Chisa Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (8, -27, D:1) a +0 dagger (11, -38, D:1) 26 stones (13, -40, D:1) a +0 club (20, -32, D:1) a cursed -2 mace (25, -47, D:1) a +0 robe (25, -17, D:1) 25 arrows (26, -28, D:1) a stone (27, -29, D:1) a stone (28, -29, D:1) a stone (28, -6, D:1) 20 stones (29, -29, D:1) a stone (30, -53, D:1) a +0 whip (32, -24, D:1) a cursed -3 whip (33, -22, D:1) a +0 hand axe (42, -52, D:1) a +0 club (42, -51, D:1) a +0 club (44, -45, D:1) a +0 spear (53, -44, D:1) a +0 scale mail (55, -37, D:1) 13 stones (61, -44, D:1) a +0 ring mail (61, -31, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 0, D:2) a +0 club (4, -1, D:2) 15 poisoned needles (7, -2, D:2) a +0 short sword (8, -27, D:2) a +0 spear (32, -14, D:2) a +0 spear (35, -18, D:2) a stone (36, -18, D:2) a stone (39, -13, D:2) a cursed +0 dagger (39, -8, D:2) a +0 ring mail (42, -32, D:2) a +0 dagger a +0 robe (42, -13, D:2) 32 arrows (42, -7, D:2) a +0 short sword (44, -9, D:2) a +0 mace Level 3 of the Dungeon (4, -12, D:3) 26 stones (7, 29, D:3) a +0 ring mail (11, 26, D:3) 16 stones (22, 4, D:3) a +0 club (26, -13, D:3) a +0 spear (26, -12, D:3) a +0 spear (27, -13, D:3) a +0 whip (27, -12, D:3) a +0 club a +0 dagger (27, 24, D:3) 15 bolts (28, -13, D:3) a +0 whip a +0 leather armour a +1 dagger of speed a +0 robe a tomahawk (29, -13, D:3) a +0 whip (34, -13, D:3) 2 tomahawks (40, -9, D:3) a +0 hand axe 3 tomahawks (42, 29, D:3) a +0 dagger (42, 32, D:3) a +0 whip (42, 34, D:3) a stone (43, 31, D:3) 25 stones (45, -9, D:3) a tomahawk (47, -9, D:3) a tomahawk (51, 24, D:3) a +0 whip (51, 25, D:3) a +0 hand axe a cursed +0 club a +0 dagger a +0 club (51, 26, D:3) a +0 dagger a +0 robe (53, 22, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Jattich's Armour Shop the cursed +0 buckler of Baneis {rF- Regen+ rCorr Dex+3} (174 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (9 gold) a +2 scale mail of magic resistance (273 gold) a cursed -2 scale mail (1 gold) a +0 pair of gloves (58 gold) the cursed +0 helmet of Qyseppyh {rF+} (201 gold) It protects you from fire. It has a curse placed upon it. a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) (0, 0, D:4) a cursed +0 animal skin (2, -27, D:4) a +1 whip of electrocution a +0 robe (10, 1, D:4) a +2 quarterstaff of chaos (12, 2, D:4) a +0 mace of crushing (13, -6, D:4) a +1 hunting sling of flaming (17, -6, D:4) 22 sling bullets (20, -44, D:4) a +0 club (21, -44, D:4) a +0 club a +0 halberd (22, -5, D:4) a +0 hunting sling (22, 16, D:4) a +0 dagger a +0 chain mail (25, -13, D:4) a +0 giant spiked club (34, 12, D:4) a +0 leather armour (39, -7, D:4) 2 large rocks Level 5 of the Dungeon (0, 0, D:5) 19 arrows (1, -5, D:5) a +0 short sword a +0 leather armour (1, -4, D:5) a +0 dagger a +0 robe a +0 giant club (1, -1, D:5) a +0 falchion a +0 leather armour (7, -2, D:5) a +0 whip (12, -13, D:5) a +0 spear (19, 10, D:5) a +0 flail a +0 leather armour (21, -22, D:5) 18 bolts (22, 10, D:5) a +0 dagger a +0 robe (23, 10, D:5) a +0 mace (24, 11, D:5) a +0 dagger a cursed -1 robe (49, -8, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 13 stones (3, -8, D:6) a +0 ring mail (4, -15, D:6) an arrow (4, -11, D:6) a +0 shortbow 16 arrows (9, -15, D:6) a +0 spear (10, -35, D:6) 17 stones (14, -36, D:6) a -1 hand axe a +0 ring mail (16, -37, D:6) an uncursed amulet of inaccuracy (18, 3, D:6) a +0 giant spiked club (18, 6, D:6) a +0 leather armour (18, 7, D:6) a +0 dagger a +0 robe a +0 short sword (18, 19, D:6) a +0 scythe a +0 robe (19, 6, D:6) a +0 whip a +0 scale mail (20, -33, D:6) 15 stones (20, 6, D:6) a +0 giant spiked club a +0 halberd a +0 chain mail (23, 13, D:6) 20 stones (24, -30, D:6) 22 sling bullets (24, 16, D:6) 17 arrows (39, -8, D:6) an uncursed ring of wizardry (43, 3, D:6) a +0 ring mail (51, -16, D:6) 21 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 trident (2, -2, D:7) 8 arrows a cursed +0 shortbow (3, 0, D:7) an arrow (4, 2, D:7) an arrow a +0 halberd (4, 3, D:7) a +0 flail (4, 4, D:7) a +0 flail (17, 5, D:7) a +0 helmet (18, -12, D:7) 15 arrows (23, -10, D:7) 18 arrows (23, 16, D:7) 15 stones (25, -12, D:7) a +0 giant club (26, -14, D:7) a +0 blowgun a +0 leather armour a +0 hand axe (28, -3, D:7) 25 arrows (29, 8, D:7) 10 poisoned needles (33, 6, D:7) a +0 leather armour (35, -14, D:7) a +0 scale mail (38, -7, D:7) a +0 troll leather armour (44, 8, D:7) a +0 short sword a +0 chain mail (45, -18, D:7) 11 arrows (47, -10, D:7) a +1 leather armour of cold resistance Level 8 of the Dungeon (0, 0, D:8) 5 poisoned needles (0, 6, D:8) a +0 robe (12, 16, D:8) a +0 hunting sling (16, 7, D:8) 10 poisoned needles (21, 8, D:8) a cursed -3 giant club (25, 29, D:8) a +0 leather armour (28, -2, D:8) a +0 ring mail (31, 5, D:8) a +0 scale mail (32, 5, D:8) a +0 buckler a +0 hand axe (33, 6, D:8) a +0 pair of boots (39, -4, D:8) a wand of acid (8/15) a wand of paralysis (3/24) a wand of random effects (31/48) an uncursed ring of magical power an uncursed ring of teleportation (43, 18, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (11, 7, D:9) 15 stones (11, 27, D:9) a +0 ring mail (21, 2, D:9) a stone (22, 2, D:9) a stone (24, 24, D:9) 18 stones (25, 3, D:9) a +0 club (26, 4, D:9) a stone (30, 5, D:9) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (32, -6, D:9) 7 javelins (32, 21, D:9) a +0 giant club a +0 dire flail (33, 0, D:9) a cursed +0 leather armour (33, 1, D:9) a +0 leather armour a +0 dagger a +0 scale mail a +0 whip a +0 chain mail a +0 dire flail (33, 2, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, 4, D:10) a +0 hand axe a +0 leather armour (1, 5, D:10) a +0 leather armour (2, -1, D:10) a +0 giant club a +0 giant club (2, 2, D:10) a +0 club (2, 3, D:10) a +0 long sword a +0 chain mail (9, -6, D:10) a cursed -3 giant club a +0 giant club (10, 3, D:10) a +0 club (14, -21, D:10) a +0 giant club a +0 robe (14, -13, D:10) a +1 battleaxe (16, -13, D:10) a cursed +0 halberd a +0 robe (17, -13, D:10) a cursed +0 hand axe a +0 robe a +0 giant club a cursed +5 halberd a +0 robe (18, -13, D:10) a +0 robe (19, -13, D:10) a +0 whip (28, -6, D:10) a +0 mace (33, -7, D:10) a +0 dagger (37, -21, D:10) a +0 giant spiked