Chisa Level 1 of the Dungeon (0, 12, D:1) a +0 hunting sling (11, -10, D:1) 12 sling bullets (16, -9, D:1) 15 bolts (28, 5, D:1) a +0 ring mail (38, -19, D:1) a +0 club (38, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (9, 9, D:2) a +0 dagger (10, -11, D:2) a +0 club (19, -17, D:2) a +0 club (20, -6, D:2) a +0 flail a +0 leather armour (20, 8, D:2) a +0 robe (22, -6, D:2) a +0 hand axe (37, 1, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 flail a +0 mace (1, 0, D:3) a +0 leather armour (2, 1, D:3) a +0 club (4, -14, D:3) 22 arrows (4, 9, D:3) a +0 scimitar (10, 5, D:3) a +0 club (24, -13, D:3) a +0 dagger (27, -5, D:3) a +0 club (28, 14, D:3) 11 sling bullets (29, -6, D:3) a +0 short sword (35, 5, D:3) 2 javelins (36, -14, D:3) a +0 mace (39, -9, D:3) 21 arrows (45, 8, D:3) a cursed -2 whip (55, -9, D:3) 10 sling bullets Level 4 of the Dungeon [Shop] Xofyeg's General Store a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a +0 quarterstaff (40 gold) a scroll of noise (10 gold) a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a +0 helmet (45 gold) an uncursed staff of conjuration (250 gold) a +0 robe (7 gold) a meat ration (50 gold) a wand of random effects (22/48) (120 gold) a wand of enslavement (18/24) (200 gold) (0, 0, D:4) a +0 hunting sling 6 sling bullets (1, -4, D:4) a +0 dagger (2, 0, D:4) a sling bullet (3, 0, D:4) 3 sling bullets (9, -1, D:4) a +0 club (11, -5, D:4) 16 bolts (13, -20, D:4) a +0 trident (14, -13, D:4) a +0 naga barding (15, -2, D:4) a +0 club (15, 0, D:4) a +0 club (16, -13, D:4) 4 large rocks (19, 0, D:4) a +0 dagger (29, -5, D:4) a +0 giant club (31, -34, D:4) a +0 flail a +0 dagger a +0 robe (32, -34, D:4) a +2 flail of protection (38, -17, D:4) a +0 ring mail a cursed -2 dagger Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of wizardry (0, 29, D:5) 12 arrows (3, 6, D:5) a cursed -2 club a +0 leather armour (3, 18, D:5) a +0 flail a +0 club a +0 leather armour (11, 12, D:5) 16 poisoned needles (19, 14, D:5) a +0 leather armour (21, 31, D:5) a +0 giant club (22, 33, D:5) a +0 falchion (23, 39, D:5) a +0 giant club (28, 7, D:5) a +0 dagger (31, 7, D:5) a +0 dagger a +0 robe (33, 3, D:5) a +0 whip (33, 24, D:5) 24 sling bullets (34, 2, D:5) a +0 hand axe a +0 leather armour (36, 2, D:5) a +0 dagger 5 tomahawks (37, 16, D:5) 20 arrows (37, 26, D:5) 9 gold pieces (37, 32, D:5) 13 gold pieces (38, 3, D:5) a +0 falchion (38, 29, D:5) a potion of heal wounds (58, 21, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, 14, D:6) a +0 ring mail (12, -3, D:6) a +0 mace (14, 11, D:6) a +0 club (15, 23, D:6) a +0 spear (15, 25, D:6) a +0 falchion a +0 chain mail (15, 26, D:6) a +0 hunting sling a +0 dagger a +0 whip (16, 4, D:6) a +0 war axe (16, 17, D:6) a cursed -2 club (18, 27, D:6) a +0 leather armour (19, 13, D:6) a +0 club a +0 hunting sling (20, 22, D:6) a +0 club (20, 23, D:6) a +0 club (22, 13, D:6) a +0 blowgun 21 poisoned needles (22, 22, D:6) 6 tomahawks of dispersal (25, 13, D:6) a +0 trident (27, 12, D:6) a +0 club (27, 24, D:6) a +0 club (28, 6, D:6) a +0 helmet (28, 18, D:6) a +0 club a +0 leather armour a +0 whip (29, -2, D:6) a +0 leather armour (29, 3, D:6) a +0 flail (29, 17, D:6) a +0 spear (29, 18, D:6) a +0 club (29, 21, D:6) a +0 club (30, 15, D:6) a +0 halberd (30, 17, D:6) a +0 mace a cursed -3 spear (31, 15, D:6) a +0 hunting sling a +0 dagger (31, 26, D:6) a +0 club (32, 2, D:6) 10 arrows (32, 15, D:6) a +0 long sword (34, 9, D:6) a +0 shortbow 14 arrows (34, 11, D:6) an arrow (36, 35, D:6) 17 sling bullets (46, 37, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 8 gold pieces (21, 16, D:7) a +0 hand axe (22, 13, D:7) 14 stones (22, 15, D:7) the +3 hand axe of Blind Justice {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. (22, 17, D:7) a +0 hand axe (23, 16, D:7) a cursed -3 hand axe (24, 9, D:7) a +3 glaive (28, 16, D:7) a +0 scimitar (29, 12, D:7) a potion of curing (30, 22, D:7) a +0 ring mail (32, 11, D:7) 21 arrows (34, 2, D:7) a +0 short sword (43, -14, D:7) a +0 chain mail the Ecumenical Temple a bailey (0, 0, Bailey) 3 tomahawks of returning (3, 10, Bailey) a tomahawk of returning (4, 8, Bailey) 5 tomahawks of returning (4, 9, Bailey) 2 tomahawks of returning (4, 11, Bailey) a tomahawk of returning (5, -13, Bailey) a +0 hand axe (unseen) (5, -10, Bailey) a +0 hand axe (unseen) (5, 5, Bailey) 2 tomahawks of returning (5, 6, Bailey) 3 tomahawks of returning (5, 8, Bailey) a tomahawk of returning (6, -3, Bailey) a stone (6, 6, Bailey) 2 tomahawks of returning (6, 8, Bailey) 2 tomahawks of returning a kobold corpse (7, 1, Bailey) a +0 hand axe (unseen) (7, 2, Bailey) a +0 broad axe (unseen) (7, 9, Bailey) 4 tomahawks of returning (13, 2, Bailey) 3 tomahawks of returning a kobold corpse