Chisa Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 10, D:1) a +0 robe (12, -17, D:1) 11 stones (16, 18, D:1) a stone (17, 24, D:1) 4 stones (24, 26, D:1) a +0 whip (29, -5, D:1) 26 bolts (32, 15, D:1) 16 stones (39, 15, D:1) a cursed -2 club (41, 15, D:1) a +0 dagger (42, -5, D:1) 24 stones (50, 18, D:1) 24 sling bullets (52, 9, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +1 hunting sling of flaming a +0 club 23 stones a +0 hunting sling (5, 2, D:2) a stone (8, 5, D:2) 25 bolts (22, 5, D:2) a +0 leather armour (26, 6, D:2) a +0 club (30, -3, D:2) a +0 mace (31, -7, D:2) a +0 club (31, 21, D:2) 16 stones (46, 4, D:2) 13 bolts Level 3 of the Dungeon (14, -7, D:3) a +0 robe a +0 dagger (23, 7, D:3) a +0 short sword 5 stones (26, 20, D:3) a +0 rapier (31, -3, D:3) a +0 ring mail a +0 hand axe (35, 25, D:3) a +0 flail (37, 25, D:3) a stone (46, -3, D:3) a +0 dagger (52, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Zusy's Jewellery Emporium a cursed ring of teleportation (63 gold) an uncursed amulet of rage (560 gold) a +4 ring of protection (504 gold) a cursed ring of teleportation (63 gold) an uncursed ring of protection from cold (350 gold) a +2 ring of intelligence (105 gold) an uncursed amulet of regeneration (420 gold) an uncursed amulet of regeneration (420 gold) a cursed ring of loudness (63 gold) an uncursed ring of stealth (245 gold) a cursed ring of loudness (63 gold) the ring of Dithmenos's Hope {Fire +Blink rN+ MR+ Dex+2} (742 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. [Shop] Hadgha Xuiz's Antique Weapon Shop a +0 quarterstaff (112 gold) a cursed -2 quarterstaff (2 gold) a +0 dagger (56 gold) a +0 rapier (112 gold) a +0 rapier (112 gold) a +0 falchion (84 gold) a +1 falchion of holy wrath (347 gold) a +0 rapier (112 gold) a +1 scimitar of electrocution (476 gold) the +7 dire flail of the Wraith {flame, MR+} (1534 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. a +0 club (28 gold) a +0 scimitar (112 gold) (0, 0, D:4) a +0 mace (2, 20, D:4) a +0 club (8, 11, D:4) 18 bolts (8, 12, D:4) a +0 giant club (9, 48, D:4) a +2 dagger of speed a +0 robe (10, 38, D:4) a cursed +0 dagger (13, 35, D:4) a +0 short sword a +0 ring mail (13, 37, D:4) a +0 flail a +0 leather armour (17, 10, D:4) a +0 quarterstaff (21, 36, D:4) a +0 whip a +0 ring mail a +0 falchion a +0 mace a +0 scale mail (21, 39, D:4) 17 bolts (24, 15, D:4) a throwing net (24, 35, D:4) a +0 dagger a +0 chain mail (25, 2, D:4) 19 stones (31, 44, D:4) 16 stones (32, 22, D:4) a +0 pair of boots (36, 20, D:4) a +0 short sword a +0 leather armour (37, 41, D:4) a +0 whip (38, 43, D:4) a +0 hand axe (39, 43, D:4) a +0 dagger a +0 robe (41, 43, D:4) a +0 club (47, 26, D:4) a +0 flail (47, 36, D:4) a +0 leather armour (55, 17, D:4) a +0 hand axe (56, 31, D:4) a +0 trident a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 2 tomahawks of returning (1, 3, D:5) a +0 hand axe (3, 2, D:5) 19 stones (5, -8, D:5) 17 