club a +0 giant spiked club (39, -26, D:10) 16 stones (44, -12, D:10) a +0 robe a +0 dagger (47, -15, D:10) a +0 trident Level 11 of the Dungeon [Shop] Bezygit's Distillery a potion of heal wounds (60 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of magic (96 gold) a potion of flight (36 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) (0, 0, D:11) a +0 leather armour (1, 10, D:11) a +0 flail (1, 20, D:11) a +0 falchion (2, 10, D:11) a +0 long sword (3, 7, D:11) a +0 chain mail (7, 3, D:11) 28 stones (11, 16, D:11) a +0 cloak (19, 2, D:11) a +0 dagger (20, 0, D:11) 29 stones (30, 22, D:11) 13 poisoned needles (30, 36, D:11) a +0 chain mail (36, 29, D:11) a cursed -2 dagger a +0 robe (36, 30, D:11) a +0 scimitar of freezing a +0 plate armour (36, 32, D:11) a +0 hunting sling (37, 48, D:11) a +0 robe (43, 8, D:11) 10 stones (43, 9, D:11) an arrow (43, 28, D:11) 3 fruits (43, 29, D:11) 12 gold pieces (43, 30, D:11) 3 fruits (44, 6, D:11) an arrow (44, 29, D:11) 3 fruits (44, 30, D:11) 3 fruits (44, 31, D:11) 3 fruits (45, 5, D:11) a +0 shortbow 7 arrows (45, 30, D:11) 3 fruits (45, 31, D:11) 8 gold pieces (46, 7, D:11) 24 arrows (46, 31, D:11) 3 fruits (52, 42, D:11) a +0 morningstar (54, 42, D:11) 8 sling bullets (56, 39, D:11) a +0 quarterstaff of crushing Level 12 of the Dungeon (0, 0, D:12) a +0 robe (0, 9, D:12) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (1, 8, D:12) a cursed +0 scimitar a +0 robe (5, -30, D:12) a +1 battleaxe of freezing (9, -39, D:12) a cursed +0 mace a +0 robe a +0 giant club a +0 giant club (11, 4, D:12) a +0 robe a cursed +4 hand axe (12, 5, D:12) a +0 robe a cursed +0 long sword (13, -19, D:12) a +0 rapier (13, 5, D:12) a +0 robe a cursed +4 flail of freezing a +0 dagger a +0 robe (14, 4, D:12) a +0 ring mail a +0 short sword (16, 4, D:12) a +0 robe a cursed +3 hand axe (16, 5, D:12) a +0 robe a +0 scimitar (19, -20, D:12) an arrow (19, 4, D:12) a +0 broad axe (unseen) (24, -18, D:12) a +0 giant spiked club a +0 giant club (24, 10, D:12) a +0 robe (25, -17, D:12) a +0 shortbow 10 arrows (26, -16, D:12) a +0 dagger (26, -15, D:12) a +0 club 12 stones (28, -40, D:12) a +0 mace (28, -39, D:12) a +0 longbow (30, -17, D:12) a scroll of amnesia (36, -10, D:12) a +0 dire flail a +0 chain mail a cursed -3 giant club (38, 11, D:12) a +0 leather armour (40, -23, D:12) a +0 giant club (40, -20, D:12) a +0 giant spiked club a +0 giant spiked club (43, -31, D:12) an uncursed ring of resist corrosion (43, -26, D:12) 30 stones (44, -7, D:12) a bolt (45, -6, D:12) a bolt (45, 6, D:12) a +0 war axe a cursed -1 robe a +0 trident a +0 robe (49, -9, D:12) a bolt (50, 5, D:12) a +2 battleaxe a +0 leather armour (51, -13, D:12) 2 arrows (51, -10, D:12) a +0 leather armour a +0 arbalest 11 bolts a +0 battleaxe (54, -11, D:12) a +0 leather armour a +0 hand axe (54, -10, D:12) a +8 battleaxe of electrocution (54, -4, D:12) 22 stones (55, -10, D:12) an arrow (58, -9, D:12) 16 arrows a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) an uncursed amulet of guardian spirit a wand of disintegration (17/24) a wand of iceblast (7/15) (14, 14, D:13) a +0 dagger the cursed +1 robe of Birdsong {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. an uncursed ring of resist corrosion (15, 14, D:13) a cursed +0 chain mail a +3 glaive (16, 40, D:13) 24 stones (17, 18, D:13) 2 stones a +0 short sword (17, 25, D:13) a +0 whip of venom (18, 18, D:13) a +0 leather armour 20 arrows a +0 dagger a +0 shortbow (19, 19, D:13) 20 arrows a +0 longbow (20, 14, D:13) a +0 scale mail a +0 spear of venom (20, 15, D:13) a large rock (20, 16, D:13) a +0 plate armour a +0 long sword (20, 17, D:13) a large rock a +1 scimitar of flaming a +0 robe a +0 dagger of distortion (20, 19, D:13) 2 arrows 2 large rocks a stone (21, 16, D:13) a large rock (22, 29, D:13) a cursed +0 flail (22, 30, D:13) a +0 quarterstaff (23, 19, D:13) a large rock (23, 29, D:13) a cursed +0 mace a +0 chain mail (23, 30, D:13) a +0 short sword (25, 36, D:13) a cursed -3 whip a +0 falchion a +0 scale mail a +0 club (26, 34, D:13) a +0 mace a +0 leather armour (26, 35, D:13) a +0 giant spiked club a +0 giant spiked club (26, 36, D:13) a +0 short sword a +0 leather armour (27, 16, D:13) 6 needles of confusion (27, 37, D:13) a +0 hunting sling (30, 34, D:13) a +0 falchion (33, 18, D:13) a +0 flail (35, 45, D:13) 2 poisoned tomahawks (37, 11, D:13) 3 scrolls of noise (37, 12, D:13) a +0 giant club (37, 45, D:13) a +0 flail (38, 44, D:13) a +0 hand axe (38, 45, D:13) a +0 trident a +0 chain mail (38, 46, D:13) a +0 dagger a +0 robe (39, 12, D:13) a +0 rapier (40, 26, D:13) a +0 trident (41, 28, D:13) a bolt (43, 24, D:13) 24 stones (43, 28, D:13) a +0 leather armour 7 bolts a +0 battleaxe a +0 arbalest a +0 leather armour a +0 great sword (47, 28, D:13) a +0 dagger (50, 15, D:13) a +2 halberd of freezing (54, 37, D:13) a +0 helmet (54, 39, D:13) a +0 chain mail Level 2 of the Orcish Mines [Shop] Emeix's Antique Weapon Emporium a +0 shortbow (90 gold) a +0 falchion (90 gold) a +2 dagger of flaming (468 gold) a +0 great mace (195 gold) a +0 trident (105 gold) a +0 dagger (60 gold) a +0 mace (90 gold) a +0 hunting sling (45 gold) [Shop] Bisiph's General Store the cursed +3 short sword "Conservator" {elec, rN+} (460 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. 17 stones (25 gold) a scroll of random uselessness (15 gold) a scroll of remove curse (45 gold) 17 stones (25 gold) [Shop] Ruwkuin's Book Emporium a book of Flames (595 gold) a book of Transfigurations (935 gold) a Young Poisoner's Handbook (680 gold) the Incunabulum of the Warped Snowflakes (1054 gold) Spells Type Level a - Blink Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Ice Form Ice/Transmutation 4 d - Summon Forest Summoning/Translocation 5 e - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. a book of Maledictions (425 gold) a Grand Grimoire (1876 gold) a book of the Sky (1105 gold) a book of Party Tricks (850 gold) a book of Alchemy (1275 gold) a book of Air (595 gold) a book of Enchantments (850 gold) a book of Minor Magic (340 gold) [Shop] Fizycrist's Antique Armour Emporium a cursed +0 chain mail (36 gold) a +0 leather armour (48 gold) a +1 leather