Chisa Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (10, 15, D:1) a +0 leather armour (48, -30, D:1) a +0 short sword (59, -17, D:1) 27 sling bullets Level 2 of the Dungeon (7, -35, D:2) a stone (8, -33, D:2) a +0 club a stone (9, -42, D:2) a +0 dagger a +2 hunting sling of flaming 16 stones (9, -36, D:2) a stone (10, -45, D:2) a stone (11, -28, D:2) a +0 short sword (13, -45, D:2) 18 arrows (15, -16, D:2) 17 sling bullets (18, -7, D:2) a +0 short sword (21, -27, D:2) a +0 club (26, -11, D:2) a +0 spear (31, -48, D:2) a +0 club (31, -17, D:2) a stone (32, -21, D:2) a +0 whip a stone (32, -18, D:2) a stone (32, -17, D:2) a stone (33, -9, D:2) a +0 club (40, -20, D:2) a cursed +0 club (48, -35, D:2) a +0 dagger (48, -21, D:2) 27 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -11, D:3) 25 arrows (8, -15, D:3) a cursed +0 ring mail (10, -6, D:3) a +4 dagger (11, -6, D:3) a +0 club (12, 15, D:3) 13 stones (16, -23, D:3) 34 bolts (17, -7, D:3) a +0 robe (17, -2, D:3) a +0 whip (17, 2, D:3) a +0 ring mail (32, -16, D:3) a +0 dagger (34, -17, D:3) a +2 robe of resistance (36, -6, D:3) a +0 leather armour (39, -19, D:3) a +0 scale mail (39, 4, D:3) a +0 whip a +0 spear (40, 3, D:3) a +0 flail a +0 flail (40, 20, D:3) a +0 dagger 2 stones (43, 12, D:3) a cursed -3 whip (46, 15, D:3) a poisoned needle (47, 1, D:3) a +0 mace (47, 17, D:3) a +0 blowgun 6 poisoned needles Level 4 of the Dungeon [Shop] Biyfuh's Antique Armour Shoppe the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (990 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +2 pair of gloves of strength (559 gold) a +0 robe (18 gold) a +0 chain mail of fire resistance (299 gold) a +2 chain mail of poison resistance (481 gold) a cursed +0 ring mail (26 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 cloak (117 gold) (6, -11, D:4) a +0 robe (10, -11, D:4) a +0 war axe (10, 21, D:4) a cursed -1 quarterstaff (11, -18, D:4) a +0 club (12, 17, D:4) a +0 flail (12, 26, D:4) a +0 mace a +0 leather armour (14, 2, D:4) a +0 club (14, 11, D:4) 16 bolts (26, -4, D:4) a +0 short sword (28, -10, D:4) 19 stones (36, 24, D:4) the +1 ring mail of Fijaurch {rElec Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It insulates you from electricity. (54, -12, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (1, -14, D:5) a cursed -3 club (2, -4, D:5) a +0 dagger (4, -9, D:5) a cursed +0 ring mail (15, -42, D:5) 4 tomahawks (19, -30, D:5) 12 stones (19, -20, D:5) a +0 robe (20, -9, D:5) 25 sling bullets (30, -16, D:5) a +0 scale mail (34, -33, D:5) 2 scrolls of random uselessness a book of Misfortune a +0 hand axe a +0 short sword a +0 ring mail (35, -33, D:5) a +0 flail (35, -32, D:5) a +0 leather armour a +0 dagger (38, -34, D:5) an uncursed ring of wizardry an uncursed ring of wizardry a +0 scale mail (43, -42, D:5) a +1 dagger of holy wrath a +0 scale mail (43, -41, D:5) a +0 hand axe a +0 leather armour (44, -41, D:5) a +0 club a +0 leather armour (45, -30, D:5) a +0 giant spiked club (48, -3, D:5) a +0 rapier a +0 leather armour (61, -5, D:5) a +0 flail (62, -39, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 