Chisa Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a +0 short sword (5, -4, D:1) 4 large rocks (6, 7, D:1) a cursed -2 club (10, -28, D:1) 13 poisoned needles (15, -18, D:1) 19 arrows (25, -28, D:1) a +0 club (25, -5, D:1) 13 bolts (26, 5, D:1) a +0 mace (39, -25, D:1) a cursed -2 club (39, 7, D:1) a cursed -3 dagger (40, -24, D:1) 17 arrows (51, -20, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -30, D:2) 11 arrows (8, -20, D:2) 19 bolts (13, -6, D:2) a +0 club (14, 5, D:2) 16 stones (16, -29, D:2) a +0 flail a +0 scale mail (20, -34, D:2) a +0 robe (23, 11, D:2) a cursed -1 club (27, 4, D:2) 22 arrows (28, 3, D:2) a +0 ring mail (32, -38, D:2) 18 stones (35, -43, D:2) a +0 scythe a +0 robe (44, -1, D:2) 14 stones (48, -13, D:2) a +0 club (56, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -22, D:3) a +0 falchion (1, 0, D:3) a +0 spear (2, 14, D:3) a +0 club (8, -3, D:3) 17 stones (8, 30, D:3) 12 arrows (10, -15, D:3) a +0 whip (18, -14, D:3) a +0 club (18, 15, D:3) a +0 dagger (19, 11, D:3) a +0 hand axe (21, -2, D:3) a +0 club (29, -6, D:3) a stone (30, -6, D:3) 2 stones (31, -16, D:3) 24 arrows (31, -8, D:3) a stone (32, -13, D:3) a +0 hunting sling 14 stones (32, -6, D:3) a stone (35, -22, D:3) an uncursed staff of energy (35, 17, D:3) a +0 dagger (46, -12, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of the Mind {-Cast Str+4 Int+3 Slay+5} (4640 gold) It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It prevents spellcasting. the +6 whip "Cool" {flame, Fragile rPois Str+7 Dex-3} (4850 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your dexterity (-3). It protects you from poison. It will be destroyed if unequipped. the +6 dagger of Butchery {freeze, rC++ Dex+5} (6860 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It greatly protects you from cold. the ring "Tixoer" {+Fly rC+ Str-5 Dex+4} (2940 gold) [ring of flight] It affects your strength (-5). It affects your dexterity (+4). It protects you from cold. It lets you fly. (0, 0, D:4) a +4 dagger (6, -22, D:4) a +0 ring mail (10, -19, D:4) a +0 dagger (24, -1, D:4) a +0 leather armour (31, -3, D:4) 15 stones (40, 4, D:4) a +0 dagger a +0 robe (41, -5, D:4) a +0 club (42, -5, D:4) a +0 club a +0 leather armour a +0 short sword a cursed +0 ring mail (43, -3, D:4) a +0 dagger a +1 robe of cold resistance (44, -3, D:4) a +0 mace (45, -3, D:4) a +0 short sword a +0 leather armour (47, -18, D:4) 16 sling bullets (48, -14, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) 30 stones (4, -5, D:5) 19 stones (4, 48, D:5) a cursed +0 giant club (8, 56, D:5) 20 stones (12, 25, D:5) 11 arrows (18, 38, D:5) a +0 ring mail (18, 45, D:5) a +0 robe (24, 13, D:5) 20 arrows (29, 36, D:5) a +0 dagger a +0 leather armour a +0 short sword (34, 14, D:5) a +0 scimitar a cursed +0 plate armour Level 6 of the Dungeon [Shop] Xoigy Jogeu's Evil Emporium the +9 sword of Zonguldrok {reap} (1120 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +1 vampiric broad axe (266 gold) a book of Unlife (910 gold) a book of Unlife (910 gold) a book of Necromancy (420 gold) a book of Necromancy (420 gold) a +0 vampiric demon trident (658 gold) a book of Necromancy (420 