armour of magic resistance (336 gold) the cursed +0 leather armour of the Purple Skies {*Contam rN+ Dex+2} (211 gold) It affects your dexterity (+2). It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. a +3 leather armour (456 gold) a +2 helmet (396 gold) a +0 buckler (108 gold) a +0 robe (16 gold) (0, 0, Orc:2) a +0 hand axe a +0 scale mail (1, -3, Orc:2) a +0 war axe a +0 plate armour (16, -16, Orc:2) a +0 flail a +0 chain mail (18, -18, Orc:2) a +0 long sword a cursed +0 plate armour a +0 falchion a +0 dire flail a +0 plate armour 7 tomahawks (18, -17, Orc:2) a +0 flail a +0 leather armour a +0 scimitar a +0 plate armour (19, -20, Orc:2) a +0 dagger a +0 robe (19, -18, Orc:2) a +3 antimagic battleaxe a +0 dagger a +0 robe (19, -17, Orc:2) 8 tomahawks (20, -18, Orc:2) a cursed -3 short sword a +0 plate armour a tomahawk a +0 hand axe a +0 chain mail (20, -17, Orc:2) a cursed -2 whip a +0 club a +0 ring mail (20, -16, Orc:2) a +0 dagger (20, 8, Orc:2) a cursed -2 mace a +0 plate armour (20, 9, Orc:2) a +0 glaive a +0 chain mail (21, 3, Orc:2) a +0 long sword of slicing a +0 plate armour (21, 6, Orc:2) a +0 broad axe a cursed +0 chain mail (21, 8, Orc:2) a +0 war axe a +0 chain mail a +2 great sword a +0 chain mail (22, -14, Orc:2) a tomahawk (22, -12, Orc:2) a tomahawk (22, 4, Orc:2) a +0 long sword a cursed +0 plate armour (22, 6, Orc:2) a +0 troll leather armour a +0 battleaxe a +2 chain mail of cold resistance (22, 7, Orc:2) a cursed -2 mace a +0 chain mail (22, 8, Orc:2) a +0 dire flail a +0 plate armour (25, -11, Orc:2) a tomahawk (26, 3, Orc:2) a +0 dire flail 3 tomahawks a +0 chain mail (27, 2, Orc:2) a cursed -2 mace (27, 3, Orc:2) a +0 short sword (28, 3, Orc:2) a tomahawk a cursed -2 hand axe (32, -18, Orc:2) a +0 troll leather armour (33, -19, Orc:2) a +0 giant club (34, -20, Orc:2) a +0 dagger a +0 robe (34, -17, Orc:2) a +0 scimitar a +0 plate armour (35, -18, Orc:2) a +0 great sword a +0 plate armour (37, -16, Orc:2) a +2 mace of protection a +0 plate armour (38, -25, Orc:2) a large rock (38, -16, Orc:2) a +0 long sword a +0 plate armour (38, -13, Orc:2) a +0 glaive a +0 plate armour (39, -17, Orc:2) a +0 short sword a +0 plate armour (39, -16, Orc:2) a +0 battleaxe a +0 chain mail (39, -15, Orc:2) a +0 glaive a +0 chain mail (42, -28, Orc:2) a large rock (43, -8, Orc:2) a +0 dagger a +0 robe (43, -2, Orc:2) a +0 giant club (45, -30, Orc:2) 2 large rocks (45, -29, Orc:2) a large rock (54, -26, Orc:2) a +0 club (55, -26, Orc:2) a +1 whip of electrocution a +0 spear a +2 leather armour of cold resistance a cursed -3 whip (55, -25, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 flail of protection a +0 spear (56, -27, Orc:2) a +0 leather armour a +2 short sword of flaming a +0 leather armour a cursed -3 club a +0 robe a +0 dagger (56, -26, Orc:2) a +0 club a +0 hand axe a +0 plate armour a +0 dire flail a +0 dagger a +0 plate armour a +0 short sword (56, -25, Orc:2) a +0 halberd of venom a +0 robe a +0 dagger a +0 leather armour a +0 flail a cursed +0 chain mail a +0 great sword (57, -25, Orc:2) a +0 plate armour a +0 halberd (70, -20, Orc:2) a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 arrows (8, -12, Lair:1) 15 arrows (8, -5, Lair:1) 18 arrows (18, 9, Lair:1) 21 bolts (27, 1, Lair:1) a +0 spear (31, -27, Lair:1) a +0 ring mail (39, 8, Lair:1) 12 stones (40, -17, Lair:1) a +0 mace (42, -30, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (0, 0, Lair:2) a scarf of resistance (5, 3, Lair:2) 11 stones (7, 25, Lair:2) an uncursed ring of magical power a +2 ring mail of fire resistance a +3 battleaxe a +4 war axe of electrocution (17, -17, Lair:2) 18 sling bullets (19, -9, Lair:2) a +2 robe of cold resistance (19, -8, Lair:2) a +4 scimitar (20, -8, Lair:2) a +0 battleaxe (20, -7, Lair:2) a +2 long sword of electrocution (20, 26, Lair:2) a +0 flail (30, -26, Lair:2) 16 arrows (32, 1, Lair:2) a +0 pair of gloves (35, 26, Lair:2) a wand of random effects (25/48) (40, -14, Lair:2) 24 stones (42, 25, Lair:2) 16 stones (43, 20, Lair:2) a +2 short sword of protection (49, 22, Lair:2) 3 scrolls of fear a wand of polymorph (0/24) (51, -16, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 needles of sleeping (5, 7, Lair:3) a cursed staff of power (8, -12, Lair:3) a +0 scimitar (13, -15, Lair:3) 23 stones (13, 7, Lair:3) 20 arrows (26, -36, Lair:3) a +0 quarterstaff (32, -5, Lair:3) a +0 robe (45, -2, Lair:3) 12 bolts Level 4 of the Lair of Beasts (18, 33, Lair:4) a fruit (20, 12, Lair:4) a +0 robe (20, 41, Lair:4) a +0 helmet (30, 19, Lair:4) a +0 ring mail (45, 51, Lair:4) 20 sling bullets (47, 29, Lair:4) a +0 ring mail 2 throwing nets a +0 long sword (50, 25, Lair:4) a +0 quarterstaff (57, 28, Lair:4) 11 arrows (59, 10, Lair:4) a +2 dagger of electrocution a +1 robe of cold resistance (61, 25, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 arrows (4, -39, Lair:5) 16 stones (14, -11, Lair:5) a +3 troll leather armour {Snorg} (21, -2, Lair:5) 25 arrows (25, -21, Lair:5) a +0 flail (29, -21, Lair:5) a +0 robe a +0 dagger (30, -22, Lair:5) a +3 antimagic battleaxe (36, -35, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (8, -7, Lair:6) the +9 battleaxe "Samurphi" {chop, +Rage Str-4 Dex+9 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+9). It lets you go berserk. It makes you less stealthy. (9, -6, Lair:6) 15 sling bullets (12, -3, Lair:6) 16 stones (13, -2, Lair:6) 17 arrows (16, -1, Lair:6) a +2 battleaxe of freezing a +0 battleaxe of electrocution (17, -25, Lair:6) 4 scrolls of amnesia a wand of paralysis (9/24) a wand of random effects (24/48) (36, -31, Lair:6) 19 stones (37, -34, Lair:6) a +0 leather armour (39, 6, Lair:6) 21 stones (48, -22, Lair:6) 23 stones (60, 2, Lair:6) a +2 short sword of venom (61, -21, Lair:6) a +0 dagger Level 1 of the Swamp (0, 0, Swamp:1) a +0 club (0, 5, Swamp:1) a +0 pair of boots (4, 31, Swamp:1) 23 stones (11, 6, Swamp:1) 22 stones (21, 35, Swamp:1) 28 bolts (24, -2, Swamp:1) a +0 club (37, 1, Swamp:1) 2 scrolls of vulnerability an uncursed ring of protection from magic Level 2 of the Swamp (0, 0, Swamp:2) a spiny frog corpse (3, -13, Swamp:2) the guardian serpent corpse of Aizul (7, -13, Swamp:2) a human skeleton