hand axe a +0 dagger a +0 robe (0, 1, D:6) a +0 trident (3, 7, D:6) a +0 leather armour (13, -4, D:6) a scroll of random uselessness (14, 4, D:6) a +0 whip (42, -4, D:6) a +0 cloak Level 7 of the Dungeon (18, -2, D:7) a cursed -3 giant club (18, 24, D:7) a +0 plate armour (23, 16, D:7) an arrow (24, 11, D:7) an arrow (24, 16, D:7) 4 arrows (24, 18, D:7) a cursed -3 shortbow 13 arrows (32, -6, D:7) a +0 leather armour (34, 14, D:7) a +0 chain mail (35, -18, D:7) 9 poisoned needles (35, -1, D:7) a +0 flail a +2 whip of venom a +0 club a +0 leather armour (46, -23, D:7) a cursed +0 leather armour (55, 13, D:7) 17 sling bullets (64, 9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +5 hunting sling of velocity 15 sling bullets a +0 ring mail of positive energy (0, 1, D:8) a sling bullet (1, 1, D:8) a sling bullet (2, -2, D:8) a +0 scale mail (4, -8, D:8) a +0 giant club (4, -7, D:8) a +0 chain mail (5, -12, D:8) a +2 whip of flaming (8, -25, D:8) a +0 long sword (20, 4, D:8) 18 stones (23, -26, D:8) a +0 giant club (23, -20, D:8) 14 sling bullets (46, -18, D:8) a +0 war axe (51, -42, D:8) 23 arrows Level 9 of the Dungeon [Shop] Naamury's Jewellery Emporium an uncursed ring of fire (350 gold) a cursed ring of teleportation (63 gold) an uncursed ring of wizardry (420 gold) the ring "Xehiep" {MR+ SInv} (386 gold) [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of magic regeneration (420 gold) an uncursed ring of see invisible (210 gold) the ring of Laful {+Inv MP+9 SInv} (670 gold) [ring of see invisible] It affects your magic capacity (+9). It lets you see invisible. It lets you turn invisible. an uncursed amulet of the gourmand (420 gold) an uncursed ring of ice (350 gold) a cursed -3 ring of strength (28 gold) an uncursed ring of poison resistance (280 gold) (0, 0, D:9) a +0 shortbow (0, 3, D:9) a +0 giant club a cursed -2 giant club (1, 6, D:9) a +0 ring mail (5, -5, D:9) a cursed +0 leather armour (7, 39, D:9) a +0 ring mail (9, 40, D:9) a +0 robe (12, -2, D:9) a +0 morningstar a +0 robe (16, 12, D:9) a +0 animal skin (16, 40, D:9) a +0 chain mail (25, 14, D:9) a +0 leather armour (25, 15, D:9) 13 sling bullets (27, 7, D:9) a +0 giant club (28, 17, D:9) a +0 club a +0 robe a +0 robe a +0 spear a +0 robe a cursed +0 flail a +0 robe a +0 scimitar (29, 17, D:9) a +1 flail a +0 giant club a +0 giant club (31, 12, D:9) a +0 shield (35, 14, D:9) a cursed +0 animal skin (unseen) (36, 39, D:9) a +0 scale mail (38, 26, D:9) a +0 short sword (38, 27, D:9) a +0 flail a +0 ring mail (38, 28, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 9 poisoned needles (1, 0, D:10) an arrow (2, 0, D:10) a +0 shortbow 21 arrows (3, 2, D:10) 19 stones Level 11 of the Dungeon (0, 0, D:11) a +0 club a +2 dagger of venom a +0 robe (1, 8, D:11) the +8 broad axe of Courage {venom, Str+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you more stealthy. (11, 11, D:11) a +0 scythe (21, -20, D:11) a potion of blood Level 3 of the Abyss (0, 0, Abyss:3) an abyssal rune of Zot (12, 1, Abyss:3) 40 gold pieces (15, 4, Abyss:3) a wand of disintegration (9/24)