Charly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (36, 2, D:1) a +0 dagger (37, 13, D:1) a +0 dagger (38, -12, D:1) a +0 spear Level 2 of the Dungeon [Shop] Utoig's Assorted Antiques a +0 spear (66 gold) a +0 whip of venom (110 gold) a +0 shortbow (66 gold) (0, 0, D:2) a +2 hand axe of pain (26, 16, D:2) a +0 whip (33, 15, D:2) a +0 robe (34, 19, D:2) 10 arrows (35, 13, D:2) a +0 club (37, 37, D:2) a +0 helmet (38, 13, D:2) a +0 dagger (38, 29, D:2) a +0 club (44, 26, D:2) a +0 short sword (45, 26, D:2) a +0 dagger Level 3 of the Dungeon (2, 1, D:3) a +0 robe (3, 3, D:3) a +0 short sword (4, 3, D:3) a +0 mace (20, 37, D:3) a +0 chain mail (22, 4, D:3) a +0 short sword a +0 chain mail (35, 23, D:3) a +0 whip (41, 35, D:3) a +0 flail a +0 ring mail (41, 38, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 21 arrows (22, 11, D:4) a +0 ring mail (23, 4, D:4) a +0 club (25, -4, D:4) a +0 ring mail a +0 trident (29, 0, D:4) a +0 short sword (35, -13, D:4) a +0 club (35, 17, D:4) a +0 whip (36, 16, D:4) a +0 spear (36, 17, D:4) a +0 flail a +0 flail (46, 24, D:4) a +0 short sword (51, -5, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (6, -1, D:5) a +0 rapier (13, -18, D:5) a +0 ring mail (20, -14, D:5) a +0 robe (20, -3, D:5) a +0 giant club (21, -8, D:5) a +0 ring mail (21, -3, D:5) a ring of poison resistance (30, -15, D:5) a +0 rapier (31, -19, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 2 large rocks (3, 13, D:6) a +0 ring mail (7, 16, D:6) a +0 leather armour (9, 17, D:6) a +0 short sword a +0 whip (13, 23, D:6) a +0 plate armour (15, 25, D:6) a ring of flight (16, 25, D:6) 20 bolts (21, 28, D:6) a +0 shortbow 11 arrows (23, 37, D:6) a +0 scale mail (34, 34, D:6) a +0 giant spiked club a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (0, 1, D:7) a +0 hand axe a +0 ring mail a +0 war axe a +0 trident (1, -3, D:7) a +0 dagger a +0 robe (14, -4, D:7) a +0 dagger of holy wrath 49 poisoned darts a +0 leather armour (15, -3, D:7) a +0 hand axe a +0 hand axe (15, -1, D:7) a +0 ring mail (17, -24, D:7) a +0 flail (41, 11, D:7) a +1 scale mail of cold resistance (50, -2, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) the +0 leather armour of Untold Secrets {Int+4} Int: It affects your intelligence (+4). (5, -16, D:8) a +0 war axe (18, -8, D:8) a +0 spear (21, -17, D:8) a +0 morningstar (28, -23, D:8) a +0 long sword of electrocution (31, -29, D:8) a +0 robe (32, -16, D:8) a +0 plate armour a +0 short sword (32, -14, D:8) 20 arrows a +0 shortbow (32, -13, D:8) a +0 whip (33, -16, D:8) a +0 falchion a +0 robe a +0 dagger a +0 scale mail a +0 flail (36, -6, D:8) 10 arrows (37, -27, D:8) a +0 robe a +4 mace (38, -29, D:8) a +0 robe a +0 great sword (40, -26, D:8) a +0 robe a +0 spear (42, -26, D:8) a +0 robe a +1 hand axe of freezing (43, -26, D:8) a +0 robe a +4 dire flail (46, -24, D:8) a +0 robe a +2 dagger of draining (48, -24, D:8) a +0 robe a +1 flail (49, -24, D:8) a +0 robe a +0 morningstar (51, -14, D:8) a +0 giant spiked club a +0 giant club (54, -14, D:8) 14 arrows Level 9 of the Dungeon (7, 44, D:9) a +0 trident (28, 13, D:9) a +0 ring mail (29, -3, D:9) a +0 flail (34, 11, D:9) a +4 flail a +0 robe (54, 24, D:9) a +0 dagger a +0 robe (56, 25, D:9) a +2 scimitar a +0 robe (56, 26, D:9) a +0 