Charly Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (5, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 stones (2, 24, D:2) a +0 leather armour (4, 13, D:2) a stone (4, 20, D:2) 7 stones (8, 9, D:2) 19 stones (8, 15, D:2) a stone (13, 10, D:2) a stone (13, 11, D:2) a +0 club (unseen) (14, -1, D:2) a +0 ring mail (14, 0, D:2) a stone (14, 1, D:2) a stone (14, 7, D:2) a cursed +0 dagger (15, -7, D:2) 9 gold pieces (21, 1, D:2) a +0 ring mail (30, 4, D:2) 17 stones (32, 6, D:2) 13 gold pieces Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (9, 3, D:3) 29 stones (10, 30, D:3) 18 arrows (18, 36, D:3) a +2 dagger of flaming (19, 12, D:3) a +0 leather armour (22, 12, D:3) 20 stones (26, 42, D:3) a +0 club (27, 20, D:3) 24 bolts (37, 33, D:3) a gold piece (44, 33, D:3) a +0 quarterstaff (49, 1, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (9, -3, D:4) a +0 hunting sling (17, 8, D:4) 18 bolts (23, 4, D:4) a +0 ring mail (31, 25, D:4) 8 exploding tomahawks (32, 1, D:4) 7 gold pieces (36, 24, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ybrutzus's Antique Weapon Emporium a +0 trident of protection (155 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2635 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 shortbow (75 gold) a +1 fustibalus of velocity (737 gold) a +0 trident (87 gold) a +0 hand axe (75 gold) a +0 hunting sling (37 gold) a +0 falchion (75 gold) the +5 flail "Riod" {vamp, rElec Int+4} (1447 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It insulates you from electricity. a +0 dagger (50 gold) a +0 trident (87 gold) (0, 0, D:5) a +0 robe (15, 12, D:5) a +1 robe of the Archmagi a +0 whip of flaming (16, 13, D:5) a cursed +0 animal skin Level 6 of the Dungeon (0, 0, D:6) 5 stones (2, 6, D:6) 18 stones (19, 3, D:6) 7 stones (28, -34, D:6) a +0 quarterstaff (33, -27, D:6) a +0 short sword (unseen) (34, -27, D:6) a +0 flail a +0 vampiric dagger a +0 robe (35, -1, D:6) a +0 club (36, 0, D:6) a +0 robe a +3 mace a +3 dire flail a cursed +0 robe a +0 dire flail a +0 robe a +4 spear a +0 robe (39, -26, D:6) a +0 leather armour (unseen) (39, -25, D:6) a +0 robe (unseen) (39, -24, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 2 javelins (4, -1, D:7) a +0 plate armour (5, -3, D:7) 10 gold pieces (6, -1, D:7) a +0 leather armour a +0 dagger a +0 robe (7, 0, D:7) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (9, -5, D:7) 9 gold pieces (9, 23, D:7) a +0 ring mail (21, 6, D:7) a slice of pizza (21, 31, D:7) a +0 flail of crushing (24, 34, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (3, -3, D:9) a +0 dagger a +0 robe (4, -29, D:9) 15 poisoned needles (5, -10, D:9) a +0 leather armour (5, -4, D:9) a +0 flail a +0 flail a +0 plate armour (13, -17, D:9) 16 stones (17, -16, D:9) 14 arrows (28, -12, D:9) a hound corpse (skeletalised by now) (31, -2, D:9) an uncursed ring of loudness a +0 hand axe (33, -2, D:9) a cursed +0 hand axe a +0 robe a +0 great sword a +0 robe (34, -2, D:9) a +0 dire flail a +0 giant club a +0 halberd a +0 robe a +3 dire flail a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, 39, D:10) 9 gold pieces (20, 11, D:10) 19 sling bullets (32, 21, D:10) 16 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (27, -2, D:11) an uncursed staff of power Level 12 of the Dungeon (0, 0, D:12) 2 potions of berserk rage (19, -1, D:12) a scroll of identify the Ecumenical Temple