gold) a book of Unlife (910 gold) a book of Unlife (910 gold) Kikubaaqudgha's Incunabulum of Evil Rituals (1311 gold) Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Cigotuvi's Embrace Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 a +2 war axe of pain (289 gold) (0, 0, D:6) a +0 pair of boots (12, -27, D:6) a +0 pair of boots (16, -24, D:6) a +0 giant club (17, -37, D:6) a +0 ring mail (17, -34, D:6) a +0 scale mail (17, -31, D:6) a +0 flail a cursed +0 scale mail (17, -6, D:6) a +0 rapier (21, -40, D:6) 33 stones (22, -28, D:6) a +0 leather armour a +0 flail (23, -21, D:6) a +0 centaur barding (32, -36, D:6) a +0 ring mail a +0 mace (35, -43, D:6) a cursed +0 leather armour a +0 hand axe (45, -14, D:6) 30 stones (48, -39, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a sling bullet (1, 14, D:7) 2 sling bullets (1, 20, D:7) a +0 quarterstaff a +3 hunting sling of flaming 14 sling bullets a +0 ring mail (4, -7, D:7) a +0 war axe a +0 war axe a +0 chain mail (5, 22, D:7) a sling bullet (12, 0, D:7) a +0 leather armour a +0 flail a +0 leather armour (12, 37, D:7) a +0 flail a +0 scale mail (12, 38, D:7) a cursed -3 whip (13, 19, D:7) a +0 short sword (20, -7, D:7) 19 stones (20, 22, D:7) 13 bolts (23, 25, D:7) a +0 robe (27, 19, D:7) a +0 buckler (29, 13, D:7) a +0 dagger (29, 14, D:7) a +0 club a +0 short sword 4 stones a +0 club a +0 leather armour a +0 war axe a +0 scale mail (29, 15, D:7) a +0 short sword 2 stones (30, 11, D:7) a +0 robe (30, 15, D:7) a +0 club a +0 club a +0 ring mail (31, 15, D:7) 2 stones (36, 7, D:7) a +0 quarterstaff (37, 2, D:7) a +0 falchion (44, 26, D:7) a +0 helmet (46, 8, D:7) a +0 flail (51, 18, D:7) a +0 halberd a +0 chain mail (53, 12, D:7) a +0 spear (53, 18, D:7) a +0 club (54, 13, D:7) a +0 club a +0 spear (60, 16, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, 0, D:8) 25 bolts (3, 13, D:8) a stone (3, 18, D:8) a +0 whip (3, 19, D:8) 4 stones a +0 short sword (3, 21, D:8) 4 stones a +2 leather armour of cold resistance a +0 mace (3, 22, D:8) a +0 short sword a +0 club (4, 1, D:8) 17 arrows (5, 0, D:8) 18 stones (5, 15, D:8) 24 stones (12, 32, D:8) a +0 hand axe a +0 leather armour (14, 24, D:8) 17 bolts (18, 6, D:8) 21 arrows (19, 14, D:8) a +0 leather armour (19, 16, D:8) a +0 chain mail a +0 dagger (20, 1, D:8) a +0 club (21, 26, D:8) a +0 spear (21, 27, D:8) a +0 whip (22, -10, D:8) a +0 spear a +0 robe (22, -9, D:8) 34 stones (23, 1, D:8) a +2 vampiric war axe (23, 11, D:8) a +0 giant club (26, 15, D:8) a +0 flail (28, 34, D:8) a +3 hunting sling (28, 41, D:8) a +0 club (32, 25, D:8) a +0 giant spiked club (33, -11, D:8) a cursed +0 long sword a +0 robe (35, 20, D:8) a +0 scale mail (36, 9, D:8) a +0 flail (38, 22, D:8) a cursed -1 dagger (40, 3, D:8) 18 poisoned needles (40, 36, D:8) 14 stones (42, -12, D:8) a book of Cantrips (44, 1, D:8) a +0 animal skin a -2 halberd (46, -1, D:8) a +0 robe a +0 dagger a +0 robe a cursed +0 short sword a +0 robe a +0 war axe a +0 robe (47, -3, D:8) 14 stones (48, 17, D:8) 27 stones (50, 17, D:8) a +0 ring mail (51, -12, D:8) a +0 rapier (51, 16, D:8) a +0 falchion (52, -11, D:8) a +0 ring mail (53, -11, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 