falchion a +0 robe Level 10 of the Dungeon (0, 0, D:10) 24 arrows (11, 13, D:10) a +0 scale mail a +0 flail a +0 robe a +0 dagger (12, 13, D:10) a +1 chain mail of poison resistance (still there?) a +0 short sword (still there?) (14, 20, D:10) a +0 robe (21, -11, D:10) a +0 flail (27, -11, D:10) 2 large rocks (30, -3, D:10) a +0 leather armour (31, -7, D:10) a +0 trident (31, -5, D:10) a +0 leather armour (31, -1, D:10) a +0 halberd a +0 robe (32, 9, D:10) a ring of positive energy (32, 25, D:10) a +0 plate armour (33, 10, D:10) a +0 ring mail (35, -15, D:10) a +0 robe (38, -13, D:10) 14 arrows (39, -9, D:10) a +3 short sword a +0 robe (39, -8, D:10) a +0 war axe a +0 robe (40, -1, D:10) a +0 spear a +0 robe (40, 0, D:10) a +0 great sword a +0 robe (40, 1, D:10) a +0 battleaxe a +0 robe (40, 10, D:10) 157 stones (41, 17, D:10) a staff of poison (44, 8, D:10) a +0 ring mail (49, -14, D:10) a +0 scale mail (51, 0, D:10) an amulet of regeneration Level 11 of the Dungeon (0, 0, D:11) a +0 trident (4, -11, D:11) a +0 flail a +0 dagger (4, -9, D:11) a +0 hand axe a +0 plate armour a +0 trident of protection (4, 16, D:11) a +0 robe (18, -8, D:11) a +0 dire flail a +0 giant spiked club (25, 4, D:11) a +0 robe (27, 11, D:11) 24 poisoned darts (36, -5, D:11) a +0 long sword (37, 31, D:11) a +0 ring mail a +0 club (38, 31, D:11) a +0 plate armour 5 boomerangs a +0 long sword (40, 16, D:11) a +0 morningstar (40, 35, D:11) a +0 short sword (40, 37, D:11) a +0 flail (41, 36, D:11) a +0 club (41, 37, D:11) a +0 robe a +0 dagger (42, 36, D:11) a +0 chain mail a +0 flail (43, 36, D:11) a +0 dagger (45, 31, D:11) 16 arrows (48, 0, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 war axe a +0 leather armour (0, 1, D:12) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +1 great sword of holy wrath (1, 0, D:13) a +0 shortbow 19 arrows (2, -1, D:13) a +0 ring mail (30, 32, D:13) a +0 war axe (35, 19, D:13) a +0 quarterstaff Level 14 of the Dungeon [Shop] Dammis's General Store a +0 arbalest (72 gold) a +0 ring mail (64 gold) 27 bolts (86 gold) 18 stones (28 gold) a phantom mirror (640 gold) 22 stones (35 gold) (2, 12, D:14) a +0 mace of venom (42, -26, D:14) 20 stones (49, -37, D:14) 20 sling bullets (49, -32, D:14) a +0 hand crossbow (53, -36, D:14) 14 stones Level 15 of the Dungeon (24, 17, D:15) a +0 war axe a +0 leather armour (33, 18, D:15) a +0 dagger a +2 robe of positive energy (50, -19, D:15) a +0 robe a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kyrurink's Jewellery Shop a ring of magical power (240 gold) a +4 ring of evasion (432 gold) an amulet of faith (480 gold) a ring of flight (210 gold) a ring of fire (300 gold) a +6 ring of dexterity (702 gold) an amulet of the acrobat (360 gold) the ring of the Louse {Str+4 SInv} (364 gold) [ring of see invisible] Str: It affects your strength (+4). SInv: It lets you see invisible. a ring of positive energy (240 gold) Level 2 of the Orcish Mines [Shop] Noett's General Store a +0 pair of gloves (76 gold) a +2 robe of positive energy (249 gold) a book of Iron (612 gold) a +1 robe of fire resistance (215 gold) a +0 ring mail (68 gold) a +1 troll leather armour (374 gold) a potion of degeneration (17 gold) [Shop] Zihuimee's Assorted Antiques a +2 hunting sling (243 gold) a wand of flame (16) (162 gold) a +0 ring mail (72 gold) a +0 falchion (54 gold) [Shop] Apaiwu's General Store a +0 ring mail (64 gold) 22 arrows (70 gold) a +0 hand axe (48 gold) a potion of attraction (48 gold) a +0 hunting sling (24 gold) 26 stones (41 gold) a +4 ring of protection (576 gold) a +0 chain mail (72 gold) [Shop] Gotymm's Antique Weapon Boutique a +0 trident (101 gold) a +0 glaive of venom (284 gold) a +0 club (29 gold) a +0 longbow (130 gold) a +0 spear (87 gold) a +1 triple sword of pain (928 gold) a +0 hand crossbow (101 gold) a +0 broad axe of freezing (266 gold) [Shop] Dauno's Jewellery Shop an amulet of regeneration (420 gold) an amulet of faith (560 gold) a +4 ring of slaying (1092 gold) a ring of magical power (280 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of wizardry (420 gold) a +4 ring of protection (504 gold) a ring of flight (245 gold) a ring of protection from fire (350 gold) the ring "Ocasiplaro" {Wiz rElec rPois rN++} (821 gold) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. a ring of willpower (350 gold) (1, 2, Orc:2) a +0 club (3, 2, Orc:2) a +0 leather armour a +0 short sword a +0 flail (3, 3, Orc:2) a +0 ring mail a +0 hand axe (4, 3, Orc:2) a +0 robe a +0 dagger a +0 dagger (5, -11, Orc:2) a +0 dagger a +0 robe (5, 2, Orc:2) a +0 chain mail a +0 short sword (5, 3, Orc:2) a +0 robe of cold resistance a +0 dagger (16, 13, Orc:2) a +0 dagger a +0 robe (17, 13, Orc:2) a +0 trident a +0 plate armour (71, -39, Orc:2) a +1 vampiric trident a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword of holy wrath (2, -2, Elf:1) a +0 long sword a +0 leather armour (3, -3, Elf:1) a +0 short sword a +0 leather armour (3, -2, Elf:1) a +0 dagger a +0 robe (3, 2, Elf:1) the Incunabulum of Conjuration Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Hailstorm Conjuration/Ice 4 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes (4, -3, Elf:1) a +0 long sword a scroll of noise a +0 long sword (19, -2, Elf:1) a +0 scimitar a +0 leather armour (34, 13, Elf:1) a +0 short sword (39, -51, Elf:1) a +0 short sword (41, -49, Elf:1) 21 stones Level 2 of the Elven Halls (0, 0, Elf:2) the +1 hand crossbow of the Heavens {speed, rElec} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. Level 3 of the Elven Halls (0, 0, Elf:3) 18 stones (0, 4, Elf:3) a ring of protection from cold (1, 1, Elf:3) a +0 rapier (2, 0, Elf:3) the +6 hunting sling of Zin's Displeasure {speed, rElec Stlth+} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (4, 8, Elf:3) 16 poisoned darts (5, 11, Elf:3) 17 stones (5, 12, Elf:3) a +0 short sword (6, 11, Elf:3) a +0 dagger (7, 12, Elf:3) a box of beasts (7, 13, Elf:3) a +0 short sword (8, 13, Elf:3) Ozocubu's Autobiography (9, 14, Elf:3) a +5 hunting sling of flaming (10, 6, Elf:3) a +0 long sword a +3 leather armour of poison resistance (10, 15, Elf:3) a phial of floods (13, -15, Elf:3) a +0 rapier (16, -18, Elf:3) a staff of poison (16, -17, Elf:3) a +0 ring mail (16, -16, Elf:3) a +6 giant club (17, -19, Elf:3) a tin of tremorstones (2/2) (17, -18, Elf:3) a +0 ring mail (17, -17, Elf:3) a +0 short sword (18, -18, Elf:3) a +0 dagger (18, 5, Elf:3) the +8 halberd of Animal Spirits {antimagic, rF+ rCorr Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (19, -19, Elf:3) a phial of floods (19, -17, Elf:3) a box of beasts (19, -15, Elf:3) a +0 short sword (26, 15, Elf:3) the +9 arbalest "Feps" {elec, rPois Int+2 Dex+3} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (32, -4, Elf:3) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (35, -2, Elf:3) the +0 robe of Uniuv {rPois rC- Int+3 Slay+2} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (36, 1, Elf:3) the +4 rapier of Rotation {pain, rElec Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. Will: It increases your willpower. (44, 25, Elf:3) a +0 short sword a +0 leather armour a +0 long sword a +0 ring mail a +0 short sword (44, 26, Elf:3) a +0 short sword a +0 shortbow 15 arrows a +0 leather armour (50, 19, Elf:3) a +0 hand axe (51, 20, Elf:3) a +0 leather armour (54, 17, Elf:3) a +0 shortbow a +0 long sword 22 arrows a +0 leather armour (58, -13, Elf:3) 23 poisoned darts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (1, -15, Lair:1) a +0 dagger (1, -3, Lair:1) a +0 plate armour (5, -40, Lair:1) 18 poisoned darts (11, 1, Lair:1) 11 stones (13, -32, Lair:1) 7 boomerangs (16, -23, Lair:1) a +0 scale mail (46, -29, Lair:1) a +1 quarterstaff of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (2, 24, Lair:2) a +0 quarterstaff (5, 4, Lair:2) a +0 flail of holy wrath (7, 20, Lair:2) a +0 shortbow (16, -16, Lair:2) 16 arrows (20, 15, Lair:2) a +0 halberd (29, 22, Lair:2) a +0 pair of boots (36, 28, Lair:2) a +0 leather armour 19 stones (36, 29, Lair:2) 27 stones (38, 28, Lair:2) 22 stones (60, 37, Lair:2) 23 stones (62, 21, Lair:2) 11 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (1, -10, Lair:3) 18 arrows (12, -15, Lair:3) a +0 club (63, 6, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 stones (13, -45, Lair:4) 21 stones (18, -18, Lair:4) a +0 dagger a +0 robe (22, -29, Lair:4) the +6 scale mail "Biovit" {rC+ rN+ Will+} rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. (27, -8, Lair:4) 27 stones (30, -18, Lair:4) 22 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (35, 17, Lair:5) 22 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (2, 1, Lair:6) the +1 plate armour of Hedge Wizardry {Int+5} Int: It affects your intelligence (+5). (36, 23, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, 16, Shoals:1) a +1 broad axe of flaming a +0 chain mail a +0 kite shield (40, 5, Shoals:1) the +5 flail of Courage {speed, rC++ Will- Str+2} Attacks with this weapon are significantly faster. Str: It affects your strength (+2). rC: It greatly protects you from cold. Will: It decreases your willpower. Level 2 of the Shoals [Shop] Fociur's Antique Weapon Emporium a +0 club (36 gold) a +0 scimitar (144 gold) the +10 glaive of Tension {vorpal, *Rage rElec Int-4 Stlth+} (2376 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. *Rage: It lets you go berserk by making a melee attack (+20% chance). Stlth: It makes you more stealthy. a +0 club (36 gold) a +0 great sword (234 gold) a +0 spear (108 gold) a +4 mace of protection (921 gold) a +3 short sword (720 gold) a +0 quick blade (540 gold) the +8 battleaxe of Ashenzari's Pride {flame, rC+ Will++ Str+2} (2818 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rC: It protects you from cold. Will: It greatly increases your willpower. (57, -5, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Johuc's