bolts (8, 48, D:5) a +0 mace (11, 47, D:5) a +3 quarterstaff of chaos (15, 30, D:5) a +0 shortbow (16, 15, D:5) a +0 robe (16, 35, D:5) a +0 shortbow (18, 24, D:5) 17 poisoned needles (23, 25, D:5) a cursed +0 shortbow (25, 14, D:5) 4 tomahawks (34, 19, D:5) a +0 glaive a +2 robe of the Archmagi (35, 31, D:5) a +0 robe (36, 7, D:5) a +0 plate armour (42, -3, D:5) a +0 giant club (48, 19, D:5) 21 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 dagger (3, 1, D:6) a +0 ring mail (5, -32, D:6) a +0 giant club (6, -33, D:6) 24 stones (8, -9, D:6) a +0 leather armour (9, -9, D:6) a +0 club (18, 10, D:6) a +0 club (18, 11, D:6) a +0 ring mail a +0 spear (18, 13, D:6) a +0 war axe (21, 16, D:6) a +0 club (22, 16, D:6) a +4 spear (24, 16, D:6) a +0 spear (25, -23, D:6) 16 sling bullets (26, -36, D:6) 25 sling bullets (27, -9, D:6) a +0 ring mail (30, -32, D:6) a +0 giant club (33, -32, D:6) a +0 dagger (34, 7, D:6) a +0 whip (40, -7, D:6) 14 sling bullets (47, -32, D:6) a +0 scale mail (48, -27, D:6) a +0 ring mail (48, -4, D:6) a +0 war axe (65, -28, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 12 stones (2, -15, D:7) a +0 pair of boots (7, -18, D:7) a +0 hand axe a +0 leather armour (7, -17, D:7) a +5 dagger of venom a +0 robe (10, -14, D:7) a +0 scale mail (11, -14, D:7) a +0 club a +0 leather armour a +0 morningstar (12, -25, D:7) a +0 hunting sling (52, -23, D:7) a +0 plate armour (52, 7, D:7) a cursed +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (57, 23, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) 19 stones (4, -20, D:8) a +0 mace a +0 ring mail a +0 mace a +0 plate armour (9, -28, D:8) a tomahawk (10, -34, D:8) a +0 shortbow (14, -26, D:8) a +0 hand axe (14, 5, D:8) the +2 leather armour of the Old World {*Drain +Fly rPois Dex+2} It affects your dexterity (+2). It protects you from poison. It lets you fly. It causes draining when unequipped. (16, -26, D:8) 2 tomahawks a +0 leather armour of cold resistance (32, -2, D:8) a +0 dagger a +0 robe (32, 3, D:8) a cursed -3 hand axe (38, -3, D:8) a +0 dagger Level 9 of the Dungeon (6, -8, D:9) 4 sling bullets (9, 6, D:9) a +0 chain mail (18, 10, D:9) a cursed +0 trident (27, -10, D:9) a +0 spear a +0 spear a +0 scale mail a +2 buckler of protection (27, -9, D:9) a +0 whip a +0 falchion a +0 whip (28, -3, D:9) 27 stones (31, 7, D:9) a +2 dagger of venom (33, -4, D:9) a +1 scimitar of holy wrath a cursed +0 plate armour (34, -4, D:9) a +0 hand axe a +0 dagger a +0 robe (36, 8, D:9) a cursed -1 short sword a stone (37, -6, D:9) a +0 mace (38, -6, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 29 stones (10, 38, D:10) a silver tomahawk (12, 40, D:10) 2 silver tomahawks a +0 chain mail a +0 glaive (13, 41, D:10) a +0 leather armour (15, 47, D:10) a +0 leather armour (17, 45, D:10) a +0 giant club a +0 giant club (32, 34, D:10) a +0 ring mail (38, 23, D:10) a +0 ring mail (42, 45, D:10) a +0 leather armour (43, 49, D:10) a +0 flail (46, 21, D:10) a +0 chain mail a +0 mace (47, 22, D:10) a +0 hand axe a +0 dagger a +0 robe (48, 24, D:10) a +0 trident (48, 25, D:10) a +0 flail a +0 giant club (49, 27, D:10) a cursed -3 dagger (51, 36, D:10) a +0 club a +0 dagger a cursed +0 robe a +0 club (53, 19, D:10) a +0 club (57, 37, D:10) a +0 leather armour a +2 short sword of draining (59, 50, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (4, -9, D:11) a +0 ring mail (18, 11, D:11) a +0 robe a +0 dagger (30, 18, D:11) a +0 flail (31, -20, D:11) a +0 whip a +2 dagger of electrocution a +0 robe (31, 14, D:11) a +0 whip (32, -19, D:11) a +0 dagger a cursed +0 shortbow (32, 18, D:11) a +0 robe a +0 dagger (33, -18, D:11) a +0 shortbow (33, -5, D:11) a +0 leather armour (34, -15, D:11) 2 stones (34, 14, D:11) a +0 hand axe (35, -14, D:11) a javelin (35, -6, D:11) a +0 leather armour a +0 flail (36, -15, D:11) 7 stones (36, -7, D:11) a +0 war axe (38, -11, D:11) a +0 scale mail a +4 long sword a wand of lightning (0/15) (38, 8, D:11) a cursed staff of poison (38, 20, D:11) a +0 shortbow (39, -18, D:11) a +0 shortbow (40, -23, D:11) a javelin (40, -22, D:11) 2 javelins (41, -21, D:11) a javelin (41, -18, D:11) a +0 short sword (41, -14, D:11) a +0 robe a +0 dagger (42, -18, D:11) a +0 shortbow (42, 11, D:11) 2 bolts (43, -29, D:11) a +0 shortbow (43, -20, D:11) 5 stones a +0 whip (44, -19, D:11) a +0 hand axe (46, -29, D:11) a +0 shortbow (48, 9, D:11) 15 bolts a +0 arbalest (49, 10, D:11) an uncursed ring of fire an uncursed ring of teleportation a +0 pair of gloves (50, 8, D:11) a +2 pair of gloves a book of Misfortune a wand of random effects (13/48) 2 scrolls of noise an uncursed ring of stealth a book of Maledictions a book of Changes (50, 22, D:11) a book of Misfortune the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (6, 13, Lair:1) a +0 scimitar (13, 16, Lair:1) a cursed -2 pair of gloves (21, -15, Lair:1) a +0 ring mail (30, -3, Lair:1) a +0 pair of boots (34, -9, Lair:1) 29 sling bullets (34, 20, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe (9, 2, Lair:2) 23 poisoned needles (22, 10, Lair:2) 15 stones (32, 22, Lair:2) a +0 leather armour (38, 29, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (12, 30, Lair:3) 13 stones (21, 31, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 arrows (0, 2, Lair:4) an arrow (0, 7, Lair:4) an arrow (0, 14, Lair:4) an arrow (2, 0, Lair:4) an arrow (2, 1, Lair:4) an arrow (3, 2, Lair:4) an arrow (3, 3, Lair:4) an arrow (3, 5, Lair:4) 2 arrows (3, 11, Lair:4) 8 arrows (4, 3, Lair:4) an arrow (4, 4, Lair:4) an arrow (4, 5, Lair:4) 2 arrows (5, 5, Lair:4) an arrow (5, 6, Lair:4) an arrow (5, 8, Lair:4) 2 arrows (5, 15, Lair:4) 22 gold pieces (6, 4, Lair:4) 2 arrows (6, 6, Lair:4) an arrow (unseen) (6, 7, Lair:4) 2 arrows (6, 8, Lair:4) an arrow (7, 7, Lair:4) an arrow (7, 18, Lair:4) 16 stones (10, 10, Lair:4) 2 arrows (10, 13, Lair:4) a scroll of blinking (11, 11, Lair:4) an arrow