Charly Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (6, 3, D:1) 2 stones (6, 4, D:1) a stone (8, 4, D:1) a stone (11, 36, D:1) a +0 hand axe (16, 37, D:1) a +0 naga barding (21, 3, D:1) a +0 robe (21, 33, D:1) a +0 club (23, 9, D:1) a +0 club (25, 2, D:1) a stone (27, 1, D:1) a stone (30, 15, D:1) a stone (31, 16, D:1) a stone (31, 17, D:1) a stone (37, 15, D:1) a +0 dagger (38, 40, D:1) 14 poisoned needles (47, 30, D:1) a +0 club (47, 31, D:1) a +0 dagger (47, 33, D:1) 14 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 10 stones (1, 6, D:2) a +0 spear (10, -8, D:2) a +0 club (11, 2, D:2) a scroll of amnesia (12, -10, D:2) a +0 chain mail (16, 8, D:2) 17 arrows (21, 6, D:2) 9 stones (22, 7, D:2) a +0 club (23, -8, D:2) a +0 club (24, -10, D:2) a +0 hunting sling (24, -7, D:2) a +0 dagger (24, 7, D:2) a +0 club (26, 6, D:2) a +0 dagger (27, 8, D:2) a scroll of amnesia a +0 scale mail (28, -16, D:2) a +0 dagger (28, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (1, 0, D:3) a +0 leather armour (2, -1, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) the +1 robe "Nyngih" {MR+ rCorr Str-5} It affects your strength (-5). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (3, -15, D:4) 21 stones (14, 0, D:4) 3 tomahawks (19, -6, D:4) a scroll of amnesia (23, 11, D:4) 30 stones (31, -4, D:4) a +0 robe (36, -8, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) 10 poisoned needles (6, 36, D:5) a +0 ring mail (9, 56, D:5) a +0 rapier (25, 12, D:5) 12 bolts (29, 1, D:5) 20 bolts (29, 35, D:5) 19 poisoned needles (31, 13, D:5) a +0 club a cursed -3 dagger a +0 dagger of venom a +0 robe a +0 club a +0 leather armour (34, 16, D:5) a +1 dagger of electrocution (37, 24, D:5) a +0 falchion (43, 57, D:5) a scroll of teleportation (45, 47, D:5) the +0 sword of Power (46, 26, D:5) an uncursed ring of loudness a -3 ring of evasion (46, 50, D:5) a +1 antimagic short sword (47, 50, D:5) a +1 antimagic short sword Level 6 of the Dungeon [Shop] Xiulup's Jewellery Shop a +6 ring of protection (780 gold) an uncursed ring of flight (175 gold) an uncursed ring of positive energy (200 gold) a +2 ring of protection (100 gold) a cursed ring of teleportation (45 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of see invisible (150 gold) a cursed -4 ring of strength (20 gold) an uncursed ring of stealth (175 gold) a +2 ring of dexterity (75 gold) an uncursed amulet of faith (400 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of fire (250 gold) an uncursed ring of fire (250 gold) (0, 0, D:6) a +0 flail a +0 shortbow 26 arrows (2, 9, D:6) a +0 mace (3, -25, D:6) a +0 centaur barding (19, -20, D:6) a +0 dagger a +0 robe (20, -20, D:6) a cursed -2 club a +0 leather armour a +2 mace of crushing (21, -21, D:6) a +0 club (25, 1, D:6) 19 stones (28, -31, D:6) a +0 falchion a +0 leather armour (29, 6, D:6) 14 stones (37, -34, D:6) 6 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 3, D:7) a +0 mace a cursed +0 robe (2, 6, D:7) a +0 vampiric scimitar a +0 robe (3, 3, D:7) a +5 mace a +0 robe (3, 6, D:7) a +5 dagger a +0 robe (3, 10, D:7) a +0 great sword a +0 robe (5, -24, D:7) a +0 rapier (5, 6, D:7) a +0 mace a +0 plate armour (6, 6, D:7) a cursed -3 club a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 leather armour (7, 5, D:7) a +0 leather armour (7, 6, D:7) a +0 dagger a +0 robe a +0 dagger a cursed -2 robe (8, 7, D:7) a +3 leather armour (10, 5, D:7) 14 arrows (13, -8, D:7) 21 sling bullets (23, -23, D:7) a +0 leather armour (25, -7, D:7) 12 stones (26, -15, D:7) a +0 ring mail (27, 16, D:7) a +0 giant spiked club (28, -6, D:7) a +0 robe (29, -12, D:7) a +0 whip (30, -12, D:7) a +0 trident a +0 scale mail a +0 buckler (30, -11, D:7) a +0 halberd (34, 12, D:7) 20 stones (38, 20, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) 23 stones (6, -1, D:8) 12 arrows (10, -12, D:8) a +0 quarterstaff (13, 4, D:8) a +0 ring mail (18, 6, D:8) a cursed +0 buckler (19, 29, D:8) 26 stones (23, 14, D:8) a +0 plate armour (24, 14, D:8) a +0 whip 3 stones (25, 15, D:8) a +0 whip (42, 28, D:8) a +0 dagger (47, -3, D:8) a cursed +0 giant club (48, 7, D:8) a +0 long sword (50, 9, D:8) 9 poisoned needles Level 9 of the Dungeon (0, 0, D:9) the +1 helmet "Pathent" {rF- Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. (25, 1, D:9) a +0 shortbow 3 arrows (26, 3, D:9) an arrow a stone (27, 4, D:9) a stone (28, 5, D:9) an arrow (29, 6, D:9) a stone (64, -13, D:9) a scroll of teleportation (64, 2, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, -2, D:10) 17 arrows (5, -3, D:10) a cursed staff of energy (6, -4, D:10) 22 stones (6, -2, D:10) a +0 buckler Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (6, -10, D:11) +0 acid dragon scales (16, 8, D:11) 15 stones 16 arrows (20, 0, D:11) a +0 buckler (25, 7, D:11) a +0 robe (26, 19, D:11) a potion of lignification (27, -17, D:11) a +0 quarterstaff (29, 9, D:11) a book of Cantrips (29, 15, D:11) 19 stones (29, 18, D:11) a +0 scale mail (30, 21, D:11) a +0 club 4 tomahawks a +0 ring mail a +0 club a +0 dagger a +0 robe (33, -3, D:11) a +0 scale mail (34, -12, D:11) a +2 antimagic demon blade (34, -3, D:11) a +0 flail (35, -2, D:11) a tomahawk (35, -1, D:11) a +0 leather armour 2 tomahawks a +0 falchion a +0 war axe (35, 15, D:11) a +0 whip (36, -2, D:11) a +0 falchion (36, -1, D:11) a +0 robe a +0 dagger a +0 hand axe (40, -14, D:11) 17 bolts (43, 5, D:11) a wand of random effects (24) (43, 6, D:11) a +0 scale mail a +0 club (44, -20, D:11) a book of Callings Sasen's Handbook of Nocuous Snow Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Throw Icicle Conjuration/Ice 4 e - Metabolic Englaciation Hexes/Ice 5 f - Alistair's Intoxication Transmutation/Poison 5 a book of Conjurations a wand of flame (29) an uncursed amulet of rage a +2 scale mail of fire resistance the +2 ring mail "Arapoqeh" {Dex+6} It affects your dexterity (+6). (44, 5, D:11) a +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 falchion a +0 leather armour (57, -9, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (1, 10, D:12) a +0 halberd (2, 9, D:12) a +0 club a +0 short sword a kobold corpse (2, 10, D:12) a +0 rapier a +0 halberd an elf corpse a gnoll corpse (3, 0, D:12) a +0 short sword (unseen) (3, 5, D:12) a bolt (3, 6, D:12) a +1 dagger of protection a +2 robe of fire resistance a cursed -2 dire flail a +0 dire flail a hydra corpse (3, 7, D:12) a curare-tipped needle 6 stones (3, 8, D:12) a +0 whip a +0 whip a +0 short sword a cursed -3 club a kobold corpse a kobold corpse a kobold corpse a kobold corpse (skeletalised by now) (3, 9, D:12) a +0 short sword a +0 blowgun 2 curare-tipped needles a gnoll corpse (3, 10, D:12) a +0 spear (4, 1, D:12) 3 stones (4, 2, D:12) a bullfrog corpse (skeletalised by now) (4, 3, D:12) a +0 dagger (unseen) (4, 9, D:12) a +0 spear a +0 scale mail (5, 0, D:12) a howler monkey corpse (skeletalised by now) (5, 1, D:12) a +0 whip (11, 11, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, 4, D:12) a +0 rapier a +0 leather armour (19, 5, D:12) an uncursed ring of wizardry a +0 dagger a +0 flail a +0 leather armour a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 6, D:12) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a cursed -1 hand axe a +0 ring mail an orc corpse (skeletalised by now) (20, 5, D:12) a +0 rapier a +0 leather armour 19 arrows (21, 4, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 5, D:12) a +0 dagger of venom a +0 robe (21, 6, D:12) a +0 dagger a +0 robe (27, -1, D:12) an uncursed ring of flight (29, -13, D:12) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (29, -12, D:12) a +0 shortbow 15 arrows (29, 1, D:12) 13 stones (31, -6, D:12) an uncursed staff of cold a +1 robe of cold resistance a +0 dagger a +0 robe the elf corpse of Fannar (skeletalised by now) an orc corpse (skeletalised by now) (33, -7, D:12) a +0 leather armour a +0 morningstar an orc corpse (skeletalised by now) (33, -6, D:12) a cursed -3 mace a +0 leather armour a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (37, -4, D:12) a book of Clouds the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of disintegration (14) (9, -10, Lair:1) 24 stones (15, -38, Lair:1) a +0 hand axe (19, 7, Lair:1) an uncursed staff of earth (25, -8, Lair:1) a +0 mace (27, 1, Lair:1) a +0 long sword (31, -23, Lair:1) 12 poisoned needles (35, 10, Lair:1) 19 arrows (40, -7, Lair:1) 4 bolts Level 2 of the Lair of Beasts (4, -13, Lair:2) a fruit (17, 11, Lair:2) 12 gold pieces (18, 4, Lair:2) a royal jelly Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (5, 13, Lair:3) a +0 whip (17, -4, Lair:3) a scroll of blinking (20, -23, Lair:3) a +0 leather armour (22, 1, Lair:3) a +2 trident of flaming (29, -15, Lair:3) the +8 quarterstaff of Attainder {pain, MR+ Int-4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It affects your resistance to hostile enchantments. It lets you see invisible. (29, 23, Lair:3) a +0 leather armour (52, -20, Lair:3) 11 stones Level 4 of the Lair of Beasts (7, -5, Lair:4) a +0 dagger of distortion a +0 blowgun 6 curare-tipped needles Level 2 of the Abyss (0, 0, Abyss:2) 19 arrows (11, -3, Abyss:2) 30 stones (14, -8, Abyss:2) a wand of polymorph (11) an uncursed amulet of faith