Overcharged Wands a wand of paralysis (25) (459 gold) a wand of paralysis (25) (459 gold) a wand of mindburst (40) (748 gold) Level 4 of the Shoals [Shop] Tontoaho's Distillery a potion of flight (39 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) 2 potions of lignification (78 gold) (0, 0, Shoals:4) a phial of floods (0, 28, Shoals:4) a piece from Xom's chessboard (15/15) (17, 28, Shoals:4) 3 potions of lignification a wand of flame (22) the ring of Xafoecaecw {Fly rPois Str+3} [ring of flight] Str: It affects your strength (+3). rPois: It protects you from poison. Fly: It grants you flight. the +7 trident "Dorr" {antimagic, Will- rCorr Str+9 Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+9). Dex: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (47, 17, Shoals:4) 4 large rocks (47, 36, Shoals:4) a +0 trident (56, 13, Shoals:4) a +0 spear Level 1 of the Snake Pit Level 2 of the Snake Pit (0, 0, Snake:2) a +0 club (2, -1, Snake:2) a +0 halberd (4, 0, Snake:2) a +0 war axe (7, 0, Snake:2) a +0 scimitar a +0 robe (20, -39, Snake:2) a +0 halberd (22, -40, Snake:2) a +0 short sword a +0 mace (32, -2, Snake:2) a +0 mace a +0 robe (35, -25, Snake:2) a +0 mace Level 3 of the Snake Pit (0, 0, Snake:3) a +0 flail (1, 0, Snake:3) a +0 hand axe a +0 robe (3, 8, Snake:3) a +0 morningstar (14, -31, Snake:3) a +0 short sword (21, 4, Snake:3) a scroll of amnesia (27, 4, Snake:3) a +0 robe (34, -6, Snake:3) 7 bolts (66, -28, Snake:3) a +0 scimitar (68, -19, Snake:3) a piece from Xom's chessboard (15/15) Level 4 of the Snake Pit (0, 0, Snake:4) a +4 flail (0, 24, Snake:4) a +0 halberd (0, 25, Snake:4) a +0 dire flail a +0 robe (1, 26, Snake:4) a +2 battleaxe of venom (36, 35, Snake:4) +0 acid dragon scales Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 war axe "Backscratcher" {speed, Dex+4} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). (1, 10, Slime:5) the +4 arbalest "Byvaowyi" {vorpal, rC+ Dex+3} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. (9, 9, Slime:5) the +9 mace of Baleful Valiance {vorpal, Contam rN+ SInv Stlth+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (10, 1, Slime:5) the +6 halberd of Herodet {holy, rF++ Will+ Int+3 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. Will: It increases your willpower. (10, 8, Slime:5) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It lets you go berserk by making a melee attack (+50% chance). Rampage: It bestows one free step when moving towards enemies. (11, 9, Slime:5) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest 15 bolts Level 2 of the Vaults [Shop] Kuelad's Magic Scroll Emporium a scroll of amnesia (73 gold) a scroll of noise (21 gold) 2 scrolls of noise (42 gold) (0, 0, Vaults:2) a +0 shortbow 20 arrows (1, 0, Vaults:2) a +0 shortbow 14 arrows (2, 0, Vaults:2) a +0 longbow 24 arrows (4, 16, Vaults:2) a +0 arbalest 28 bolts (24, 32, Vaults:2) 22 stones (39, 34, Vaults:2) the +11 long sword "Ogreslayer" {venom, Str+2} It poisons the flesh of those it strikes. Str: It affects your strength (+2). (58, -3, Vaults:2) a +0 troll leather armour (59, -5, Vaults:2) a +0 great mace a +0 leather armour (59, -4, Vaults:2) a +0 troll leather armour a +0 troll leather armour (59, -3, Vaults:2) a +0 troll leather armour Level 