Charly Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 6, D:1) a +0 whip (10, 2, D:1) a +0 robe (10, 11, D:1) 11 stones (11, 6, D:1) 20 arrows (34, -18, D:1) a +0 club (40, 13, D:1) a +0 robe (41, 10, D:1) a +0 spear (45, 21, D:1) a +2 spear of venom Level 2 of the Dungeon (0, 0, D:2) a stone (4, 4, D:2) a +0 club a stone (4, 26, D:2) a +0 chain mail (6, 6, D:2) 13 stones (7, 22, D:2) a +0 club (13, 18, D:2) a +0 short sword (14, 36, D:2) 11 stones (35, -3, D:2) 17 arrows (48, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (2, 7, D:3) a +0 club (7, 21, D:3) 6 tomahawks (8, 32, D:3) 4 gold pieces (10, 7, D:3) 29 stones (15, -8, D:3) a +0 robe a +0 dagger (16, -8, D:3) a +0 robe a +0 falchion a cursed -1 dagger a +0 ring mail a +0 mace a +0 club (16, 13, D:3) a +0 long sword (21, 18, D:3) a +0 flail (unseen) (22, 18, D:3) a +0 halberd (32, 1, D:3) a +0 spear (35, -1, D:3) 25 stones (36, -1, D:3) 17 arrows (39, 3, D:3) 16 arrows (41, 20, D:3) a +0 dagger (64, 46, D:3) 25 stones Level 4 of the Dungeon [Shop] Kidaogo's Weapon Shoppe a +0 dagger (22 gold) a +2 shortbow of freezing (191 gold) a +0 trident (38 gold) a +0 hand axe (33 gold) a +4 rapier of electrocution (352 gold) a +0 halberd (44 gold) 6 stones (6 gold) the +3 short sword of True Grit {flame, rF+ rN+ Stlth-} (409 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. It makes you less stealthy. a +0 flail (38 gold) a +0 rapier of draining (101 gold) a +0 flail (38 gold) a +0 quarterstaff (44 gold) (0, 0, D:4) a +0 leather armour (10, -17, D:4) 16 stones (23, -31, D:4) a +0 club (25, 12, D:4) 25 stones (28, 6, D:4) 18 arrows (35, 4, D:4) 8 needles of confusion (40, 13, D:4) a +0 club a +0 whip a +0 club (43, -15, D:4) a +0 hand axe a cursed -2 ring mail (43, 1, D:4) a +0 robe (45, -14, D:4) a +0 dagger (47, -13, D:4) a +0 robe (54, -1, D:4) a +0 morningstar a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (0, 26, D:5) a +0 robe (2, 36, D:5) a +0 ring mail (8, 26, D:5) 7 gold pieces (10, 26, D:5) a +0 robe (11, 18, D:5) 26 sling bullets (12, 38, D:5) a cursed +0 ring mail (24, 11, D:5) a cursed +0 robe (41, -2, D:5) a +0 giant spiked club (45, -11, D:5) a +0 shortbow 9 arrows Level 6 of the Dungeon (0, 0, D:6) 11 arrows (22, 17, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 chain mail (5, 9, D:7) 21 sling bullets a +0 hunting sling (6, 16, D:7) a +0 spear (15, 14, D:7) 22 sling bullets (23, 11, D:7) a +1 whip of freezing a +0 leather armour (26, 2, D:7) 14 poisoned needles (27, 1, D:7) a cursed +0 trident (30, 5, D:7) an uncursed ring of sustain attributes (32, 5, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -11, D:8) a +0 whip (8, -11, D:8) a +0 dagger (11, -37, D:8) 23 arrows (14, -43, D:8) 17 stones (28, -44, D:8) a potion of mutation (32, -27, D:8) a cursed -2 short sword (37, -32, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a cursed -2 centaur barding (2, -2, D:9) 25 arrows a +0 shortbow (2, -1, D:9) 25 arrows a +0 shortbow (2, 0, D:9) an arrow (3, 1, D:9) an arrow (3, 2, D:9) an arrow (8, -3, D:9) a +0 dagger (9, -16, D:9) a +0 ring mail (18, -9, D:9) a +0 mace (20, -9, D:9) a +0 trident (unseen) (29, -25, D:9) 30 bolts (31, -12, D:9) a +0 trident (36, -18, D:9) 2 tomahawks Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (unseen) (0, 2, D:10) 12 stones (13, -8, D:10) a +0 leather armour (22, -4, D:10) 12 