Chisa Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -13, D:1) a +0 dagger (1, 17, D:1) 25 bolts (13, 17, D:1) a +0 club (18, -26, D:1) 21 stones (18, -2, D:1) 7 tomahawks (21, -26, D:1) a stone (21, 0, D:1) a +0 spear (22, -26, D:1) a +0 club a +0 club a +0 club (22, -18, D:1) a +0 short sword of venom (22, 6, D:1) a +0 club (25, -26, D:1) a stone (41, -28, D:1) 6 javelins (41, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 poisoned needles (15, 15, D:2) a +0 dagger (20, 32, D:2) a +0 scale mail (22, 17, D:2) a +1 dagger of venom (25, 16, D:2) a +0 dagger (28, 34, D:2) 8 needles of sleeping (36, 1, D:2) a +0 leather armour (36, 10, D:2) a +0 scale mail (37, 1, D:2) a stone (38, 2, D:2) a stone (38, 8, D:2) a +0 dagger (40, 25, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 3, D:3) 14 stones (33, -9, D:3) 11 stones (35, 24, D:3) a +0 robe of cold resistance (44, 40, D:3) 24 stones (55, 25, D:3) 19 stones Level 4 of the Dungeon [Shop] Naece's Magic Scroll Emporium a scroll of remove curse (30 gold) a scroll of fog (20 gold) a scroll of teleportation (30 gold) a scroll of fear (35 gold) a scroll of identify (20 gold) a scroll of recharging (95 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) a scroll of recharging (95 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) [Shop] Ypnop's Book Emporium a book of Geomancy (385 gold) a book of Frost (385 gold) a Young Poisoner's Handbook (440 gold) a book of Changes (275 gold) a book of Changes (275 gold) a book of Party Tricks (550 gold) a book of Minor Magic (220 gold) a book of Air (385 gold) a book of Misfortune (220 gold) a book of Cantrips (220 gold) the Catalogue of Attacks and the Escort (531 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Butterflies Summoning 1 c - Force Lance Conjuration/Translocation 4 d - Fulminant Prism Conjuration/Hexes 4 e - Summon Lightning Spire Summoning/Air 4 f - Freezing Cloud Conjuration/Ice/Air 6 a book of Debilitation (440 gold) a book of Flames (385 gold) a book of Misfortune (220 gold) (0, 0, D:4) 23 stones (11, 22, D:4) a +0 dagger a +0 robe (12, 22, D:4) a +0 mace a +0 leather armour (12, 24, D:4) a +0 dagger a +0 robe (13, 22, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 30, D:4) the +1 rapier "Royg" {elec, rPois MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (24, -5, D:4) 22 arrows (31, 34, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, -10, D:5) a +0 scale mail (6, -6, D:5) 29 bolts (14, 33, D:5) a +0 blowgun (23, 24, D:5) a throwing net (27, 6, D:5) a +2 hat (29, 5, D:5) 2 large rocks (38, -10, D:5) an arrow (39, -15, D:5) a +0 shortbow 10 arrows (39, -13, D:5) an arrow (39, -12, D:5) an arrow (39, -11, D:5) an arrow (40, 2, D:5) 19 bolts (41, -6, D:5) 5 needles of sleeping (42, 12, D:5) 13 bolts (44, 25, D:5) 7 needles of paralysis (45, 14, D:5) a +0 dagger a +0 robe a +0 mace (45, 24, D:5) a +0 hunting sling (49, -10, D:5) 21 poisoned needles (51, 21, D:5) a +0 robe (65, 25, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 glaive (unseen) (15, 8, D:6) 12 poisoned needles (16, 13, D:6) a +1 vampiric dagger a +0 robe 15 stones (17, 6, D:6) a +0 rapier a +0 scale mail (24, 3, D:6) a +0 flail (28, 38, D:6) a +0 dire flail a +0 flail 3 tomahawks a +0 chain mail (29, 38, D:6) a +0 trident a +0 scale mail an orc skeleton (30, 30, D:6) a +0 short sword (30, 38, D:6) a tomahawk a +0 mace (32, -2, D:6) an uncursed amulet of regeneration (34, 3, D:6) a +0 buckler (34, 37, D:6) a +0 club (39, 10, D:6) an arrow (42, 9, D:6) an arrow (43, 38, D:6) a +0 ring mail a +0 club a +0 trident a +0 leather armour (43, 40, D:6) a +1 hand axe of freezing (44, 8, D:6) a +0 shortbow 16 arrows the Ecumenical Temple