3 of the Vaults [Shop] Alij's Jewellery Emporium an amulet of regeneration (600 gold) an amulet of faith (800 gold) a ring of wizardry (600 gold) a ring of see invisible (300 gold) the ring "Tutihi Decuc" {rPois MP+9 Str+6} (1772 gold) [ring of strength] Str: It affects your strength (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a ring of flight (350 gold) a +6 ring of strength (1170 gold) a ring of protection from fire (500 gold) a ring of protection from fire (500 gold) an amulet of faith (800 gold) (7, -3, Vaults:3) 7 stones (13, -9, Vaults:3) a +0 dagger a +0 robe (15, -11, Vaults:3) a +0 scale mail (19, -12, Vaults:3) a +0 rapier (32, 9, Vaults:3) 20 bolts a +1 vorpal quarterstaff (35, -7, Vaults:3) a +3 flail of draining (37, 9, Vaults:3) a +0 vampiric dagger a +0 robe (51, 8, Vaults:3) a +0 mace a +0 troll leather armour (52, 7, Vaults:3) a +0 ring mail (52, 8, Vaults:3) a +0 troll leather armour (55, 5, Vaults:3) a +0 whip a +0 animal skin Level 4 of the Vaults (14, -21, Vaults:4) a +0 morningstar a +0 ring mail (36, -3, Vaults:4) 14 sling bullets (37, -7, Vaults:4) a +0 arbalest 17 bolts Level 5 of the Vaults (2, -4, Vaults:5) a +0 great sword a +0 chain mail (8, 28, Vaults:5) Ymuzxap's Compendium of the Mutagenic Mountains Spells Type Level Known a - Animate Armour Summoning/Earth 4 yes b - Blade Hands Transmutation 5 yes c - Dragon Form Transmutation 7 yes (24, 12, Vaults:5) a +2 vampiric long sword (29, 6, Vaults:5) the +5 short sword of Kuvees {antimagic, rElec rC+ rN+ Str-5 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-5). Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (29, 7, Vaults:5) the +7 shortbow "Naisuo" {flame, rF+ rC- Str+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (41, 27, Vaults:5) the Catalogue of the Unholy Oath Spells Type Level Known a - Sublimation of Blood Necromancy 2 yes b - Dazzling Flash Conjuration/Hexes 3 yes c - Confusing Touch Hexes 3 yes d - Simulacrum Ice/Necromancy 6 yes (47, 33, Vaults:5) 13 stones (47, 34, Vaults:5) a +2 robe of cold resistance (50, 25, Vaults:5) a +0 dagger (50, 27, Vaults:5) 18 arrows (50, 36, Vaults:5) a +0 dire flail a +0 dire flail of draining (50, 37, Vaults:5) 25 stones a +0 ring mail a +4 long sword of holy wrath (51, 37, Vaults:5) a +3 morningstar (52, 36, Vaults:5) a +0 great mace a +0 plate armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 short sword (3, 50, Crypt:1) the +1 hat of Felituc {rElec} rElec: It insulates you from electricity. (8, 19, Crypt:1) a potion of degeneration Level 2 of the Crypt Level 3 of the Crypt (1, -54, Crypt:3) a staff of poison (2, -54, Crypt:3) a ring of protection from fire (2, -53, Crypt:3) a condenser vane (3, -41, Crypt:3) the +0 kite shield of Valiance {rElec} rElec: It insulates you from electricity. (29, -30, Crypt:3) a +6 ring of strength (30, -31, Crypt:3) 22 bolts (30, -30, Crypt:3) a +0 scimitar 8 bolts (42, -44, Crypt:3) a +1 demon whip (42, -43, Crypt:3) a +0 dire flail of protection a +3 whip of venom (43, -45, Crypt:3) 11 stones (44, -46, Crypt:3) a condenser vane (44, -45, Crypt:3) a +1 whip of draining (44, -44, Crypt:3) a staff of air (45, -46, Crypt:3) a +4 ring of protection (45, -44, Crypt:3) a +2 plate armour of willpower (46, -46, Crypt:3) the +1 ring mail of Light {+Blink rF++ rC- rCorr} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (46, -45, Crypt:3) a staff of poison (46, -44, Crypt:3) a ring of see invisible (46, -34, Crypt:3) a +0 battleaxe (47, -34, Crypt:3) a +0 morningstar a +0 chain mail (48, -35, Crypt:3) a +0 morningstar a +0 chain mail (49, -49, Crypt:3) the ring "Obiroequ" {rPois Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rPois: It protects you from poison. (52, -48, Crypt:3) the ring of Bemiy {rN+ Str+6 Slay-4} [ring of positive energy] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rN: It protects you from negative energy. the ring of the Leaf {+Blink rN+ rCorr MP-9} [ring of positive energy] rN: It protects you from negative energy. MP: It affects your magic capacity (-9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (56, -35, Crypt:3) a +1 long sword of flaming (56, -24, Crypt:3) a +0 glaive (57, -25, Crypt:3) a +0 broad axe (57, -24, Crypt:3) a +0 scimitar (61, -29, Crypt:3) 29 stones Level 1 of the Realm of Zot (0, 0, Zot:1) the ring "Quadaso" {Will+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). Will: It increases your willpower. (0, 2, Zot:1) the +4 scale mail of the Arcane {Str+3} Str: It affects your strength (+3). (0, 4, Zot:1) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (2, 4, Zot:1) 15 arrows (3, 14, Zot:1) a +0 glaive (4, 0, Zot:1) a +1 flail of holy wrath (4, 4, Zot:1) the Guide on the Snowflakes Spells Type Level Known a - Hailstorm Conjuration/Ice 4 yes b - Ice Form Ice/Transmutation 4 yes c - Freezing Cloud Conjuration/Ice/Air 5 yes d - Metabolic Englaciation Hexes/Ice 5 yes (4, 14, Zot:1) a +0 scimitar (4, 16, Zot:1) +0 storm dragon scales a +0 long sword a +0 cloak (5, 14, Zot:1) +0 shadow dragon scales (5, 16, Zot:1) a +0 scimitar (7, 41, Zot:1) a +0 glaive (8, 0, Zot:1) a wand of polymorph (6) (8, 2, Zot:1) a tin of tremorstones (2/2) (8, 4, Zot:1) a +1 morningstar of distortion (8, 40, Zot:1) a +0 scimitar Level 2 of the Realm of Zot [Shop] Toinaata's CLEARANCE SALE! the Compendium of Floating Sinister Rituals (108 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 yes a scroll of identify (12 gold) 24 stones (14 gold) (6, -1, Zot:2) a phantom mirror Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 dagger a +0 cloak a +0 dagger a +0 cloak (0, 1, Zot:3) a +0 trident (1, -1, Zot:3) a +0 trident (7, 8, Zot:3) 24 sling bullets a condenser vane (8, 1, Zot:3) a +0 dagger (30, -35, Zot:3) a +0 scimitar (37, 13, Zot:3) a +0 dire flail (40, -12, Zot:3) +0 storm dragon scales (42, 12, Zot:3) a +2 ring mail of poison resistance Level 4 of the Realm of Zot (27, -33, Zot:4) the +0 scale mail of Negligence {Str+4} Str: It affects your strength (+4). Level 5 of the Realm of Zot Level 1 of the Depths (0, 0, Depths:1) the +2 scale mail of Ately {rPois Str+8 Int-5} Str: It affects your strength (+8). Int: It affects your intelligence (-5). rPois: It protects you from poison. (12, 16, Depths:1) a potion of degeneration (27, -4, Depths:1) a +0 ring mail a +0 great sword 27 stones (44, 21, Depths:1) 4 large rocks a +0 robe a +0 dagger Level 2 of the Depths [Shop] Ahuimnunt's Jewellery Boutique an amulet of regeneration (660 gold) an amulet of guardian spirit (660 gold) a ring of resist corrosion (440 gold) a ring of fire (550 