arbalest (3, -8, D:9) an arrow (6, -11, D:9) an arrow (7, -12, D:9) an arrow (8, -13, D:9) an arrow (8, -12, D:9) 2 arrows (8, -2, D:9) 33 bolts (8, 9, D:9) 23 arrows (10, -15, D:9) a +0 shortbow 12 arrows (10, -12, D:9) an arrow (10, -7, D:9) the +2 spear "Lehaq" {flame, rPois MR+ Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. (11, -12, D:9) an arrow (12, -12, D:9) 14 arrows a +0 shortbow (15, -1, D:9) a +0 robe (22, -3, D:9) 19 sling bullets (29, -15, D:9) 18 stones (44, -19, D:9) a +2 spear a +0 robe (46, -14, D:9) a cursed +0 mace a +0 robe (47, -16, D:9) 25 arrows (50, -9, D:9) a +0 leather armour a +0 hand axe (50, -7, D:9) a +0 falchion (51, -9, D:9) a +0 hand axe of venom a +0 leather armour a +0 club (51, -8, D:9) a +0 robe a +0 dagger a cursed -2 mace a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 war axe (52, -24, D:9) a cursed +4 dagger a +0 robe a +2 short sword a +0 robe a cursed +2 halberd of freezing a +0 robe (54, -5, D:9) a wand of polymorph (18/24) a +2 short sword of freezing a wand of polymorph (7/24) a +0 long sword a wand of random effects (27/48) a wand of random effects (23/48) (57, -12, D:9) a +0 scale mail (57, -9, D:9) 18 stones Level 10 of the Dungeon [Shop] Eqymuc's Armour Emporium a +1 cloak (184 gold) the +1 ring mail "Mohiebune" {-Cast rCorr Str+4 Dex+7} (603 gold) It affects your strength (+4). It affects your dexterity (+7). It prevents spellcasting. It protects you from acid and corrosion. a cursed +0 leather armour (1 gold) the +3 warlock's mirror {reflect} (640 gold) a +3 plate armour of magic resistance (720 gold) a +0 chain mail (72 gold) the +0 mask of the Dragon {MR+ Slay+3 SInv} (534 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 chain mail (72 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (662 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +1 chain mail of positive energy (216 gold) (0, 0, D:10) 21 stones (0, 15, D:10) 12 arrows (3, 2, D:10) 25 bolts (5, 33, D:10) a +0 club (13, -2, D:10) a +0 scimitar a +0 plate armour a +0 falchion (13, 5, D:10) an uncursed ring of flight a +1 hat (14, 0, D:10) a +0 falchion (14, 17, D:10) a +0 lajatang (16, 2, D:10) a +0 war axe a +0 robe (16, 3, D:10) a +0 battleaxe a +0 robe (17, 2, D:10) a +0 dagger (18, 5, D:10) a +4 trident a +0 robe (19, 5, D:10) a cursed +3 dagger of freezing a +0 robe (24, 34, D:10) a +0 ring mail (30, 28, D:10) 24 bolts (34, 13, D:10) a +0 quarterstaff (37, 13, D:10) a +0 giant spiked club a +0 giant club (38, -14, D:10) a +0 flail (39, -14, D:10) a +0 flail (45, 20, D:10) a +0 great mace a +0 giant spiked club (47, 20, D:10) a +3 dire flail a +0 robe of positive energy a +0 dagger a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a scroll of magic mapping (4, -5, D:11) 14 gold pieces Level 13 of the Dungeon (0, 0, D:13) 11 arrows (1, 7, D:13) 18 gold pieces (4, 3, D:13) 2 potions of mutation Level 14 of the Dungeon (0, 0, D:14) a +1 dire flail of protection a +0 giant club (4, 1, D:14) 19 stones (8, 9, D:14) 7 gold pieces (9, 6, D:14) 23 gold pieces (10, 8, D:14) a scroll of immolation (10, 17, D:14) a potion of curing (14, 6, D:14) 18 arrows the Ecumenical Temple