! You burn the griffon. You kick the griffon! The griffon is heavily wounded. You slash the griffon! You burn the griffon. The griffon is severely wounded. The griffon misses you. The griffon pecks you. The griffon closely misses you. You slice the griffon!! You burn the griffon! You kill the griffon! You see here 39 gold pieces. You slice the hippogriff!! You burn the hippogriff. The hippogriff is no longer distracted by gold. You kick the hippogriff! The hippogriff is almost dead. You slash the hippogriff! You burn the hippogriff. You kill the hippogriff! You now have 2562 gold pieces (gained 19). There is a staircase to the Shoals, spattered with blood here. You now have 2601 gold pieces (gained 39). You now have 2623 gold pieces (gained 22). Press: ? - help, v - describe, . - travel The floor. Reduced exclusion size to a single square. Removed exclusion. A - 3 potions of haste (gained 1) Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, ? - help) You found an alarm trap! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:3, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:3, ? - help) Your extra speed is starting to run out. You feel a little less agile now. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:2, ? - help) You feel yourself slow down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:2, ? - help) There is a stone staircase leading up here. You climb upwards. You feel a little less mighty now. There is a stone staircase leading down here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar stops flaming. a - the +4 battleaxe of Tebuteug (weapon) {chop, MR+ Int+6 Dex+3} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar bursts into red hot flame! s - the +6 scimitar of Flaming Death (weapon) {sticky flame, rPois rF++ rC- MR+} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar stops flaming. a - the +4 battleaxe of Tebuteug (weapon) {chop, MR+ Int+6 Dex+3} (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - Lair:1, ? - help) Your magical contamination has completely faded away. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Read which item? (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - D:8, ? - help) There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up, spattered with blood here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - D:9, ? - help) There is a stone staircase leading down here. You climb downwards. A gnoll comes into view. There is a stone staircase leading up here. Unknown command. Cast which spell? (? or * to list) Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (hasn't noticed you, chance to defeat MR: 83%) The gnoll shouts! The gnoll is filled with an inner flame. You slash the gnoll! The gnoll explodes! The fiery explosion engulfs you! You resist. You are engulfed in roaring flames. You resist. You hear a shout! x5 A gnoll comes into view. It is wielding a flail. The gnoll shouts! You see here 2 gold pieces. You now have 2625 gold pieces (gained 2). A gnoll comes into view. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail (chance to defeat MR: 83%) The gnoll is filled with an inner flame. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (inner flame, chance to defeat MR: 83%) The gnoll is unaffected. The gnoll is distracted by the nearby gold. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (hasn't noticed you, inner flame) The zap misses the gnoll. A gnoll comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (inner flame) The zap misses the gnoll. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (inner flame) The zap hits the gnoll. The gnoll is severely wounded. The gnoll is no longer distracted by gold. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (severely wounded, inner flame) The zap hits the gnoll. The gnoll is almost dead. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (almost dead, inner flame) The zap hits the gnoll. The gnoll explodes! The fiery explosion engulfs the gnoll. You kill the gnoll! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (chance to defeat MR: 83%) The gnoll barely resists. The gnoll is distracted by the nearby gold. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (hasn't noticed you, chance to defeat MR: 83%) The gnoll is no longer distracted by gold. The gnoll shouts! The gnoll barely resists. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (chance to defeat MR: 83%) The gnoll is filled with an inner flame. Casting: Inner Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (inner flame) The zap hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a spear. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (lightly wounded, inner flame) The zap hits the gnoll. The gnoll is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (severely wounded, inner flame) The zap hits the gnoll. The gnoll explodes! The fiery explosion engulfs the gnoll. You kill the gnoll! You now have 2626 gold pieces (gained 1). You now have 2628 gold pieces (gained 2). You now have 2629 gold pieces (gained 1). You now have 2634 gold pieces (gained 5). You now have 2636 gold pieces (gained 2). There is an open door here. You now have 2638 gold pieces (gained 2). There is an open door here. You now have 2643 gold pieces (gained 5). You see here a spear. You now have 2644 gold pieces (gained 1). You now have 2653 gold pieces (gained 9). You now have 2655 gold pieces (gained 2). Done exploring. You see here a spear. There is an open door here. A gnoll sergeant comes into view. It is wielding a spear. The gnoll sergeant shouts! The gnoll sergeant completely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar bursts into red hot flame! s - the +6 scimitar of Flaming Death (weapon) {sticky flame, rPois rF++ rC- MR+} The gnoll sergeant hits you from afar with a spear. You hit the gnoll sergeant. You burn the gnoll sergeant. Your kick misses the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you with a spear. You barely miss the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you with a spear. You slash the gnoll sergeant! You burn the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you with a spear. You closely miss the gnoll sergeant. Your kick misses the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant barely misses you. You hit the gnoll sergeant. You burn the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant completely misses you. You slash the gnoll sergeant! You burn the gnoll sergeant. You kill the gnoll sergeant! You now have 2661 gold pieces (gained 6). Things that are here: a spear; a scale mail (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (H) Hell Where to? (* - list waypoints, Enter - D:10 @ (x,y), ? - help) You see here a leather armour. There is an entrance to Naser's General Store here. l - a royal jelly; I - a beef jerky Thank you for shopping at Naser's General Store! You can access your shopping list by pressing '$'. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That royal jelly was delicious! Eat which item? (? for menu, Esc to quit) That beef jerky was delicious! A - 4 potions of haste (gained 1); l - a wand of teleportation (5/9) Thank you for shopping at Naser's General Store! You can access your shopping list by pressing '$'. Read which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar stops flaming. a - the +4 battleaxe of Tebuteug (weapon) {chop, MR+ Int+6 Dex+3} Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an entrance to Pooxkoh's Jewellery Shoppe here. Things that are here: a club; a hand axe You see here a falchion. Things that are here: a robe; a scimitar Things that are here: a robe; an enchanted mace There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. Things that are here: a robe; an enchanted mace There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a robe. Things that are here: a robe; a battleaxe There is an entrance to Feza's Food Boutique here. k - 12 meat rations (gained 1); k - 13 meat rations (gained 1) k - 14 meat rations (gained 1); x - 2 bread rations (gained 1) x - 3 bread rations (gained 1); x - 4 bread rations (gained 1) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Chiseanne] Species: Centaur Job: Air Elementalist HP: 122/122; mods: 0/0 MP: 21/21; mod: 0 Stats: 11 (11) 24 (24) 14 (14) Position: (20, 25), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: shop Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 3120 | 320/650 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 10 | 3610 | 281/773 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/29 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 10 | 5040 | 331/1093 Dodging | X | 0 | 0 | 10 | 5151 | 442/1093 Stealth | X | 0 | 0 | 1 | 127 | 43/168 Shields | | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 33 | 5 | 1409 | 148/504 Conjurations | X | 0 | 0 | 0 | 51 | 51/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 2 | 33 | 5 | 1150 | 259/357 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 2 | 33 | 6 | 1531 | 283/416 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 6933 #13: 3399 #23: 19952 #24: 1005982996 #27: 92545 #49: 2447 #51: 2 #52: 2 #57: 1699 #59: 1 Mutations: hooves: 3 (innate) deformed body: 1 (innate) speed: 2 (innate) tough skin: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +4 battleaxe of Tebuteug {chop, MR+ Int+6 Dex+3} eq slot #1, inv slot #19: +2 cloak of poison resistance eq slot #2, inv slot #38: +0 helmet eq slot #6, inv slot #28: +2 robe of fire resistance eq slot #7, inv slot #20: ring "Zamauz" {+Fly Slay+5 Stlth+} eq slot #8, inv slot #2: cursed +5 ring of evasion eq slot #9, inv slot #40: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##...####.........####..... #.......'.........'........ ##....###.........####...#. ##.........[....## #..##. #>#.###[#.....## #..... #.#.# #[##...## #####. ##.#.# #.###'## #. #....###...#.# #. #..####..@.#.# #. ####..####....#.## #. #...........#[...## ### #. #.##.##....##.....#####.## #. #.##.....#.............#.###. #.#####....####[#####.###.##. #.#####.#### #.# #.## ##... #.......# #.# ##.###.### ######### #.# ##.#.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>