gold) an amulet of guardian spirit (660 gold) a ring of fire (550 gold) a ring of flight (385 gold) a ring of protection from cold (550 gold) an amulet of regeneration (660 gold) an amulet of regeneration (660 gold) (3, 0, Depths:2) a +0 spear (8, 7, Depths:2) a +0 dire flail a +0 dire flail (14, 27, Depths:2) 15 stones (15, 25, Depths:2) a +0 long sword a scroll of amnesia (15, 30, Depths:2) a +0 pair of gloves (16, 26, Depths:2) a +1 great sword of holy wrath a +0 scale mail a ring of positive energy a scroll of noise (16, 30, Depths:2) a +0 scale mail (16, 32, Depths:2) the +7 arbalest "Coafuera" {elec} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. (16, 33, Depths:2) a +2 pair of boots of rampaging (16, 34, Depths:2) a +0 dagger (17, 30, Depths:2) a +0 broad axe (17, 31, Depths:2) a +0 tower shield a +3 kite shield of positive energy a +0 buckler a +0 broad axe (17, 33, Depths:2) a staff of death (18, 31, Depths:2) a +0 hand axe of electrocution (18, 33, Depths:2) a +3 chain mail of fire resistance (18, 34, Depths:2) a +0 chain mail (25, 8, Depths:2) a +0 scale mail a +0 mace (29, 30, Depths:2) 7 stones Level 3 of the Depths [Shop] Kuilab's Magic Scroll Shop a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of vulnerability (97 gold) a scroll of enchant armour (97 gold) a scroll of torment (97 gold) a scroll of identify (26 gold) Level 4 of the Depths (0, 0, Depths:4) a +2 great sword of flaming (0, 1, Depths:4) a +0 dire flail of protection (14, 36, Depths:4) a +1 war axe of electrocution (15, 44, Depths:4) a staff of earth (17, 45, Depths:4) a staff of poison (19, 9, Depths:4) a +2 short sword of electrocution (22, 32, Depths:4) a +0 war axe (28, 6, Depths:4) a +1 hand axe of flaming (34, 31, Depths:4) a phial of floods (34, 32, Depths:4) a +3 chain mail of fire resistance (34, 42, Depths:4) a +2 vampiric short sword (35, 11, Depths:4) a +1 hand axe of freezing (35, 37, Depths:4) a +2 war axe of flaming (36, 45, Depths:4) a +6 ring of strength (37, 45, Depths:4) a condenser vane (39, 45, Depths:4) a +0 flail (42, 34, Depths:4) a +3 ring mail of willpower Level 5 of the Depths [Shop] Acvohott's Antique Armour Boutique a +0 plate armour (943 gold) a +0 robe (28 gold) a +4 scale mail of fire resistance (1271 gold) a +0 plate armour (943 gold) a +0 helmet (184 gold) the +1 leather armour of Feasting {Str+3 Int+4 Dex-4 SInv} (1004 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. a +0 chain mail (184 gold) a +2 scale mail of fire resistance (861 gold) a +0 chain mail (184 gold) a +0 plate armour (943 gold) a +0 chain mail (184 gold) a +0 pair of gloves (184 gold) [Shop] Xituz's Antique Armour Emporium a +2 pair of gloves (594 gold) a +3 plate armour of fire resistance (1620 gold) a +2 scale mail of cold resistance (756 gold) a +0 robe (25 gold) a +3 ring mail of poison resistance (828 gold) a +1 plate armour of fire resistance (1260 gold) a +0 barding (828 gold) a +0 plate armour (828 gold) (17, 5, Depths:5) a +1 robe of fire resistance (28, 12, Depths:5) the +11 glaive of the Hand {vorpal, *Corrode rC+ rN++} It inflicts extra damage upon your enemies. rC: It protects you from cold. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (48, 6, Depths:5) a +0 dire flail a +0 dire flail (60, 6, Depths:5) a +0 long sword