Chisa Level 1 of the Dungeon (0, 0, D:1) a +0 robe (15, 21, D:1) a +0 whip (17, 22, D:1) a +0 club (17, 26, D:1) a cursed +0 buckler (18, 2, D:1) 18 bolts (28, -3, D:1) a +0 dagger of draining (31, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (17, -11, D:2) a +0 dagger (18, -11, D:2) a +0 dagger (19, -11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -17, D:3) a +0 dagger of venom a +0 robe (4, -16, D:3) a +0 whip (5, -35, D:3) a +0 helmet (6, 6, D:3) a +0 ring mail (13, -12, D:3) a +0 flail (19, -15, D:3) a +0 club (28, -36, D:3) a +0 falchion (34, 0, D:3) a +0 spear (37, -18, D:3) a +0 dagger a +0 robe a +0 ring mail a +0 mace (38, -34, D:3) a +0 leather armour (38, -17, D:3) a +0 leather armour a +0 dagger (39, -19, D:3) a +0 mace (48, -16, D:3) a +0 club (53, -13, D:3) 15 bolts (60, -36, D:3) 14 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -23, D:4) a +0 quarterstaff (6, -19, D:4) a +0 giant club (6, 0, D:4) a +0 whip (7, -15, D:4) a +0 robe (14, -22, D:4) a +0 hand axe (16, 1, D:4) 8 tomahawks (21, -23, D:4) a cursed -2 dagger a +0 robe (22, -23, D:4) a +0 dagger a +0 leather armour (25, -22, D:4) a +0 trident (26, -16, D:4) a +0 ring mail a +0 flail (26, -13, D:4) a +0 leather armour (29, -21, D:4) a tomahawk (29, -11, D:4) a +0 giant club (32, -17, D:4) a +0 short sword (33, -21, D:4) a tomahawk (34, -23, D:4) a +0 dagger a +0 robe (35, -24, D:4) the cursed +0 dagger of the Water Diviner {pierce, rElec Int+4 Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a +0 animal skin (36, -22, D:4) a +0 dagger a +0 robe (39, -13, D:4) a tomahawk (40, -13, D:4) a tomahawk (40, -11, D:4) a +0 ring mail Level 5 of the Dungeon (42, 6, D:5) a +0 leather armour (43, 24, D:5) 16 sling bullets Level 6 of the Dungeon [Shop] Jijeoz's Antique Armour Shoppe a +0 chain mail (121 gold) the +1 plate armour of the Crown {+Blink MR- Str-4 Stlth+} (869 gold) It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. a +3 scale mail of positive energy (621 gold) a +0 leather armour (54 gold) the +9 chain mail of Eternal Vigilance {rF+ rN+} (1827 gold) It protects you from fire. It protects you from negative energy. a +0 chain mail (121 gold) the +2 helmet of Gaere {rN+ MR++ rCorr Str-5 SInv} (901 gold) It affects your strength (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It protects you from acid and corrosion. a +0 robe (18 gold) the cursed +1 leather armour of the Accordion {rPois rC- Str+3} (391 gold) It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (0, 0, D:6) a +0 trident (0, 1, D:6) 22 bolts (15, 19, D:6) a +0 shortbow (18, 55, D:6) 23 bolts (23, 4, D:6) a +0 short sword a +0 whip a +0 leather armour (23, 5, D:6) a +0 whip (25, 5, D:6) a +0 dagger a +0 leather armour (26, 11, D:6) a +0 scale mail (26, 42, D:6) a +0 dagger a +0 robe (27, 40, D:6) a +0 falchion of holy wrath a +0 leather armour (28, 1, D:6) a +0 robe (40, 47, D:6) a +0 short sword a +0 leather armour (41, 7, D:6) 18 sling bullets (43, 6, D:6) 3 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 2, D:7) a cursed +0 long sword a +0 robe (18, 8, D:7) a scroll of remove curse (20, 11, D:7) 16 gold pieces (48, 30, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a stone (3, -2, D:8) a stone (3, -1, D:8) a stone