gold pieces (23, 1, D:10) 18 arrows (24, -11, D:10) a +0 leather armour (33, -8, D:10) 26 bolts (39, -8, D:10) a +0 large shield (40, -7, D:10) 10 gold pieces Level 11 of the Dungeon [Shop] Yschob's Assorted Antiques a potion of beneficial mutation (910 gold) a potion of beneficial mutation (910 gold) a +2 robe of positive energy (382 gold) a crystal ball of energy (520 gold) a +0 trident (91 gold) a +0 long sword (91 gold) a +0 falchion (78 gold) a scroll of identify (52 gold) a +0 pair of boots (117 gold) a +0 giant club (44 gold) a scroll of identify (52 gold) [Shop] Osyfriga's Book Boutique an Akashic Record (1104 gold) a book of Frost (350 gold) a book of Enchantments (500 gold) a book of Enchantments (500 gold) a book of the Dragon (900 gold) a book of the Tempests (700 gold) the Disquisition on Conjuration (600 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Throw Icicle Conjuration/Ice 4 d - Lightning Bolt Conjuration/Air 5 e - Delayed Fireball Conjuration/Fire 7 Trog disapproves of the use of such an item. a book of Alchemy (750 gold) a book of Beasts (550 gold) a book of Necromancy (300 gold) [Shop] Dunuil's Assorted Antiques the +10 morningstar "Eos" {elec, Halo rElec} (1776 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 scimitar (96 gold) a scroll of fog (48 gold) [Shop] Dupia's Antique Weapon Emporium a +0 battleaxe (253 gold) the +5 scythe of Valour {slice, Int+3} (1669 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +4 vampiric war axe (1267 gold) a +3 spear of venom (803 gold) a +0 club (39 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (2515 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +4 short sword of venom (998 gold) a +2 falchion of slicing (643 gold) a +0 battleaxe (253 gold) a +0 dire flail (156 gold) the +7 greatsling of Weizimarph {flame, rC+ Str+4} (3291 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. a +0 rapier (156 gold) [Shop] Bicw's Antique Armour Shop a cursed +0 chain mail (45 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 pair of boots (135 gold) a +0 shield (135 gold) a +2 naga barding of stealth (1200 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) (3, -21, D:11) a +0 ring mail (4, -11, D:11) a +0 falchion (22, -17, D:11) a +0 dagger (36, -14, D:11) a +0 leather armour a +0 short sword (37, -15, D:11) a +0 robe a cursed +0 dagger (38, -13, D:11) a +0 robe a cursed +0 dagger a +0 dagger a +0 robe (42, -28, D:11) 21 stones (50, -24, D:11) a scroll of random uselessness a +0 scale mail of positive energy a +0 vampiric short sword Level 12 of the Dungeon (0, 0, D:12) 2 poisoned needles (1, -1, D:12) a +0 dagger (1, 1, D:12) a +0 club (2, -1, D:12) a +0 blowgun (2, 0, D:12) a +0 short sword (2, 1, D:12) a +2 short sword of speed (20, -1, D:12) a +0 scimitar (21, 1, D:12) a +1 halberd (unseen) (32, 13, D:12) a +0 leather armour (32, 15, D:12) a +0 robe a +1 dagger of freezing (34, 29, D:12) a +0 dagger a +0 robe (41, 9, D:12) a wand of flame (30/48) Level 13 of the Dungeon (5, 5, D:13) 14 gold pieces (22, 19, D:13) 26 arrows (22, 29, D:13) 4 needles of confusion (28, 13, D:13) the +5 trident "Mueduir" {freeze, MR+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. Level 14 of the Dungeon (0, 0, D:14) a +0 shield (6, 38, D:14) 3 large rocks (8, -1, D:14) 13 stones (14, 31, D:14) a +0 shield (17, 22, D:14) 27 bolts (24, 40, D:14) a +0 falchion (33, 18, D:14) a +0 dagger a +0 robe (34, 18, D:14) a +0 dagger a +0 robe (35, 17, D:14) a +0 dagger a +0 robe a +0 war axe a cursed -2 chain mail (39, 17, D:14) an arrow (43, 17, D:14) an arrow (44, 18, D:14) a +0 shortbow 12 arrows Level 15 of the Dungeon [Shop] Jurhuf's Food Shop (Shop contents are unknown) (0, 0, D:15) a +0 ring mail (3, 4, D:15) a +0 robe (8, -8, D:15) a +6 lajatang of speed (unseen) (10, 9, D:15) 12 gold pieces (11, -1, D:15) a +0 blowgun (14, -32, D:15) 12 arrows a +0 shortbow (14, -30, D:15) 2 arrows (16, -21, D:15) a +0 mace (16, -16, D:15) 14 gold pieces (19, -28, D:15) 23 arrows (25, -17, D:15) an arrow (26, -19, D:15) an arrow (26, -18, D:15) an arrow (28, -29, D:15) a +0 leather armour (28, -21, D:15) an arrow (28, -18, D:15) a +0 chain mail (29, -29, D:15) a +0 mace a +0 chain mail (29, -28, D:15) a +0 short sword (unseen) (29, -22, D:15) an arrow (30, -35, D:15) 20 bolts (33, -19, D:15) a +0 quarterstaff (44, -19, D:15) a slice of pizza the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (2, 29, Orc:1) a +0 spear a +0 robe (2, 30, Orc:1) a +0 giant club a +0 giant club a +0 giant club (2, 43, Orc:1) a +0 giant club (4, 1, Orc:1) a +0 robe a +4 dagger a +0 mace a +0 chain mail a +0 scimitar (4, 17, Orc:1) a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club (4, 37, Orc:1) a +0 glaive (unseen) (5, 1, Orc:1) a +0 robe (unseen) (5, 18, Orc:1) a +0 robe (5, 37, Orc:1) a +0 giant club (unseen) (5, 38, Orc:1) a +0 short sword (6, 19, Orc:1) a +0 giant club a +0 giant club (6, 36, Orc:1) a +0 giant club (unseen) (6, 37, Orc:1) a +0 giant club (6, 38, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, 6, Orc:1) a +0 robe a +0 dagger (7, 19, Orc:1) a +0 flail (8, 10, Orc:1) a cursed +0 plate armour a +0 glaive (8, 19, Orc:1) a +4 dire flail of venom (unseen) (9, 7, Orc:1) a +0 robe (unseen) (9, 9, Orc:1) a +2 hand axe of flaming (9, 17, Orc:1) a +0 giant club (9, 18, Orc:1) a +0 club (unseen) (9, 21, Orc:1) a cursed +0 giant club a +0 giant club (9, 40, Orc:1) a +0 giant club (10, 39, Orc:1) a +0 whip a +0 flail a +0 plate armour a +0 hand axe (12, 30, Orc:1) a +0 giant club (27, 5, Orc:1) a +0 dagger (unseen) (27, 6, Orc:1) a +0 chain mail (38, 26, Orc:1) a +0 club (39, 25, Orc:1) a +0 dagger (39, 26, Orc:1) a +0 chain mail a cursed +0 flail (48, 41, Orc:1) a +0 dagger (unseen) (49, 39, Orc:1) a cursed -1 dire flail a +0 chain mail (49, 40, Orc:1) a +0 club (unseen) (49, 41, Orc:1) a +0 mace (56, 5, Orc:1) a +0 leather armour (unseen) (57, 5, Orc:1) a +0 leather armour (unseen) (57, 7, Orc:1) a +0 ring mail (58, 5, Orc:1) a +0 robe (unseen) (58, 6, Orc:1) a +0 plate armour (unseen) (58, 7, Orc:1) a +0 robe (unseen) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger (unseen) (15, 0, Orc:2) a +0 plate armour (unseen) (16, -1, Orc:2) a +0 flail (17, 0, Orc:2) a +0 leather armour a +0 whip Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (14, 10, Lair:2) a cursed +0 ring mail Level 3 of the Lair of Beasts (7, -19, Lair:3) a +0 dagger (18, 4, Lair:3) 24 stones (24, 12, Lair:3) 23 stones (33, 2, Lair:3) 14 sling bullets (40, -11, Lair:3) a +0 leather armour (43, -22, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (2, 11, Lair:4) 13 bolts (7, 23, Lair:4) 22 stones (7, 27, Lair:4) 16 gold pieces (27, 6, Lair:4) (unseen) (39, 26, Lair:4) 3 needles of