Dungeon Crawl Stone Soup version 0.21-a0-630-g344d351 (webtiles) character file. 21 Charly the Skirmisher (level 2, 0/19 HPs) Began as a Gargoyle Fighter on Dec 25, 2017. Slain by Terence ... wielding a +4 hand axe of freezing (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (476 turns). Charly the Skirmisher (Gargoyle Fighter) Turns: 476, Time: 00:01:47 Health: 0/19 AC: 9 Str: 19 XL: 2 Next: 87% Magic: 0/2 EV: 7 Int: 8 God: Gold: 47 SH: 9 Dex: 9 Spells: 1/1 levels left rFire + . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit + (no helmet) rElec + Reflect . o - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn n - ring of protection from fire MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) o - a scarf of spirit shield (worn) Jewellery n - a ring of protection from fire (left hand) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} j - 2 scrolls of remove curse {unknown} m - a scroll of blinking {unknown} Potions d - a potion of might g - a potion of haste {unknown} h - a potion of curing {unknown} k - a potion of flight {unknown} l - a potion of lignification {unknown} p - a potion of invisibility {unknown} Comestibles f - 3 rations Skills: + Level 3.5 Fighting * Level 2.3 Axes + Level 3.5 Armour + Level 3.5 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Terence is severely wounded. Terence hits you with a hand axe of freezing. Terence freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is severely wounded. Terence hits you with a hand axe of freezing. Terence freezes you. * * * LOW HITPOINT WARNING * * * You block Terence's attack. You hit Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a hand axe of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... ## #. #. #. ## #.##..#..> #.@@...... #......... ........... ####........ ##....... .##.... .# .... ## (.. You could see Terence. Vanquished Creatures An ooze (D:1) A leopard gecko (D:2) 4 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charly the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 68 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 467 | D:3 | Noticed Terence 476 | D:3 | Slain by Terence Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:2: serial_bayou_pond_a, okawaru_ov_weapons_minmay D:3: nicolae_overflow_hidden_temple, uniq_terence Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.3 Fighting | | 3.5 Armour | | 3.5 Shields | | 3.5 Action || total -------------------------++------- Melee: War axe || 64 Armor: Scale mail || 39 Dodge: Dodged || 22 Block: Shield || 34 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 31 | 0.0 | 0 | 15 | 0.0 | 476 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 12 | 0.0 | 325 D:2 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 142 +---------+---------+-------+---------+---------+-------+---------