Chisa Level 1 of the Dungeon (6, 13, D:1) a +0 club (7, 1, D:1) a +0 ring mail (9, 11, D:1) a +0 ring mail (28, 6, D:1) a +0 club (28, 24, D:1) a +0 dagger (29, 5, D:1) a +0 helmet (34, 53, D:1) a +0 club (35, 37, D:1) a +0 club (36, 11, D:1) a +0 leather armour (38, 11, D:1) a +0 club (38, 18, D:1) 18 sling bullets (40, 24, D:1) a +0 robe (48, 1, D:1) a +0 robe (49, 27, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 1, D:2) a +0 club (14, -45, D:2) a +0 club (15, -48, D:2) a +0 spear a +0 animal skin a +0 helmet (15, -46, D:2) a +0 club (15, -40, D:2) a +0 club (15, -17, D:2) a +0 hunting sling (16, -43, D:2) a +0 club (17, 1, D:2) a +0 scale mail (23, -54, D:2) a +0 club (38, -41, D:2) a tomahawk (40, -40, D:2) a cursed -3 club a tomahawk (48, -41, D:2) a +0 club (48, -33, D:2) a +0 naga barding (49, -21, D:2) a +0 hunting sling a cursed -1 leather armour (51, -38, D:2) a +0 dagger (52, -22, D:2) a +1 dagger (55, -42, D:2) a cursed +0 short sword a +0 leather armour (59, 2, D:2) a +0 leather armour Level 3 of the Dungeon (4, -31, D:3) a cursed +0 chain mail (7, -6, D:3) a +0 pair of gloves (8, -18, D:3) a +0 club (9, -36, D:3) a +0 club (10, -30, D:3) a cursed +0 dagger (12, -26, D:3) a +0 club a +0 hunting sling (13, -25, D:3) a +0 hunting sling (16, -34, D:3) a +0 leather armour (32, -42, D:3) a +5 war axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (17, -12, D:4) a +1 leather armour of cold resistance Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 32, D:5) a +0 ring mail (17, -8, D:5) 8 tomahawks (28, 6, D:5) a +0 shortbow (37, 13, D:5) a +0 leather armour (41, 7, D:5) a +0 giant spiked club (50, 12, D:5) 24 sling bullets (52, 27, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (6, -18, D:6) a +0 giant club (7, 0, D:6) a +0 shortbow (12, -4, D:6) a +3 halberd of freezing a +0 robe (20, 1, D:6) a +4 scimitar of freezing a +0 robe (23, 1, D:6) a +0 mace a +0 ring mail (26, 0, D:6) a +0 ring mail (28, 4, D:6) a +0 whip (42, 3, D:6) a +5 long sword a +3 scimitar (44, -15, D:6) a +0 flail (44, 6, D:6) a +0 robe a +0 robe a +0 robe a +0 cloak (48, 1, D:6) a +5 flail of freezing (49, -6, D:6) a +2 battleaxe a +0 robe (53, 0, D:6) a cursed +0 whip Level 7 of the Dungeon (3, -32, D:7) a +0 long sword (6, -25, D:7) a +0 flail (6, -18, D:7) a +2 whip of distortion an orc corpse (6, 0, D:7) a +0 giant club (6, 1, D:7) a scroll of magic mapping (7, 0, D:7) a meat ration (7, 1, D:7) a meat ration (8, -6, D:7) a +0 whip (19, -7, D:7) a +1 robe an uncursed amulet of faith (19, -4, D:7) a +2 whip of freezing (21, -25, D:7) the +9 dagger "Balev" {pierce, rElec rF+ Str+3 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It insulates you from electricity. It makes you less stealthy. (30, -33, D:7) 21 sling bullets (34, -15, D:7) a +0 long sword (36, 5, D:7) a jackal corpse (skeletalised by now) (43, -21, D:7) a hound corpse (45, -11, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -36, D:7) a +0 flail (46, -27, D:7) a +0 pair of gloves (46, -10, D:7) a +0 dagger (47, -12, D:7) a bat corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a potion of might (2, 2, D:8) a +0 ring mail (5, 8, D:8) 20 arrows a +0 shortbow (7, 0, D:8) a potion of invisibility (7, 17, D:8) a royal jelly (8, 21, D:8) a wand of paralysis (15/24) (9, 19, D:8) 4 fruits (11, 3, D:8) a +0 falchion (12, 27, D:8) a +0 giant club (14, -5, D:8) a scroll of teleportation (15, 21, D:8) a scroll of identify (15, 26, D:8) a potion of flight (16, 26, D:8) 11 poisoned needles