Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4207773463361881507 35 Charly the Grave Robber (level 3, -1/29 HPs) Began as a Barachi Necromancer on Feb 14, 2022. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1811 turns). Charly the Grave Robber (Barachi Necromancer) Turns: 1811, Time: 00:04:49 Health: -1/29 AC: 2 Str: 11 XL: 3 Next: 35% Magic: 0/6 EV: 12 Int: 15 God: Gold: 98 SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Skills: - Level 3.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.1 Spellcasting + Level 3.6 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 48% 1d6 4% 1 b - Animate Skeleton Necr 24% N/A 4% 1 z - Vampiric Draining Necr 12% 2d6 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 6% N/A 45% 4 Agony Necr 12% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to affect: 75%) The worm writhes in agony. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 75%) The worm writhes in agony. You see here a jackal corpse. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 75%) The worm struggles to resist. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to affect: 75%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. An endoplasm comes into view. A quokka comes into view. The quokka twitches its whiskers. Okay, then. Okay, then. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 81%) The quokka writhes in agony. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, chance to affect: 81%) The quokka writhes in agony. The quokka closely misses you. The quokka bites you. You die... ##.###.#....###.# #. #.#.###.##.# #. #...# #....# #. #.#.###.####### #. ...#.).......J.# #.### #....######.# #.#####..#...### .#####.#.............. ..........@r.####.##### ########.#.##### .# ##.## #.#.# .# ##...## #.#.# . ###.....####.#.# # <..............# ##......#....### ..#....#.....# ##..#.#.#...## You could see a quokka. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 3 hobgoblins 2 jackals (D:2) 6 kobolds 2 quokkas 4 ball pythons (D:1) A frilled lizard (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charly the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 185 | D:1 | Reached skill level 1 in Fighting 478 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/5 973 | D:1 | Reached XP level 3. HP: 20/28 MP: 1/6 1677 | D:2 | Learned a level 3 spell: Vampiric Draining 1811 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.3 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.1 Necromancy | | 3.6 Action || total -------------------------++------- Melee: Short sword || 11 Punch || 2 Cast: Pain || 69 Armor: Robe || 9 Dodge: Dodged || 31