sleeping Level 5 of the Lair of Beasts (0, 0, Lair:5) a beef jerky (8, 4, Lair:5) (unseen) (9, 4, Lair:5) (unseen) (9, 10, Lair:5) an arrow (10, 12, Lair:5) an arrow (11, 8, Lair:5) 5 arrows (11, 15, Lair:5) an arrow (12, 10, Lair:5) an arrow (12, 11, Lair:5) 3 arrows (12, 12, Lair:5) an arrow (14, 10, Lair:5) 2 arrows (14, 11, Lair:5) 2 arrows (16, 8, Lair:5) an arrow (16, 15, Lair:5) a +2 centaur barding 9 arrows a +2 longbow of flaming (19, 16, Lair:5) 20 stones (23, 11, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 arrows (8, -11, Lair:6) a +0 great sword (26, 14, Lair:6) (unseen) (38, -28, Lair:6) 24 arrows (41, -29, Lair:6) a +0 ring mail (53, 13, Lair:6) a +0 hand crossbow (54, 12, Lair:6) 13 arrows (54, 13, Lair:6) a +1 war axe of draining (55, 12, Lair:6) 25 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 club (21, 6, Spider:1) 19 bolts (33, 18, Spider:1) 3 poisoned needles (40, 14, Spider:1) 4 poisoned needles (41, 15, Spider:1) a poisoned needle (41, 16, Spider:1) a poisoned needle (45, 8, Spider:1) a +2 greatsling of flaming (45, 9, Spider:1) a poisoned needle (45, 12, Spider:1) a poisoned needle Level 2 of the Spider Nest (0, 0, Spider:2) 2 poisoned tomahawks (7, -8, Spider:2) 12 stones (7, 1, Spider:2) 13 stones (7, 34, Spider:2) 21 stones (8, 19, Spider:2) 15 stones (18, 21, Spider:2) a +0 leather armour (21, 38, Spider:2) a poisoned needle (22, 36, Spider:2) a poisoned needle (23, 36, Spider:2) 2 poisoned needles (23, 44, Spider:2) a +0 dagger 30 stones (24, 27, Spider:2) a +0 battleaxe (24, 42, Spider:2) a +0 shortbow Level 3 of the Spider Nest (12, -16, Spider:3) a potion of degeneration (22, 4, Spider:3) a disc of storms Level 4 of the Spider Nest (1, 4, Spider:4) 10 gold pieces (10, 7, Spider:4) a wand of digging (0/24) (14, 2, Spider:4) a redback corpse (16, 7, Spider:4) a scroll of random uselessness (16, 8, Spider:4) a tarantella corpse (17, -1, Spider:4) a +0 quarterstaff (17, 21, Spider:4) 23 arrows (18, 16, Spider:4) a redback corpse (26, -20, Spider:4) a +0 mace (27, -19, Spider:4) 33 stones (29, -5, Spider:4) a wand of iceblast (0/15) (30, -14, Spider:4) a +0 halberd (30, -10, Spider:4) a stone (31, -17, Spider:4) 2 poisoned needles (31, 1, Spider:4) a stone (31, 3, Spider:4) a stone (32, -20, Spider:4) a stone (32, -19, Spider:4) a +0 arbalest (32, -17, Spider:4) a stone (32, -15, Spider:4) a stone (32, -11, Spider:4) a stone (32, -8, Spider:4) a stone (33, -22, Spider:4) an orb spider corpse (33, -16, Spider:4) a stone (33, 3, Spider:4) a stone (34, -18, Spider:4) 7 poisoned needles (34, -17, Spider:4) a poisoned needle (34, -8, Spider:4) a stone (34, 2, Spider:4) a stone (35, 0, Spider:4) a stone (36, -19, Spider:4) a stone (36, -12, Spider:4) a poisoned needle (36, 1, Spider:4) a +0 falchion (36, 2, Spider:4) a stone (38, -10, Spider:4) a poisoned needle a scroll of enchant armour (38, 1, Spider:4) a +0 trident (40, -10, Spider:4) a stone (40, -9, Spider:4) a stone (41, -11, Spider:4) a stone (41, -2, Spider:4) a stone (41, 3, Spider:4) a stone (42, -20, Spider:4) a stone (42, -10, Spider:4) a stone (42, -9, Spider:4) the +7 hand axe "Fudediul" {chop, +Rage Int+2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). It lets you go berserk. (42, -7, Spider:4) a stone (43, -19, Spider:4) a stone (44, -8, Spider:4) a poisoned needle (45, -8, Spider:4) a poisoned needle