Chin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 9, D:1) a +0 plate armour (11, 3, D:1) a +0 dagger (19, -14, D:1) a +0 club a +0 dagger (19, 31, D:1) a +0 dagger (22, -13, D:1) a cursed -1 club (22, 7, D:1) 16 poisoned needles (28, -24, D:1) a +0 robe (30, 26, D:1) a +0 mace (32, -27, D:1) a +0 club (37, -2, D:1) 21 bolts (39, -7, D:1) a +0 whip (47, 3, D:1) a +0 whip (49, 6, D:1) a +0 hunting sling (52, -2, D:1) a +0 robe Level 2 of the Dungeon (6, 6, D:2) a +0 chain mail (6, 24, D:2) a +0 dagger a +0 dagger a +0 dagger (7, 23, D:2) a +0 club (7, 24, D:2) a +0 dagger a +0 animal skin a cursed +0 helmet (14, 2, D:2) a +0 short sword (15, -23, D:2) a +0 dagger (20, -17, D:2) a +0 club (23, -16, D:2) a +0 short sword (24, -16, D:2) a +0 dagger (30, -19, D:2) 19 sling bullets (31, -19, D:2) a +0 club (44, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, 34, D:3) a +0 club (11, 41, D:3) a +0 pair of gloves (18, 16, D:3) a +0 leather armour (21, 43, D:3) a +0 dagger (23, 3, D:3) a +0 falchion 3 tomahawks (26, 3, D:3) a +0 mace a +0 chain mail a cursed -3 hand axe (45, 21, D:3) a +0 mace a +0 plate armour Level 4 of the Dungeon [Shop] Loanun's Weapon Shoppe a +0 scimitar (40 gold) a +0 whip (25 gold) 18 stones (18 gold) 13 arrows (26 gold) a +0 spear (30 gold) a +5 dire flail of crushing (330 gold) the +6 arbalest "Toejaqu" {penet, Int+4} (566 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). a +0 falchion (30 gold) a +2 quarterstaff of protection (168 gold) (0, 0, D:4) a +0 morningstar a +2 robe of magic resistance (5, -23, D:4) a cursed -1 hand axe (9, 12, D:4) a +0 short sword (11, -11, D:4) a +0 leather armour a +0 mace (11, 4, D:4) a +0 leather armour (12, 0, D:4) a +0 robe a +0 dagger (13, -1, D:4) a +0 dagger (16, -2, D:4) a +2 dagger of venom (18, 11, D:4) 15 sling bullets (21, -7, D:4) a +0 whip a +0 spear of freezing (21, -6, D:4) a +0 spear (21, -5, D:4) a +2 spear of venom (29, -28, D:4) a +0 spear (35, 8, D:4) a +0 short sword (38, -23, D:4) a +0 hand axe a +0 ring mail a +0 club (41, -22, D:4) a +0 short sword (46, 15, D:4) a +0 hunting sling (57, 6, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Tuud's Gadget Emporium a wand of enslavement (5/24) (105 gold) a crystal ball of energy (300 gold) a fan of gales (600 gold) a lamp of fire (600 gold) a wand of lightning (8/15) (180 gold) a wand of acid (7/15) (330 gold) a box of beasts (300 gold) a wand of digging (7/24) (330 gold) a wand of lightning (10/15) (210 gold) a wand of iceblast (6/15) (150 gold) a phial of floods (600 gold) a wand of polymorph (9/24) (165 gold) a crystal ball of energy (300 gold) a wand of flame (11/48) (97 gold) a wand of disintegration (14/24) (270 gold) a wand of enslavement (16/24) (270 gold) (2, -8, D:5) a +0 leather armour (2, -7, D:5) a +0 dagger a +0 robe (2, 21, D:5) a +0 helmet (3, -8, D:5) a +0 rapier a +0 leather armour a +0 falchion (5, -8, D:5) a +3 dire flail of protection a +0 chain mail of magic resistance (5, -3, D:5) a cursed -2 whip (14, -7, D:5) a +1 flail of crushing (14, 9, D:5) a +0 club (20, 12, D:5) 19 sling bullets (22, 2, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (7, 6, D:6) a +0 pair of boots (15, 18, D:6) the +1 scythe "Uraic" {slice, Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). (21, 3, D:6) a +0 short sword (34, 6, D:6) a +0 morningstar (35, 16, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 15 bolts (23, 18, D:7) a +0 giant club (24, -12, D:7) a +2 whip of flaming a cursed +0 robe (25, 18, D:7) a +0 hand axe (26, 18, D:7) a +0 trident 7 tomahawks a cursed +0 plate armour a +0 ring mail a +0 short sword (30, 15, D:7) a tomahawk (34, -8, D:7) a cursed -3 shortbow (34, 15, D:7) a +0 club (36, 14, D:7) a +0 spear (38, 4, D:7) a +0 hand axe (39, 20, D:7) a +0 ring mail (40, -3, D:7) the cursed +1 quarterstaff "Pamog Acy" {pain, +Blink rPois SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you see invisible. It lets you blink. It has a curse placed upon it. (50, 8, D:7) a +0 hand axe (61, 10, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, -15, D:8) a cursed -2 falchion (3, -14, D:8) a +0 dagger a +0 robe (4, -12, D:8) a +0 mace (10, 5, D:8) a +0 hand axe (10, 16, D:8) a +0 quarterstaff (12, 12, D:8) a +0 quarterstaff a +0 hunting sling 12 sling bullets a +0 leather armour (15, 9, D:8) a sling bullet (24, -21, D:8) a +0 shortbow (29, -18, D:8) a +0 mace (29, -17, D:8) a +0 flail (30, -18, D:8) a +0 short sword a +2 antimagic hand axe a +0 plate armour a +0 shortbow of freezing (37, -26, D:8) the +5 hand axe of Dullness {chop, rElec MR+ MP-9} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (42, -13, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 9 gold pieces (0, 1, D:9) 14 gold pieces (0, 2, D:9) 22 gold pieces (2, 23, D:9) 18 gold pieces (9, -1, D:9) 11 gold pieces (46, 50, D:9) 8 gold pieces the Ecumenical Temple